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YGO COTD - 10/3/2006: Rush Recklessly

Discussion in 'Alternate TCG Discussion' started by The Requiem, Oct 3, 2006.

  1. The Requiem

    The Requiem Wanna?Slash


    Increase 1 face-up monster's ATK by 700 points until the end of this turn.

    *** *** ***

    So if you havent figured it out by now, this week's theme is quickplay spell cards. And todays is an interesting card in its own right. Rush can act like a "poor man's" version of Shrink, giving your monsters a boost in a tight spot. In some ways it can be better, like boosting a monster during the attack step for a gg shot. Most of the time it acts on the same principle. Not a card to overlook, many people (including myself) are running several copies of this card.

    Advanced Format: 3/5
  2. Dan©

    Dan© Ace Pitcher #57

    Rush isn't a bad card, its actually sort of good..
    Obviously best with Donny boy or his scorpion brothers, and works well with deuce or trip decrees.
    Quickplays are pretty sick, and I think a huge part of the game, I mean... look at Scapes.. they were stapled and cookied a couple months ago.
    Rush won't get to that plateu, but its mained in a few ccs and your techy decks.

    Meh, I'd rate it a 3/5 as well, maybe a 3.5 to be courtious.
    Rush>Smashing in the right decks.
  3. Meh, alright I guess, never use it much
  4. Alakazam says Cena Sucks

    Alakazam says Cena Sucks ..::WaveMotion::..

    Oh how I love this card... poor mans Shrink
  5. Dimensaur

    Dimensaur Leeroooy Jennkinnns!

    This is basically Shrink's Little Brother. It gets the job done, just not as well as Shrink does. Not an absolute must play, but it can be good when used properly.

  6. PKMN Legend Anthony

    PKMN Legend Anthony Water Gym Leader.

    i have alwasy liked this card! never used it in a serious deck thou. "a poor man's Shrink" best driscibes this card

    ADV - 3.5/5
    TRD - 3/5
  7. FireKero!

    FireKero! SWABLR

    Rush helped develop our North American metagame. Back in the days when everyhting was 1800 ATK and 1900 ATK, Rush changed that and showed players that cards that can change stats or card amounts in anyway can determine the plying field for later in the duel.

    Rush Recklessly ftw.

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