I'm going to be making STARGATE cards based on the YGO format. (they might even be compatable, if mine were real...) I know this should probably go in the "fake ygo cards" thread, but since I'll be making a series, and I'll be updating every once in a while, I figured I could put this in a separate thread.
STARGATE
[Cont. spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names and all ASCENDED, JAFFA, ALTERRAN, ASGARD, TOK’RA, GOA’ULD, WRAITH, and ORII monsters by 500 points. Every three turns, you may play a field spell with “STARGATE NETWORK”, “ALTERRAN NETWORK”, “PEGASUS NETWORK”, or “ALTERNATE REALITY” in its card name, or is named “SG HQ: CHEYENNE MOUNTAIN COMPLEX” or “ATLANTIS” from your deck.
SG HQ: CHEYENNE MOUNTAIN COMPLEX
[Field spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names, JAFFA, ALTERRAN, ASGARD, and TOK’RA monsters by 500 points. Once per turn, the respective turn’s player may add one spell or trap with card “TERRAN WEAPON” in its card name from either their deck or graveyard to their hand.
SG-1 COL. JACK O’NIELL
[4* eff. monster/Ancient Gene] earth/warrior A1750/D1500
As long as this monster remains face up on the field, increase the A/D of all monsters with “SG-#” in their card names, JAFFA monsters, ALTERRAN monsters, ASGARD monsters, and TOK’RA monsters on your side of the field by 500 points. As long as this monster remains face up on the field, you may have an additional five monsters on the field. Once per turn, return one spell or trap card with “TERRAN WEAPON” or “ALIEN-MODIFIED PROTOTYPE WEAPON” in its card name, or is named “ZATNIKATEL” in your graveyard to your hand.
SG-1 COL. CAMERON MITCHELL
[4* eff. monster/Ancient Gene] earth/warrior A1750/D1500
As long as this monster remains face up on the field, increase the A/D of all monsters with “SG-#” in their card names, JAFFA, ALTERRAN monsters, ASGARD monsters, and TOK’RA monsters on your side of the field by 500 points. As long as this monster remains face up on the field, you may have an additional five monsters on the field. Once per turn, return one spell or trap card with “TERRAN WEAPON” or “ALIEN-MODIFIED PROTOTYPE WEAPON” in its card name, or is named “ZATNIKATEL” in your graveyard to your hand.
SG-1 DR. DANIEL JACKSON
[3* eff. monster] earth/warrior A1000/D1000
As long as this monster remains face up on the field, you may have an additional five spell or trap cards on the field. As long as this monster remains face up on the field, reduce the number of turns in “STARGATE”’s effect to one. Once per game, play one “STARGATE” from your deck.
SG-1 LT. COL. SAMANTHA CARTER
[4* eff. monster/Former TOK’RA] earth/warrior A1500/D1500
When this card is summoned, you may destroy all of your opponent’s face up traps by discarding two cards from your hand (this effect cannot be negated). As long as this monster remains face up on the field, you may have an additional five spell or trap cards on the field. This monster may be equipped with equip cards with “GOA’ULD WEAPON” or “TOK’RA WEAPON” in their card names. As long as this monster remains face up on the field, you may negate the effects of a trap and destroy it by:
-Discarding a card from your hand.
-Paying 750 life points.
SG-1 TEAL’C THE ‘SHOL’VA’
[6* eff. monster/JAFFA] earth/warrior A2000/D2000
While either “SG-1 COL. JACK O’NIELL”, “SG-1 COL. CAMERON MITCHELL”, “SG-LEADER GENERAL HAMMOND”, or “SG-LEADER GENERAL LANDRY” are face up on your side of the field, you may normal summon this monster without tributes. As long as this monster remains face up on the field, increase the DEF of all monsters with “SG-#” in their card names and JAFFA monsters on your side of the field by 500 points. Once per turn, you may destroy one spell or trap card with “VEHICLE” in its card name on your opponent’s side of the field.
ZATNIKATEL (also known as a “Zat”)
[Equip spell]
When the equipped monster attacks an opponent’s monster, you may skip damage calculation and application to change the opponent’s monster to defense position (the opponent’s monster’s battle position cannot be change until your opponent’s second turn after this card’s effect activates). When the equipped monster attacks the same monster while it is still affected by this card, destroy the attacked monster without calculating or applying damage.
TERRAN WEAPON – C4
[Counter trap]
You can only activate this card when your opponent declares an attack. Negate the attack, deal 500 points of damage to your opponent’s life points, and lower the attacking monster’s ATK by 500 points until your opponent’s next turn.
ATLANTIS
[Field spell]
Increase the A/D of all monsters with “SGA-#” in their card names and ALTERRAN monsters by 1000 points. Once per turn, the respective turn’s player may add either one Ancient Gene monster, one “ALTERRAN FLEET – ‘PUDDLE JUMPER’”, or one spell or trap card with either “TERRAN WEAPON” or “ALTERRAN WEAPON” from either their deck or graveyard to their hand.
SGA-1 LT. COL. JOHN SHEPPARD
[4* eff. monster/Ancient Gene] earth/warrior A1750/D1500
As long as this monster remains face up on the field, increase the A/D of all monsters with “SGA-#” in their card names and ALTERRAN monsters on your side of the field by 500 points. As long as this monster remains face up on the field, you may have an additional five monsters on the field. Once per turn, return one spell or trap card with “TERRAN WEAPON” or “ALIEN-MODIFIED PROTOTYPE WEAPON” in its card name in your graveyard to your hand.
SGA-1 DR. RODNEY McKAY
[4* eff. monster/Ancient Gene] earth/warrior A1500/D1500
When this card is summoned, you may destroy all of your opponent’s face up traps by discarding two cards from your hand (this effect cannot be negated). As long as this monster remains face up on the field, you may have an additional five spell or tap cards on the field. As long as this monster remains face up on the field, reduce the number of turns in “STARGATE”’s effect to one. Once per game, play one “STARGATE” from your deck. As long as this monster remains face up on the field, you may negate the effects of a trap and destroy it by:
-Discarding a card from your hand.
-Paying 750 life points.
SGA-1 TEYLA
[5* eff. monster] earth/warrior A1750/D2000
While either “SGA-1 LT.COL. JOHN SHEPPARD”, “SGA-1 DR. RODNEY McKAY”, or “SGA-LEADER DR. WEIR” are face up on your side of the field, you may normal summon this monster without tributes. Any WRAITH monster that battles with this monster is destroyed after damage calculation and application.
SGA-1 RONAN
[8* eff. monster] earth/warrior A2500/D2250
While either “SGA-1 LT.COL. JOHN SHEPPARD”, “SGA-1 DR. RODNEY McKAY”, “SGA-LEADER DR. WEIR”, or “SGA-1 TEYLA” are face up on your side of the field, you may normal summon this monster with only one tribute. If one of the previously mentioned monsters (besides “SGA-1 TEYLA”) and “SGA-1 TEYLA” are face up on your side of the field, you may normal summon this monster without tributes. Any WRAITH monster that battles with this monster is destroyed after damage calculation and application.
SARCOPHAGUS
[Cont. spell]
Once per turn, you may special summon one monster with “SG-#” in its card name, JAFFA monster, GOA’ULD monster, or TOK’RA monster on your side of the field. When this card’s effect has been used three times, it is destroyed.
GOA’ULD – RA: ‘GOD OF THE SUN’
[10* eff. monster/GOA’ULD] dark/spellcaster A5000/D4500
This monster cannot be normal summoned or set. This card can only be special summoned by offering four monsters on your side of the field as a tribute. As long as this monster remains face up on the field, you may have an additional ten spell or trap cards on the field. Once per turn, in place of a normal summon, you may special summon one “JAFFA – SERVANT OF RA TOKEN” ([4* monster/JAFFA] dark/warrior A1750/D2000) on your side of the field.
STARGATE NETWORK – ABYDOS: TERRITORY OF RA
Increase the A/D of all JAFFA monsters and GOA’ULD monsters by 500 points. Once per turn, the respective turn’s player may add one spell or trap card with “GOA’ULD WEAPON” or “JAFFA WEAPON” from either their deck or graveyard to their hand.
JAFFA WEAPON – JAFFA STAFF
[Equip spell]
This card can only be equipped to either monsters with “SG-#” in their card names or JAFFA monsters. Increase the ATK of the equipped monster by 500 points. Once per turn, you may destroy one spell or trap card with “VEHICLE” in its card name on your opponent’s side of the field.
JAFFA – GUARD OF THE ‘GODS’
[4* eff. monster/JAFFA] dark/warrior A1750/D2000
When a GOA’ULD monster is summoned to your side of the field, you may special summon this monster face up on your side of the field. As long as this monster remains in defense position, it can declare an attack by decreasing its ATK by 250 points until the end of the battle phase.
GOA’ULD – APOPHIS: ‘GOD OF THE NIGHT AND SERPENTS’
[10* eff. monster/GOA’ULD] dark/spellcaster A5000/D4500
This monster cannot be normal summoned or set. This card can only be special summoned by offering four monsters on your side of the field as a tribute. As long as this monster remains face up on the field, you may have an additional ten monsters on the field. Once per turn, in place of a normal summon, you may special summon one “JAFFA – SERVANT OF APOPHIS TOKEN” ([4* monster/JAFFA] dark/warrior A1750/D2000) on your side of the field.
GOA’ULD WEAPON – HAND DEVICE
[Equip spell]
This card can only be equipped to GOA’ULD, GOA’ULD Queen, or TOK’RA monsters. You may negate any three attacks against the equipped monster. Once per turn, you may send one card in your opponent’s hand to the graveyard. When all six effects have been used, destroy this card.
ASGARD – THOR
[7* eff. monster/ASGARD] light/spellcaster A1250/D4000
While either “SG-1 COL. JACK O’NIELL” or “SG-1 COL. CAMERON MITCHELL” are face up on your side of the field, you may normal summon this monster without tributes. As long as this monster remains face up on your side of the field, whenever one of your monsters is targeted by an opponent’s effect or battle, you may remove that monster from play until after the effect resolves or the attacking monster is finished attacking (all of your cards that target the removed monster or are equipped to it remain on the field, and are re-equipped/re-targeted to the same monster when it returns to the field). Once every five turns, you may special summon one space ship monster with either “ASGARD FLEET” or “ASGARD-BASED TERRAN FLEET” in its card name from your deck to the field.
ALTERRAN WEAPON – DRONE STOCKPILE
[Cont. spell]
Once every two turns, you may add one spell or trap card with “ALTERRAN WEAPON – DRONE” in its card name (except “ALTERRAN WEAPON – DRONE STOCKPILE”) from your deck to your hand.
ALTERRAN WEAPON – DRONE
[Norm. spell]
Destroy one face up spell or trap card on your opponent’s side of the field.
ALTERRAN WEAPON – DRONE SWARM
[Norm. trap]
This can only be activated if one of the following conditions is met:
-Your opponent’s monster card zone is full.
-Your opponent has at least one space ship monster on their side of the field.
Chose and apply only one of the following effects:
-If your opponent’s monster card zone is full, destroy all face up monster, spell, and trap cards on your opponent’s side of the field.
-If your opponent has at least one space ship monster, destroy all space ship monsters and all face down spell and trap cards on your opponent’s side of the field.
ALTERRAN FLEET – ‘PUDDLE JUMPER’
[5* eff. monster/space ship] light/machine A2250/D2750
While at least one Ancient Gene monster is face up on your side of the field, you may normal summon this monster without tributes. When this card is summoned or flipped face up, select one Ancient Gene or ALTERRAN monster on your side of the field. As long as this monster remains face up on your side of the field, increase that monster’s A/D by 750 points. Once per turn, you may add one “ALTERRAN WEAPON – DRONE” (except “ALTERRAN WEAPON – DRONE STOCKPILE”) from either your deck or graveyard to your hand.
GOA’ULD – HATHOR: ‘GODDESS OF LOVE AND LIFE’**
[10* eff. monster/GOA’ULD Queen] dark/spellcaster A3000/D7500
This monster cannot be normal summoned or set. This card can only be special summoned by offering four monsters on your side of the field as a tribute. As long as this monster remains face up on the field, you may have an additional five monsters and five spell or trap cards on the field. Once per turn, you may special summon one GOA’ULD Symbiote monster (except “GOA’ULD – ADULT SYMBIOTE”) from either your hand, deck, or graveyard on your side of the field.
GOA’ULD – YOUNG SYMBIOTE**
[1* eff. monster/GOA’ULD Symbiote] dark/sea-serpent A0/D0
This monster cannot be summoned or set by any means unless you have at least one GOA’ULD Queen monster on your side of the field. This monster is not destroyed as a result of battle. On the second turn after being summoned or flipped face up, tribute this monster to special summon one “GOA’ULD – ADULT SYMBIOTE” from either your hand, deck, or graveyard.
GOA’ULD – ADULT SYMBIOTE**
[4* eff. monster/GOA’ULD Symbiote] dark/sea-serpent A500/D2000
This monster cannot be normal summoned or set. This card can only be special summoned by “GOA’ULD – YOUNG SYMBIOTE”’s effect, or by tributing “GOA’ULD – YOUNG SYMBIOTE” while a GOA’ULD Queen monster is on your side of the field. When this card is summoned, equip this monster to one of your opponent’s monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – ADULT SYMBIOTE" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster.
GOA’ULD QUEEN’S CHARMING VAPOURS
[Equip trap]
You can only activate this card while you have a GOA’ULD Queen monster on your side of the field. This card can only be equipped to a male monster that is not a JAFFA monster on your opponent’s side of the field. Take control of the equipped monster. The equipped monster is treated as a dark attribute monster. The controller may substitute the equipped monster as the target of attacks or effects of your opponent’s cards.
GOA’ULD – QUEEN MATRIARCH SYMBIOTE**
[10* eff. monster/GOA’ULD Queen/Symbiote] dark/sea-serpent A1000/D5000
This monster can only be summoned by offering three monsters on your side of the field as a tribute while a GOA’ULD Queen monster is on your side of the field. This monster is treated as both a GOA’ULD Queen monster and a GOA’ULD Symbiote monster. When this card is summoned, you may equip this monster to one of your opponent’s female monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD Queen monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – QUEEN MATRIARCH SYMBIOTE" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster. Once per turn, you may special summon one GOA’ULD Symbiote monster (except “GOA’ULD – ADULT SYMBIOTE”) from either your hand, deck, or graveyard on your side of the field.
THE FIFTH RACE
[Cont. spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names and all ASCENDED, ALTERRAN, and ASGARD monsters on your side of the field by 500 points for each monster with “SG-#” or “SGA-#” in their card names and each ASCENDED, ALTERRAN, and ASGARD monster on your side of the field.
TERRAN WEAPON – ASSAULT RIFLE
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the ATK of the equipped monster by 500 points.
TERRAN WEAPON – SNIPER RIFLE
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the ATK of the equipped monster by 2000 points. During each of your end phases, reduce the increase granted by this card by 500 points (to a minimum of 0).
TERRAN WEAPON – CHAIN GUN
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the equipped monster’s A/D by 1000 points. When the equipped monster destroys a monster as a result of battle, you may destroy either a monster with less than 1500 ATK points or a token on your opponent’s side of the field.
ALTERRAN TECHNOLOGY – ANCIENT REPOSITORY OF KNOWLEDGE
[Cont. spell]
When this card is activated, select one Ancient Gene monster on your side of the field. Increase that monster’s A/D by 500 points. Increase the A/D of all monsters with “SG-#” in their card names by 250. When either player activates a spell card, put 1 spell counter on this card. Whenever this card gains a third spell counter remove the spell counters to draw a card.
TERRAN WEAPON – DUAL SEMI-AUTO-MACHINE-GUNS
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increase the ATK of the equipped monster by 500 points. When the equipped monster destroys a monster as a result of battle, you may destroy a monster with less than 1500 ATK points on your opponent’s side of the field.
TERRAN WEAPON – AK–47 RIFLE
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the equipped monster’s A/D by 1000 points.
GOA’ULD QUEEN’S SPAWNING POOL**
[Cont. spell]
As long as a GOA’ULD Queen monster exists on your side of the field, once per turn, you may special summon a “GOA’ULD – NEWBORN SYMBIOTE TOKEN” ([1* monster/GOA’ULD Symbiote] dark/sea-serpent A0/D0) on your side of the field (only one “GOA’ULD – NEWBORN SYMBIOTE” can exist one your side of the field). When this token has been on the field for three turns, tribute it to special summon either one “GOA’ULD – FULL–GROWN SYMBIOTE TOKEN” ([4* eff. monster/GOA’ULD Symbiote] dark/sea-serpent A500/D2000) or one “GOA’ULD – QUEEN SYMBIOTE TOKEN” ([10* eff. monster/GOA’ULD Queen/Symbiote] dark/sea-serpent A1000/D5000) on your side of the field (only one of each token may exist on your side of the field).
-All “GOA’ULD – FULL–GROWN SYMBIOTE TOKEN”s gain this effect:
When this card is summoned, equip this monster to one of your opponent’s monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – FULL–GROWN SYMBIOTE TOKEN" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster.
-All “GOA’ULD – QUEEN SYMBIOTE TOKEN”s gain this effect:
This monster is treated as both a GOA’ULD Queen monster and a GOA’ULD Symbiote monster. When this card is summoned, you may equip this monster to one of your opponent’s female monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD Queen monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – QUEEN SYMBIOTE TOKEN" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster. Once per turn, you may special summon one GOA’ULD Symbiote monster (except “GOA’ULD – ADULT SYMBIOTE”) from either your hand, deck, or graveyard on your side of the field.
IT’S AN AMBUSH!!!
[Norm. trap]
You can only activate this card when your opponent declares an attack and only one or less monsters are on your side of the field. Special summon four of one of the following to your side of the field:
-“SG-# TOKEN” ([4* monster] earth/warrior A1500/D1500)
-“SGA-# TOKEN” ([4* monster] earth/warrior A1500/D1500)
-“ALTERRAN TOKEN” ([4* monster/ALTERRAN] light/warrior A1750/D2000)
-“JAFFA TOKEN” ([4* monster/JAFFA] earth/warrior A2000/D1750)
-“ASGARD TOKEN” ([3* monster/ASGARD] light/spellcaster A1000/D2500)
-“TOK’RA TOKEN” ([4* monster/TOK’RA] earth/spellcaster A1500/1750)
-“WRAITH TOKEN” ([4* monster/WRAITH] dark/insect A2000/D1750)
-“ORII TOKEN” ([4* monster/ORII] dark/spellcaster A1500/D2500)
‘AND WHEN HE GETS TO HEAVEN…’
[Cont. spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names and ASCENDED monsters on your side of the field by 500 points. When “‘AND WHEN HE GETS TO HEAVEN…’”, “‘…TO SAINT PETER HE WILL TELL…’”, “‘…“ONE MORE SOLDIER REPORTING SIR…’”, and “‘…I’VE SERVED MY TIME IN HELL.”’” are on your side of the field, you may choose to either automatically win or to continue the duel (this effect cannot be used in official play).
‘…TO SAINT PETER HE WILL TELL…’
[Cont. spell]
This card cannot be played unless “‘AND WHEN HE GETS TO HEAVEN…’” is on your side of the field, and cannot be played in the same turn. During your draw phase, you may do one of the following:
-Draw an additional card.
-Draw from the bottom instead of the top of the deck.
‘…“ONE MORE SOLDIER REPORTING SIR…’
[Cont. spell]
This card cannot be played unless “‘AND WHEN HE GETS TO HEAVEN…’” and “‘…TO SAINT PETER HE WILL TELL…’” are on your side of the field, and cannot be played in the same turn. Once per turn, you may special summon a monster with “SG-#” or “SGA-#” in its card name that has less than 2000 ATK points from your deck to your side of the field.
‘…I’VE SERVED MY TIME IN HELL.”’
[Cont. spell]
This card cannot be played unless “‘AND WHEN HE GETS TO HEAVEN…’”, “‘…TO SAINT PETER HE WILL TELL…’”, and “‘…“ONE MORE SOLDIER REPORTING SIR…’” are on your side of the field, and cannot be played in the same turn. Decrease the ATK of all monsters on your opponent’s side of the field by 750 points.
RITES OF ASCENSION
[Ritual spell]
This card is used to Ritual summon any ASCENDED Ritual monster. You must offer the monster stated in the ASCENDED Ritual monster’s effect as a tribute to summon it.
ASCENDED DANIEL JACKSON
[10* Ritual eff. monster/ASCENDED] light/angel(fairy) A5000/D5500
This monster can only be Ritual summoned by the effect of “RITES OF ASCENSION”, and by offering a “SG-1 DR. DANIEL JACKSON” on your side of the field as a tribute. This monster can only attack or be attacked by an ASCENDED monster. As long as this monster remains on your side of the field, you may have an additional five spell or trap cards on the field.
** = likely one per deck for their uber effects (and suggestive themes=.0)
edit/02/20/06: editted some cards and added four new SGA-1 monsters.
edit/02/20/06: minor editting and added SARCOPHAGUS, RA, ABYDOS, JAFFA STAFF, JAFFA – GUARD, APOPHIS, HAND DEVICE, AND THOR.
edit/02/21/06: slight editting and added DRONE and PUDDLE JUMPER cards.
edit/02/23/06: MORE editting... and added HATHOR and the SYMBIOTEs. (snake love =.0)
edit/02/24/06: editting... added CHARMING VAPOURS and QUEEN SYMBIOTE. (damn, I've got that HATHOR episode stuck in my head... I lost my innocence a long time ago...)
edit/02/24/06: editting and added THE FIFTH RACE, TERRAN WEAPON equips, and ARoK.
edit/02/25/06: editted... added DUAL SMGs and AK-47.
edit/02/25/06: editting/added QUEEN'S SPAWNING POOL.
edit/02/25/06: just added AMBUSH.
edit/03/03/06: MORE editting and added ASCENDED cards and an AUTO-WIN set based off a quote from MoH: Frontline.
as you've probably noticed, it's gonna be MASSIVE support. (and this is just the beginning! =.0)
that's what I've got so far. I'll try to make more soon.
DRONES= little yellow jellyfish shaped bombs that fly and go boom. =.0
SYMBIOTES= the true form of the GOA'ULD: snakes that burrow into your spine and take entire control of your body =.0
NEXT: SG/SGA support... I've made the GOA'ULD too powerful... (as well as suggestively explicit... this might be deleted sooner than I thought, and all my fault=.0)
HAPPY BIRTHDAY, RICHARD DEAN ANDERSON!!!
STARGATE
[Cont. spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names and all ASCENDED, JAFFA, ALTERRAN, ASGARD, TOK’RA, GOA’ULD, WRAITH, and ORII monsters by 500 points. Every three turns, you may play a field spell with “STARGATE NETWORK”, “ALTERRAN NETWORK”, “PEGASUS NETWORK”, or “ALTERNATE REALITY” in its card name, or is named “SG HQ: CHEYENNE MOUNTAIN COMPLEX” or “ATLANTIS” from your deck.
SG HQ: CHEYENNE MOUNTAIN COMPLEX
[Field spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names, JAFFA, ALTERRAN, ASGARD, and TOK’RA monsters by 500 points. Once per turn, the respective turn’s player may add one spell or trap with card “TERRAN WEAPON” in its card name from either their deck or graveyard to their hand.
SG-1 COL. JACK O’NIELL
[4* eff. monster/Ancient Gene] earth/warrior A1750/D1500
As long as this monster remains face up on the field, increase the A/D of all monsters with “SG-#” in their card names, JAFFA monsters, ALTERRAN monsters, ASGARD monsters, and TOK’RA monsters on your side of the field by 500 points. As long as this monster remains face up on the field, you may have an additional five monsters on the field. Once per turn, return one spell or trap card with “TERRAN WEAPON” or “ALIEN-MODIFIED PROTOTYPE WEAPON” in its card name, or is named “ZATNIKATEL” in your graveyard to your hand.
SG-1 COL. CAMERON MITCHELL
[4* eff. monster/Ancient Gene] earth/warrior A1750/D1500
As long as this monster remains face up on the field, increase the A/D of all monsters with “SG-#” in their card names, JAFFA, ALTERRAN monsters, ASGARD monsters, and TOK’RA monsters on your side of the field by 500 points. As long as this monster remains face up on the field, you may have an additional five monsters on the field. Once per turn, return one spell or trap card with “TERRAN WEAPON” or “ALIEN-MODIFIED PROTOTYPE WEAPON” in its card name, or is named “ZATNIKATEL” in your graveyard to your hand.
SG-1 DR. DANIEL JACKSON
[3* eff. monster] earth/warrior A1000/D1000
As long as this monster remains face up on the field, you may have an additional five spell or trap cards on the field. As long as this monster remains face up on the field, reduce the number of turns in “STARGATE”’s effect to one. Once per game, play one “STARGATE” from your deck.
SG-1 LT. COL. SAMANTHA CARTER
[4* eff. monster/Former TOK’RA] earth/warrior A1500/D1500
When this card is summoned, you may destroy all of your opponent’s face up traps by discarding two cards from your hand (this effect cannot be negated). As long as this monster remains face up on the field, you may have an additional five spell or trap cards on the field. This monster may be equipped with equip cards with “GOA’ULD WEAPON” or “TOK’RA WEAPON” in their card names. As long as this monster remains face up on the field, you may negate the effects of a trap and destroy it by:
-Discarding a card from your hand.
-Paying 750 life points.
SG-1 TEAL’C THE ‘SHOL’VA’
[6* eff. monster/JAFFA] earth/warrior A2000/D2000
While either “SG-1 COL. JACK O’NIELL”, “SG-1 COL. CAMERON MITCHELL”, “SG-LEADER GENERAL HAMMOND”, or “SG-LEADER GENERAL LANDRY” are face up on your side of the field, you may normal summon this monster without tributes. As long as this monster remains face up on the field, increase the DEF of all monsters with “SG-#” in their card names and JAFFA monsters on your side of the field by 500 points. Once per turn, you may destroy one spell or trap card with “VEHICLE” in its card name on your opponent’s side of the field.
ZATNIKATEL (also known as a “Zat”)
[Equip spell]
When the equipped monster attacks an opponent’s monster, you may skip damage calculation and application to change the opponent’s monster to defense position (the opponent’s monster’s battle position cannot be change until your opponent’s second turn after this card’s effect activates). When the equipped monster attacks the same monster while it is still affected by this card, destroy the attacked monster without calculating or applying damage.
TERRAN WEAPON – C4
[Counter trap]
You can only activate this card when your opponent declares an attack. Negate the attack, deal 500 points of damage to your opponent’s life points, and lower the attacking monster’s ATK by 500 points until your opponent’s next turn.
ATLANTIS
[Field spell]
Increase the A/D of all monsters with “SGA-#” in their card names and ALTERRAN monsters by 1000 points. Once per turn, the respective turn’s player may add either one Ancient Gene monster, one “ALTERRAN FLEET – ‘PUDDLE JUMPER’”, or one spell or trap card with either “TERRAN WEAPON” or “ALTERRAN WEAPON” from either their deck or graveyard to their hand.
SGA-1 LT. COL. JOHN SHEPPARD
[4* eff. monster/Ancient Gene] earth/warrior A1750/D1500
As long as this monster remains face up on the field, increase the A/D of all monsters with “SGA-#” in their card names and ALTERRAN monsters on your side of the field by 500 points. As long as this monster remains face up on the field, you may have an additional five monsters on the field. Once per turn, return one spell or trap card with “TERRAN WEAPON” or “ALIEN-MODIFIED PROTOTYPE WEAPON” in its card name in your graveyard to your hand.
SGA-1 DR. RODNEY McKAY
[4* eff. monster/Ancient Gene] earth/warrior A1500/D1500
When this card is summoned, you may destroy all of your opponent’s face up traps by discarding two cards from your hand (this effect cannot be negated). As long as this monster remains face up on the field, you may have an additional five spell or tap cards on the field. As long as this monster remains face up on the field, reduce the number of turns in “STARGATE”’s effect to one. Once per game, play one “STARGATE” from your deck. As long as this monster remains face up on the field, you may negate the effects of a trap and destroy it by:
-Discarding a card from your hand.
-Paying 750 life points.
SGA-1 TEYLA
[5* eff. monster] earth/warrior A1750/D2000
While either “SGA-1 LT.COL. JOHN SHEPPARD”, “SGA-1 DR. RODNEY McKAY”, or “SGA-LEADER DR. WEIR” are face up on your side of the field, you may normal summon this monster without tributes. Any WRAITH monster that battles with this monster is destroyed after damage calculation and application.
SGA-1 RONAN
[8* eff. monster] earth/warrior A2500/D2250
While either “SGA-1 LT.COL. JOHN SHEPPARD”, “SGA-1 DR. RODNEY McKAY”, “SGA-LEADER DR. WEIR”, or “SGA-1 TEYLA” are face up on your side of the field, you may normal summon this monster with only one tribute. If one of the previously mentioned monsters (besides “SGA-1 TEYLA”) and “SGA-1 TEYLA” are face up on your side of the field, you may normal summon this monster without tributes. Any WRAITH monster that battles with this monster is destroyed after damage calculation and application.
SARCOPHAGUS
[Cont. spell]
Once per turn, you may special summon one monster with “SG-#” in its card name, JAFFA monster, GOA’ULD monster, or TOK’RA monster on your side of the field. When this card’s effect has been used three times, it is destroyed.
GOA’ULD – RA: ‘GOD OF THE SUN’
[10* eff. monster/GOA’ULD] dark/spellcaster A5000/D4500
This monster cannot be normal summoned or set. This card can only be special summoned by offering four monsters on your side of the field as a tribute. As long as this monster remains face up on the field, you may have an additional ten spell or trap cards on the field. Once per turn, in place of a normal summon, you may special summon one “JAFFA – SERVANT OF RA TOKEN” ([4* monster/JAFFA] dark/warrior A1750/D2000) on your side of the field.
STARGATE NETWORK – ABYDOS: TERRITORY OF RA
Increase the A/D of all JAFFA monsters and GOA’ULD monsters by 500 points. Once per turn, the respective turn’s player may add one spell or trap card with “GOA’ULD WEAPON” or “JAFFA WEAPON” from either their deck or graveyard to their hand.
JAFFA WEAPON – JAFFA STAFF
[Equip spell]
This card can only be equipped to either monsters with “SG-#” in their card names or JAFFA monsters. Increase the ATK of the equipped monster by 500 points. Once per turn, you may destroy one spell or trap card with “VEHICLE” in its card name on your opponent’s side of the field.
JAFFA – GUARD OF THE ‘GODS’
[4* eff. monster/JAFFA] dark/warrior A1750/D2000
When a GOA’ULD monster is summoned to your side of the field, you may special summon this monster face up on your side of the field. As long as this monster remains in defense position, it can declare an attack by decreasing its ATK by 250 points until the end of the battle phase.
GOA’ULD – APOPHIS: ‘GOD OF THE NIGHT AND SERPENTS’
[10* eff. monster/GOA’ULD] dark/spellcaster A5000/D4500
This monster cannot be normal summoned or set. This card can only be special summoned by offering four monsters on your side of the field as a tribute. As long as this monster remains face up on the field, you may have an additional ten monsters on the field. Once per turn, in place of a normal summon, you may special summon one “JAFFA – SERVANT OF APOPHIS TOKEN” ([4* monster/JAFFA] dark/warrior A1750/D2000) on your side of the field.
GOA’ULD WEAPON – HAND DEVICE
[Equip spell]
This card can only be equipped to GOA’ULD, GOA’ULD Queen, or TOK’RA monsters. You may negate any three attacks against the equipped monster. Once per turn, you may send one card in your opponent’s hand to the graveyard. When all six effects have been used, destroy this card.
ASGARD – THOR
[7* eff. monster/ASGARD] light/spellcaster A1250/D4000
While either “SG-1 COL. JACK O’NIELL” or “SG-1 COL. CAMERON MITCHELL” are face up on your side of the field, you may normal summon this monster without tributes. As long as this monster remains face up on your side of the field, whenever one of your monsters is targeted by an opponent’s effect or battle, you may remove that monster from play until after the effect resolves or the attacking monster is finished attacking (all of your cards that target the removed monster or are equipped to it remain on the field, and are re-equipped/re-targeted to the same monster when it returns to the field). Once every five turns, you may special summon one space ship monster with either “ASGARD FLEET” or “ASGARD-BASED TERRAN FLEET” in its card name from your deck to the field.
ALTERRAN WEAPON – DRONE STOCKPILE
[Cont. spell]
Once every two turns, you may add one spell or trap card with “ALTERRAN WEAPON – DRONE” in its card name (except “ALTERRAN WEAPON – DRONE STOCKPILE”) from your deck to your hand.
ALTERRAN WEAPON – DRONE
[Norm. spell]
Destroy one face up spell or trap card on your opponent’s side of the field.
ALTERRAN WEAPON – DRONE SWARM
[Norm. trap]
This can only be activated if one of the following conditions is met:
-Your opponent’s monster card zone is full.
-Your opponent has at least one space ship monster on their side of the field.
Chose and apply only one of the following effects:
-If your opponent’s monster card zone is full, destroy all face up monster, spell, and trap cards on your opponent’s side of the field.
-If your opponent has at least one space ship monster, destroy all space ship monsters and all face down spell and trap cards on your opponent’s side of the field.
ALTERRAN FLEET – ‘PUDDLE JUMPER’
[5* eff. monster/space ship] light/machine A2250/D2750
While at least one Ancient Gene monster is face up on your side of the field, you may normal summon this monster without tributes. When this card is summoned or flipped face up, select one Ancient Gene or ALTERRAN monster on your side of the field. As long as this monster remains face up on your side of the field, increase that monster’s A/D by 750 points. Once per turn, you may add one “ALTERRAN WEAPON – DRONE” (except “ALTERRAN WEAPON – DRONE STOCKPILE”) from either your deck or graveyard to your hand.
GOA’ULD – HATHOR: ‘GODDESS OF LOVE AND LIFE’**
[10* eff. monster/GOA’ULD Queen] dark/spellcaster A3000/D7500
This monster cannot be normal summoned or set. This card can only be special summoned by offering four monsters on your side of the field as a tribute. As long as this monster remains face up on the field, you may have an additional five monsters and five spell or trap cards on the field. Once per turn, you may special summon one GOA’ULD Symbiote monster (except “GOA’ULD – ADULT SYMBIOTE”) from either your hand, deck, or graveyard on your side of the field.
GOA’ULD – YOUNG SYMBIOTE**
[1* eff. monster/GOA’ULD Symbiote] dark/sea-serpent A0/D0
This monster cannot be summoned or set by any means unless you have at least one GOA’ULD Queen monster on your side of the field. This monster is not destroyed as a result of battle. On the second turn after being summoned or flipped face up, tribute this monster to special summon one “GOA’ULD – ADULT SYMBIOTE” from either your hand, deck, or graveyard.
GOA’ULD – ADULT SYMBIOTE**
[4* eff. monster/GOA’ULD Symbiote] dark/sea-serpent A500/D2000
This monster cannot be normal summoned or set. This card can only be special summoned by “GOA’ULD – YOUNG SYMBIOTE”’s effect, or by tributing “GOA’ULD – YOUNG SYMBIOTE” while a GOA’ULD Queen monster is on your side of the field. When this card is summoned, equip this monster to one of your opponent’s monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – ADULT SYMBIOTE" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster.
GOA’ULD QUEEN’S CHARMING VAPOURS
[Equip trap]
You can only activate this card while you have a GOA’ULD Queen monster on your side of the field. This card can only be equipped to a male monster that is not a JAFFA monster on your opponent’s side of the field. Take control of the equipped monster. The equipped monster is treated as a dark attribute monster. The controller may substitute the equipped monster as the target of attacks or effects of your opponent’s cards.
GOA’ULD – QUEEN MATRIARCH SYMBIOTE**
[10* eff. monster/GOA’ULD Queen/Symbiote] dark/sea-serpent A1000/D5000
This monster can only be summoned by offering three monsters on your side of the field as a tribute while a GOA’ULD Queen monster is on your side of the field. This monster is treated as both a GOA’ULD Queen monster and a GOA’ULD Symbiote monster. When this card is summoned, you may equip this monster to one of your opponent’s female monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD Queen monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – QUEEN MATRIARCH SYMBIOTE" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster. Once per turn, you may special summon one GOA’ULD Symbiote monster (except “GOA’ULD – ADULT SYMBIOTE”) from either your hand, deck, or graveyard on your side of the field.
THE FIFTH RACE
[Cont. spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names and all ASCENDED, ALTERRAN, and ASGARD monsters on your side of the field by 500 points for each monster with “SG-#” or “SGA-#” in their card names and each ASCENDED, ALTERRAN, and ASGARD monster on your side of the field.
TERRAN WEAPON – ASSAULT RIFLE
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the ATK of the equipped monster by 500 points.
TERRAN WEAPON – SNIPER RIFLE
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the ATK of the equipped monster by 2000 points. During each of your end phases, reduce the increase granted by this card by 500 points (to a minimum of 0).
TERRAN WEAPON – CHAIN GUN
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the equipped monster’s A/D by 1000 points. When the equipped monster destroys a monster as a result of battle, you may destroy either a monster with less than 1500 ATK points or a token on your opponent’s side of the field.
ALTERRAN TECHNOLOGY – ANCIENT REPOSITORY OF KNOWLEDGE
[Cont. spell]
When this card is activated, select one Ancient Gene monster on your side of the field. Increase that monster’s A/D by 500 points. Increase the A/D of all monsters with “SG-#” in their card names by 250. When either player activates a spell card, put 1 spell counter on this card. Whenever this card gains a third spell counter remove the spell counters to draw a card.
TERRAN WEAPON – DUAL SEMI-AUTO-MACHINE-GUNS
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increase the ATK of the equipped monster by 500 points. When the equipped monster destroys a monster as a result of battle, you may destroy a monster with less than 1500 ATK points on your opponent’s side of the field.
TERRAN WEAPON – AK–47 RIFLE
[Equip spell]
This card can only be equipped to monsters with “SG-#” or “SGA-#” in their card names. Increases the equipped monster’s A/D by 1000 points.
GOA’ULD QUEEN’S SPAWNING POOL**
[Cont. spell]
As long as a GOA’ULD Queen monster exists on your side of the field, once per turn, you may special summon a “GOA’ULD – NEWBORN SYMBIOTE TOKEN” ([1* monster/GOA’ULD Symbiote] dark/sea-serpent A0/D0) on your side of the field (only one “GOA’ULD – NEWBORN SYMBIOTE” can exist one your side of the field). When this token has been on the field for three turns, tribute it to special summon either one “GOA’ULD – FULL–GROWN SYMBIOTE TOKEN” ([4* eff. monster/GOA’ULD Symbiote] dark/sea-serpent A500/D2000) or one “GOA’ULD – QUEEN SYMBIOTE TOKEN” ([10* eff. monster/GOA’ULD Queen/Symbiote] dark/sea-serpent A1000/D5000) on your side of the field (only one of each token may exist on your side of the field).
-All “GOA’ULD – FULL–GROWN SYMBIOTE TOKEN”s gain this effect:
When this card is summoned, equip this monster to one of your opponent’s monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – FULL–GROWN SYMBIOTE TOKEN" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster.
-All “GOA’ULD – QUEEN SYMBIOTE TOKEN”s gain this effect:
This monster is treated as both a GOA’ULD Queen monster and a GOA’ULD Symbiote monster. When this card is summoned, you may equip this monster to one of your opponent’s female monsters (this card is still treated as a monster, occupies a monster card zone space, and is unaffected by cards that target spell and trap cards). While this monster is equipped to a monster:
-You have control of the equipped monster, and your opponent’s cards that take control of the equipped monster have no effect.
-The equipped monster is treated as a GOA’ULD Queen monster (dark/spellcaster)(still treated as having its original stats).
-"GOA’ULD – QUEEN SYMBIOTE TOKEN" is unaffected by your opponent’s card effects, and cannot declare an attack.
When the equipped monster is destroyed or removed from the field, this monster is unequipped and is not destroyed. During your turn, if this monster is not equipped, you may equip it to one of your opponent’s monsters, and all previous effects are reapplied to the new monster. Once per turn, you may special summon one GOA’ULD Symbiote monster (except “GOA’ULD – ADULT SYMBIOTE”) from either your hand, deck, or graveyard on your side of the field.
IT’S AN AMBUSH!!!
[Norm. trap]
You can only activate this card when your opponent declares an attack and only one or less monsters are on your side of the field. Special summon four of one of the following to your side of the field:
-“SG-# TOKEN” ([4* monster] earth/warrior A1500/D1500)
-“SGA-# TOKEN” ([4* monster] earth/warrior A1500/D1500)
-“ALTERRAN TOKEN” ([4* monster/ALTERRAN] light/warrior A1750/D2000)
-“JAFFA TOKEN” ([4* monster/JAFFA] earth/warrior A2000/D1750)
-“ASGARD TOKEN” ([3* monster/ASGARD] light/spellcaster A1000/D2500)
-“TOK’RA TOKEN” ([4* monster/TOK’RA] earth/spellcaster A1500/1750)
-“WRAITH TOKEN” ([4* monster/WRAITH] dark/insect A2000/D1750)
-“ORII TOKEN” ([4* monster/ORII] dark/spellcaster A1500/D2500)
‘AND WHEN HE GETS TO HEAVEN…’
[Cont. spell]
Increase the A/D of all monsters with “SG-#” or “SGA-#” in their card names and ASCENDED monsters on your side of the field by 500 points. When “‘AND WHEN HE GETS TO HEAVEN…’”, “‘…TO SAINT PETER HE WILL TELL…’”, “‘…“ONE MORE SOLDIER REPORTING SIR…’”, and “‘…I’VE SERVED MY TIME IN HELL.”’” are on your side of the field, you may choose to either automatically win or to continue the duel (this effect cannot be used in official play).
‘…TO SAINT PETER HE WILL TELL…’
[Cont. spell]
This card cannot be played unless “‘AND WHEN HE GETS TO HEAVEN…’” is on your side of the field, and cannot be played in the same turn. During your draw phase, you may do one of the following:
-Draw an additional card.
-Draw from the bottom instead of the top of the deck.
‘…“ONE MORE SOLDIER REPORTING SIR…’
[Cont. spell]
This card cannot be played unless “‘AND WHEN HE GETS TO HEAVEN…’” and “‘…TO SAINT PETER HE WILL TELL…’” are on your side of the field, and cannot be played in the same turn. Once per turn, you may special summon a monster with “SG-#” or “SGA-#” in its card name that has less than 2000 ATK points from your deck to your side of the field.
‘…I’VE SERVED MY TIME IN HELL.”’
[Cont. spell]
This card cannot be played unless “‘AND WHEN HE GETS TO HEAVEN…’”, “‘…TO SAINT PETER HE WILL TELL…’”, and “‘…“ONE MORE SOLDIER REPORTING SIR…’” are on your side of the field, and cannot be played in the same turn. Decrease the ATK of all monsters on your opponent’s side of the field by 750 points.
RITES OF ASCENSION
[Ritual spell]
This card is used to Ritual summon any ASCENDED Ritual monster. You must offer the monster stated in the ASCENDED Ritual monster’s effect as a tribute to summon it.
ASCENDED DANIEL JACKSON
[10* Ritual eff. monster/ASCENDED] light/angel(fairy) A5000/D5500
This monster can only be Ritual summoned by the effect of “RITES OF ASCENSION”, and by offering a “SG-1 DR. DANIEL JACKSON” on your side of the field as a tribute. This monster can only attack or be attacked by an ASCENDED monster. As long as this monster remains on your side of the field, you may have an additional five spell or trap cards on the field.
** = likely one per deck for their uber effects (and suggestive themes=.0)
edit/02/20/06: editted some cards and added four new SGA-1 monsters.
edit/02/20/06: minor editting and added SARCOPHAGUS, RA, ABYDOS, JAFFA STAFF, JAFFA – GUARD, APOPHIS, HAND DEVICE, AND THOR.
edit/02/21/06: slight editting and added DRONE and PUDDLE JUMPER cards.
edit/02/23/06: MORE editting... and added HATHOR and the SYMBIOTEs. (snake love =.0)
edit/02/24/06: editting... added CHARMING VAPOURS and QUEEN SYMBIOTE. (damn, I've got that HATHOR episode stuck in my head... I lost my innocence a long time ago...)
edit/02/24/06: editting and added THE FIFTH RACE, TERRAN WEAPON equips, and ARoK.
edit/02/25/06: editted... added DUAL SMGs and AK-47.
edit/02/25/06: editting/added QUEEN'S SPAWNING POOL.
edit/02/25/06: just added AMBUSH.
edit/03/03/06: MORE editting and added ASCENDED cards and an AUTO-WIN set based off a quote from MoH: Frontline.
as you've probably noticed, it's gonna be MASSIVE support. (and this is just the beginning! =.0)
that's what I've got so far. I'll try to make more soon.
DRONES= little yellow jellyfish shaped bombs that fly and go boom. =.0
SYMBIOTES= the true form of the GOA'ULD: snakes that burrow into your spine and take entire control of your body =.0
NEXT: SG/SGA support... I've made the GOA'ULD too powerful... (as well as suggestively explicit... this might be deleted sooner than I thought, and all my fault=.0)
HAPPY BIRTHDAY, RICHARD DEAN ANDERSON!!!
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