A Pirates Life RP
Plot
All of his life, Archie had been preparing for this moment. Walking slowly as not to attract any unwanted attention from the cave dwelling Pokemon, he slowly made his way into the main chamber of the Seafloor Cavern. Excitement was an understatement for what the thirty eight year old man was feeling like as he glanced around this new and unique environment, sucking in the wonders of this place so untouched by man for so many generations. It had been almost impossible to track this place, but with the aid of the Red Orb that was resting in the palm of his left hand, he knew that this was the location of the legendary sea creature. The feeling he was getting from the orb as they grew closer to the location was all he needed. Now was the time. Now was his moment, and he was completely determined to revel in his fifteen minutes of fame. Traveling here alongside several others, he had commanded them to wait outside while he traveled to meet the legendary Pokemon, the creature that would allow him to complete his goals of world domination in a matter of seconds. The other Aqua members had shown concern at his desire to remain alone, but he simply shrugged them off. It was a personal goal that he would have to complete alone, and no man or woman could take it away from him. Nobody.
His competitors in Team Magma were foolish. They had attempted to initiate a plan similar to that of Archie, but the events turned quickly in Aquas direction when the Champion of the Hoenn region, Steven Stone, went against them rather than against Archie. However, considering that this event could very well spell the end of his beloved Hoenn region, Archie wouldn’t have been surprised if he arrived any second now, at which point Archie would obviously defeat him in battle should he need too. His underlings should delay the champion a bit, anyway. Not sure exactly how to summon the Legendary, he simply grasped the orb firmly with both hands, and stepped towards the center of the room. When one of his feet stepped forwards onto thin air, after he quickly retracted it, he realized that the Kyogre was already here. Just underneath him. As he glanced down into the hole, a large earthquake shook through the cavern, and he quickly leapt backwards as the water contained below rather suddenly sprayed out, Kyogre being jetted upwards as the water level in the section below rose. Archie felt his heart beat faster. The moment was finally here, so he would have to act quickly.
Holding the red orb forwards, he triumphantly cried towards the face of the Legendary. His words were ‘YOU WILL OBEY ME’. As he made the statement, the orb in his hand began to shine brightly, red light filling the room as the Kyogre was momentarily stunned by the event occurring. A large smile came over Archies face, and he couldn’t help but laugh as he felt the power he held in his hand. The energy was brilliant, his power being unmatched by any human he was sure. It glowed…and glowed…and glowed…but Kyogre remained still throughout. Archie took that as a good sign, and shouted with a feel of extreme self importance. ‘GO INSIDE THIS POKEBALL!’ he cried, holding out the most powerful ball his region had to offer, a Master Ball. The Kyogre did nothing, and a disturbed expression came across Archies face. ‘I SAID, GO INSIDE THIS-’ but alas, it seemed the legendary Pokemon was not having any of Archies shouting. Kyogre did move, but not quite in the way expected, launching a jet of water upwards from its mouth and making a hole on the top of the cavern. Staring at the Pokemon, Archies entire world came crashing down around him, all he had ever aspired for being ruined in a single moment. Why was it not working? Why was his plan doomed to fail? He had done everything to a perfect standard. Double checked, triple checked, countless times he made sure that everything was working, yet now his years of planning had gone to waist.
Another failure. How disappointing.
He was willing to simply give it all up then, simply stand there as the water would inevitably leak through the room and destroy him, but his loyal servants would never allow that to happen. Noticing something wrong, his loyal underlings had come to his rescue, a familiar face of the only admin to take the journey with him not lifting his spirits. Shelly had shown time and time again that she was fully devoted to her boss, but he wouldn’t have any of it. His true love was Kyogre, and as he watched it depart, he couldn’t help but cry out ‘FOLLOW IT, FOLLOW IT NOW!’ and quickly breaking into a run; he scrambled into the submarine that was fully ready to go. The other Aqua grunts were slow, too slow, and he commanded his driver to depart immediately. Shelly managed to get on board on time, but Archie was too consumed by madness at this time to even notice her. The submarine employed its fastest engines, but they weren’t enough. Kyogres signal was lost, and they would most likely never find it again. Soon enough, the submarine was rounded up by the Hoenn government, and he was thrown in the most secure prison in the land, left to rot for all eternity. Madness consumed him fully, and he was eventually released into a mental asylum, where he eventually perished due to his grief.
Five Years Later
Although Archie and his submarine had been captured, most of his former team members were still free, and intended to continue his goals very much so. His Son, Aqua Admin Matt, had waited behind at Slateport dock as his father departed for his journey. Maintaining radio link, he was the first to be informed when his father fell, and although his mother’s origin was unknown, Matt soon forced himself above the other two admins to reach the top spot of the Team. With Amber by his side, Matt and the team went underground, planning and researching until they believed they were ready to strike back against the world, to finally extract their necessary revenge. Heading straight to the front of the highly secured prison where many Aqua, Magma, Rocket and Galactic captives were held, the guards were overwhelmed by the sheer amount of forces that arrived. Reinforcements arrived, but it was too late. Matt had been planning for months, and his secondary Admin Amber had already set up a huge distraction nearby, meaning the reinforcements were seriously depleted when they reached Matt and his vengeful, free prisoners. Almost all the guards died that day, and those who didn’t were kept as prisoners, tortured for information about the government’s private information.
Of course, Matt knew they actually knew nothing about the government’s plans, they were simply prison guards, but he needed something to keep his grunts occupied while he planned with his Admins Amber and the recently rescued Admin Shelly on what they should actually attempt to do next. They had a large amount of infantry and a large prison complex under their control, but that was never going to be enough to overthrow the government of Hoenn. After a long discussion and a vote between the three Admins and the other higher ups of the new Aqua, they decided that they should simply lay low for now. Make their presence known to the police and Hoenn, keep them intimidated, but simply research all the possibilities available to them. Sending research teams to the other three nations, the Admins nervously awaited any form of good news, anything that they could use to take back the power which Matt believed was rightfully his, as the successor to his father’s team. He felt so helpless. That was, at least, until his scouts returned. The first scout returned from the Hoenn region, ecstatic at what he’d found. The wishmaker Pokemon seemed like a perfect way out. But then the scout explained that the Pokemon was in fact only sighted once every thousand years, and the last sighting had been but twenty years ago.
Secondly, two men returned from the Sinnoh Region, arguing as they made their way to the prison. They explained to Matt that they each had a perfectly viable target, and yet neither had any photographic proof. One explained about a Pokemon named Arceus, the supposed god that he constantly insisted did exist. The other man explained about a titan named Regigigas, but the effort required to capture this beast alone would take years and years, and Matt wanted a quick solution. It was then when his final scout arrived from the region of Johto. He seemed more excited about his suggestion than any of the others, and so Matt listened a tad more openly, and was amazed at what news he was given. A Pokemon that could time travel, photographed countless times in Ilex Forest, was easy pickings for the masses of Team Aqua, especially considering the small size of Johtos military. His scout stated that the Pokemon would be a tad difficult to catch, but Matt cared not. He was of the strong philosophy that Celebi could be caught by brute force, and although the scout wasn’t quite sure what he meant, he gave him the location at which Celebi had last been sighted, and Matt was off. Before he departed for his plane journey, though, he requested something from his scientists. He asked them to construct some sort of Pokeball able to control a legendary, more powerful than a Master Ball, and send it to him immediately.
Taking only the finest of his team with him, his plane crossed the oceans to the Johto region, avoiding detection through some form of masking machine, and eventually landing in the Ilex Forest, the location where Celebi had last been seen by a traveler. According to old legends, countless versions of this legendary existed, all from different time periods, so therefore they were more common than most other legendaries as large amounts could travel to the same time at once. Camping in his ship, he and the scouts went out constantly in search of this Pokemon, but nothing was found. The ball was sent across, known as a Fusion Ball, and Matt simply waited and waited. Until finally, by a lucky chance, Celebi appeared in the exact location it had been sighted in prior. A group of skilled Aqua Admins were waiting for it, and before it could escape, Matts pokeball found its mark, capturing the Celebi for his own means. Returning to his private plane, the group left as soon as they could. Matt had great plans for this little green guy, but he couldn’t pull them off until he was back at his prison like main base. On the way, discussions were held as to what they should do with Celebii. Amber suggested heading to the future, but Matt countered that with saying that the future may well have stronger technology than they do, and is uncertain. Shelly, still obsessed with Matts father, suggested they go back and save him, but Matt made up some mumbo jumbo about not going back into your own timeline. He knew that it wasn’t truly the case, he just didn’t want to save his father. He loved his power too much, and this was his time to rule.
So, he suggested what he saw as the only feasible option. To head back in time to a date where they could be certain of their rule, where gunpowder had not yet been discovered, and pokeballs not created. The perfect period of time was the dynasty of King Alexander of the Hoenn Region. This King was the one who’s scientists invented gunpowder, the telescope, light bulbs, and many of the necessary things for life today. So if Matt got in at the right time and killed him, history would be changed forever. History would become his. As he returned to his fortress, people stopped their usual work to come out and greet him. Thousands of grunts coming out to praise him. Not his father, him. His father could never complete something like this, and Matt had finally proved that he was superior. Initiating the plan straight away was something that he desired very much, but Amber advised him wisely to their next move. Rather than rush straight to the past, they would first go on a stealing spree, gathering all the modern technology and medicine they could find. They even stole some factory workers, scientists and nurses, people that they could use to help their cause when they went back in time. Eventually the time had arrived, and Matt released Celebi in front of the huge crowds. In one loud statement, he decreed that Celebi must take them back to the time of King Alexanders birth, and unable to resist, Celebi did as it was told.
The entire prison was enveloped in a large black aura, which in an instant teleported the entire building and everything inside it back in time. When the people first looked around, they found themselves located smack down in the middle of a large field, right next to the ocean itself. From looking at the general scenery and taking a look around, they deducted that they were in the future location of Mt Pyre, the mountain apparently having vanished when the transfer occurred. The capital city of the Kingdom itself was located in Lilycove, and the Team quickly got to work. Taking a large army, Matt led his troops to the helpless capital city, plowing through the people with his superior guns and technology. Soon, the current King Sebastian had surrendered, and Matt had him shot dead in front of his people as an example. Taking his son and soon to be King Alexander, he brutally shot him down also, shooting far more bullets than necessary to make sure his point was perfectly clear. First the capital, and then the kingdom, his plan was almost complete. Almost. Even though he despised his father to his very core, Matt would carry out his grand scheme, with nobody in the way to oppose him.
Capturing the Red and Blue Orbs with ease, he summoned both Kyogre and Groudon, and captured them both with two more of the Fusion Balls. His crew had brought sixty of the balls with them along with a huge amount of Pokeballs, sufficient enough to capture any Pokemon they needed. Declaring his fortress the capital of the world, he created huge tidal sweeps that cleared out large portions of the earth. But Matt wasn’t a fool. Mad, perhaps, but not a fool. Using Groudons abilities, he kept several islands safe from the floods, as although he could easily control the land, the sea was practically unclaimable. These islands would be the foundation of his metal empire, an empire that existed way before its given time. And it was his empire.
Ten Years Later
Matt has firmly taken control of all of the nine island chain bar one, where rebels managed to fight back and form an independent government. All people now either live to serve the Aqua Empire, or are considered outlaws, and if found to be guilty of such crimes are killed on the spot by Matts lawless clean up squads. Although the new technology has provided some advantages, like stopping a great plague that would have killed several million, it has brought more bad than good, gun technology being invented far more soon than it should have been. The rebels have made several attempts to fight back, and even managed to take out the main engine production facility, meaning many of Aquas defenses were suddenly null. The rebel leader, Captain Richards, has declared the time for rebellion is now, and many have taken to the seas in large boats, a combination of swords and guns giving the rebellion its first chance of full success.
Now is the time for heroes. Now is the time for legends. But more importantly than both, now is the time…for Pirates.
Information on the RP
In this roleplay, you will play a character in one of three ships. The Voracious Curiosity, The Blind Faith, and The Reckless Impatience. These ships all have different goals, and are all of different factions in the current Pokemon World, more information on these ships being listed below. This roleplay isn’t so much GM driven, but member driven also, allowing three very different roleplay experiences depending on which ship you decide to be on. The idea behind having three separate ships is very simple. Basically, as some may have noticed through my past RPs, I’m not often one to stick it out to the end. This time I’ve promised myself to put a real effort in, but in case that doesn’t work out, there are still two other ships left to RP on. If I suddenly stop posting, members from my ship can simply leave the ship in one of their posts, and swim away to be rescued by another one. And with the smaller roleplay groups, you won’t be too held back if one of the twelve members disappears. Each of the ships has a captain, and three other real members who can pick an on board position of what they chose, although some good examples of what ranks would probably exist on each ship are listed below. Members can suggest ideas to their captains via PM, and we may well end up with three separate roleplays, or if so wished one large skirmish of a roleplay.
Because I’ll have to rely heavily on the captains of both ships to keep their crew in check and making sure any plot ideas their crew have wouldn’t break the rules too much, I’ll need someone who I can trust in both positions. As such, although there are no reserves, if one wishes to be Captain of a ship simply post in this topic with a sample of your roleplaying skills and which ship you wish to be captain off. I’ll then search your past on the forum and see what roleplays you’ve been in, and consider whether you should be allowed that position or not. Multiple members can compete for the same captaincy, but I’d at least hope that some people would want to just be regular members of a ship as well, as we can’t run this roleplay with just three captains. So, now, moving on to the information regarding the three ships.
The Blind Faith
Captained by Captain Scott McCarthy, the Blind Faith is aligned fully with the rebellion, and devotes almost its entire services to aid the fight against Aqua. Although it does use some modern technologies, such as medicine and the Pokeballs brought from the future, they are less reluctant to use guns and other new forms of weaponry, only one of the ships crew even using guns at all. Using Pokemon as their cannons, they rely on nature itself to provide them the upper hand against the enemy, even if it doesn’t always turn out the way it should do. The Captain is proud of the training that his ship does with their Pokemon partners, especially with the large tendency of Psychic types, one in every three members of the crew having one of them on their team by average. The crew are generally royalists, and believe the King should be re-established on the throne in one way or another, King Peter, King Sebastians nephew, being the perfect person for this job, being held securely in the Rebels stronghold. The ship does steal supplies from the Aqua Empire on a constant basis, taking needed supplies back to their home before the much superior Aqua forces fight back against them, although their not unwilling to get into a fight if needed. The ship is fourty three years old, and is Captain Scotts pride and joy.
Jobs on the ship:
Captain: Scott McCarthy (Handymankg2)
First Mate: The captain’s right hand man, in charge of keeping the ship in check when the Captain isn’t around.
Second Mate: The captain’s left hand man, in charge of the ship at night, although does come out at day.
Pokemon Co-coordinator: The person in charge of making sure every Pokemon on the ship is fully rested and trained, also keeps track of the Pokeballs and what Pokemon have been caught.
Doctor: The Ships Doctor, pretty self explanatory.
Crow’s Nest: The person who keeps watch from the tallest point of the ship. Has a Pokemon with good vision or some sort of ability to sense impending danger.
Mapper: The person in charge of where the ship is heading, and locating landmarks and where they are on a map.
Cleaner: A simple cleaner. The cleaner will help to fight in the case of a brawl.
Cook: The cook of the ship. The cook will help to fight in the case of a brawl.
Supplies Man: The man who knows what inventories on the ship at what time. A boring but important job.
Grunt: Simple grunt workers, going about doing whatever the Captain or his Mates commands them to do. There are several on board the ship.
The Voracious Curiosity
Captained by _, this ship is the only one of the three which supports none of the three factions, preferring to do a bit of freelancing. They are explores by passion, and spend a large period of time sailing the open seas in searches of new Pokemon species, new medicines, and most importantly more land. With rumors that Aqua submerged the whole world when the floods came, the fact that someone brought back a painting of a mountain region from one of their journeys captured the fascination of the world. This ships captain is fascinated with the idea of a new world, and heads there in search of treasure as well as help against Aqua. Although the ship doesn’t actually support either side, they see that Aqua is an issue, and will fight against them should they attempt to take any of the captains prize haul. Buying technology off of a rogue salesman, they welcome the new abilities they gain with open arms, guns and cannons being common technology on their ship. They also use telescopes to search for new lands, and Pokemon are common on ships as pets more than battling allies. The ship was made twenty years ago, and has a storage compartment way ahead of its time, requiring a security code to get inside the chamber which contains the Captains most prized treasures. Every member of the ship carries some form of gun on their body, though Grunts will carry swords as well.
Captain: The ships captain, in charge of leading troops and keeping morale up.
First Mate: The captain’s right hand man, in charge of keeping the ship in check when the Captain isn’t around.
Second Mate: The captain’s left hand man, in charge of the ship at night, although does come out at day.
Doctor: The Ships Doctor, pretty self explanatory.
Crow’s Nest: The person who keeps watch from the tallest point of the ship. Has a telescope at all times.
Mapper: The person in charge of where the ship is heading, and locating landmarks and where they are on a map.
Cleaner: A simple cleaner. The cleaner will help to fight in the case of a brawl.
Cook: The cook of the ship. The cook will help to fight in the case of a brawl.
Treasure Keeper: The person who keeps inventory of the ship, and also guards the Treasure vault when enemies are sighted.
Artist: The person who paints locations sighted on their way. No photography exists excluding that of the Aqua group, so this is the only way one can create a good design of where they’ve been. Very important role.
Grunt: Simple grunt workers, going about doing whatever the Captain or his Mates commands them to do. There are several on board the ship.
The Reckless Impatience:
The Reckless Impatience is the only ship of the three that is fully aligned with the Aqua Empire, and are used as enforcers throughout the empire itself. Captain _ takes pride in the job, and will justify any action performed by saying ‘it’s for the good of the empire’. The Captain is one of the original grunts who came through in the time travel, but not as high as the three admins (the third admin being the kings former right hand man who jumped to Aquas side as soon as he saw which way it was going). They spend most of their time either hunting down pirates that are easy targets rather than the Rebel Base itself, which they generally avoid apart from brief raids. Ensuring the loyalty of the eight non rebellious islands is a priority also, as well as making sure they know exactly what each of the other ships are doing. They use modern technology to the maximum, and have had to recently rework their ship when fuel shipments have been being attacked by pirates. They all feel generally passionate about their work and the half of the ship that are civilians rather than grunts are simply forced into following their ways. They allow all to have Pokemon, but they make sure that the Aqua Pokemon are constantly stronger than the non aqua, generally allowing them to only have non-evolved Pokemon such as Staryu or Chinchou. They prefer to have water Pokemon, following their roots, but will rarely have others such as Golbats and Mightyena. The ship was founded eight years ago.
Captain: The ships captain, in charge of leading troops and keeping morale up. A high ranked Aqua member.
First Mate: The captain’s right hand man, in charge of keeping the ship in check when the Captain isn’t around. An Aqua member.
Second Mate: The captain’s left hand man, in charge of the ship at night, although does come out at day. Either Aqua or civilian.
Enforcer: An Aqua member who tracks the entire crew’s movements, and forces punishments if they go out of turn.
Doctor: The Ships Doctor, pretty self explanatory. Civilian.
Crow’s Nest: The person who keeps watch from the tallest point of the ship. Has a telescope at all times. An aqua or a civilian.
Mapper: The person in charge of where the ship is heading, and locating landmarks and where they are on a map. Aqua or Civlian.
Communicator: The communicator ensures that the ship remains in contact with the mainland at all times using simple phones. Aqua.
Cleaner: A simple cleaner. The cleaner will help to fight in the case of a brawl. Aqua or Civilian.
Cook: The cook of the ship. The cook will help to fight in the case of a brawl. Aqua or Civilian.
Grunt: Simple grunt workers, going about doing whatever the Captain or his Mates commands them to do. There are several on board the ship. Aqua or Civilian, but mainly civilian.
Rules
- 1. Follow all Serebii Forum Rules, especially those pertaining to the RP section.
- 2. Read around the RP Café and introduce yourself with Rping if you’re new (this is a guideline) and only sign up if you think you can satisfy the sign up.
- 3. Activity will be good for this RP. I can understand people are starting school soon, but fairly frequent posting would be nice as I’d love to finish this RP.
- 4. This is PG-13. It involves death due to being a pirate RP. I don’t want anything too gory, though, as there’s no point really.
- 5. I can deny any Sign Up that I deem unsuitable, but you have a right as a roleplayer to know why I rejected you and I will respect that.
- 6. Cursing is allowed if it’s minor. You will be evicted if you go over the top.
- 7. I will not be having reservations. First come first serve, if you’re acceptable of course. Even if I’ve already accepted you, if someone comes along with a better sign up than you had when there’s no slots left and your profile was only just over what I wanted, you may well be replaced. If you make a decent sign up, which shouldn’t be that hard, you’ve got nothing to worry about. The only exclusions to this rule are captains, who can reserve in the method listed above if they’re good enough.
- 8. I don’t do passwords. If you haven’t read the whole topic, it will be evident soon enough.
- 9. Try to not clutter up the sign up threads with questions after you’ve been accepted, as a Discussion thread will be asked for soon enough. Asking questions before you’ve signed up though is fine, of course.
- 10. If I’m unclear about anything or there’s a plot gap, please ask. I do realize most of it is poorly written as I’m fairly young, but don’t openly criticize my roleplay in this thread, please.
- 11. As stated before, if I suddenly go inactive without giving any reason, feel free to jump ship and join another. Same thing if any of your captains are inactive. If someone quits, their position is then open to the public RP forum, although if a captain quits their replacement will be one of their crew. (not necessarily the first mate, mind)
- 12. I expect captains to listen to their members opinions. Of course, if they’re not logical simply explain to them that (or if it counteracts something another member says). If any members feel their captain hasn’t been fair to them, contact me.
Sign Up Form
Name: The Name of your character, should be fairly obvious. Remember, this is in the past so try to be pastish. Although if you’re an Aqua member of course, it may be modern.
Age: Obvious. Lifespan is shorter here, but it has been on the rise. I wouldn’t expect anyone older than 60 on a ship, though.
Sex: Male or Female. Pretty straightforward.
Hometown/Area: What part of the world were you from prior to Aquas flood. The regions you can choose from are Hoenn, Kanto and Johto but I’ll leave it for you to decide what settlements there were back then.
Appearance: Two Paragraphs of description about your character (5 lines per paragraph, I’d hope) but I’d prefer longer if you can manage.
Personality: Again, minimum two paragraphs, hopefully more.
History: Possibly one of the most important categories, as it really allows you to be creative. 2 Paragraphs plus, and this is the section I want you to impress me in, so more is better. This may be a tad difficult to write, but I’m trusting you to at least give it a solid go. Read other peoples sign ups before you write your own, as they may contradict. Nobody can come from Sinnoh, as the region hasn’t been discovered by Hoenn, Kanto and Johto.
Skills: Does your character have any other skills apart from the abilities? Maybe they’re a fast runner, or a talented artist. Nothing is too insignificant to be posted here.
Ship: What ship are they a member of.
Job: What job do they have on their chosen ship.
Other: Anything that doesn’t fit anywhere else.
RPG Sample: This is a test to see if you're skilled enough for the RP. Just do a post like you normally would, or quote one of your best from another RP.
Pokemon:
Each member can only have two Pokemon at maximum, unless they are the Pokemon Co-ordinator, who may have three.
Species: Obviously the most important thing about your Pokemon. No Legendaries, and no Sinnoh Pokemon bar evolutions of non-Sinnoh Pokemon and the water or flying types as they can make their way across the seas. If you’re on the Aqua ship and not an Aqua member, you can only have non evolved Pokemon. And make sure they make sense, also. Nobody would have a Torterra on a ship.
Nickname: Simple.
Personality: One paragraph of five lines please.
Moveset: I personally believe it’s an insult to Pokemons intelligence to only allow four moves, so I’ll allow up to eight from their whole move set excluding TMs, as that technology doesn’t exist/wasn’t brought back. Any HMs are considered to be known by any Pokemon that can use them automatically.
After Flood Locations: The Six Isles of the world.
Aquas Fortress: The prison taken back in time with them when Celebi was used, this is the capital city of the area, people living inside the prisons many cells. Most parts are no longer used as cells, but there is still a prison. Defenses are large around this area, and many ships are docked outside the prison at the capitals dock. The flagship of Aqua is also kept here, and is used to fight off any who attempt to take over the capital. All rebels are taken here to be executed.
Capricorn Isle: The hottest of all the islands as it’s the furthest to the worlds equator, Crimson isle is also the largest of them all. It has a large desert running across the center of the island, and the rest of the island is covered by a thick rainforest where Pokemon are found in abundance. The main place where Aqua captures Pokemon from, and the chief food exporter. Two settlements exist here, one on the northern coast (their capital), and one in the desert, the desert being independent from Aquas rule.
Notable locations: Caprica Town: The capital city located on the coast, it has a fairly large port from which much of the food of the empire is exported. As such, security is high around this port, and the population is kept under close watch by their assigned mayor, Senior Aqua Kernel.
Stonewall: Named after an ancient settlement in some of Hoenns history books, Stonewall is currently a very small town, rebelling from Aqua and attempting to live in an unknown location of the desert. They are hermits, but survive through breeding and eating certain species of Pokemon who are happy to live there.
Pisces Isle: The coldest of all the islands and one of the smallest, located in the north of the chain and known to snow constantly up on its single mountain. Ice Pokemon are found exclusively here, and a small factory is also located here, the chief supply of wood being found on this island. The population is fairly peaceful.
Notable Locations: Pisca Town: The small lumberjack village that is little defended. However, it is thought to be the Rebels next attack location, so Aqua have been keeping a closer eye on it.
Pisca Mountain: The frosty mountain in the islands center, with trees all the way up its side.
Virgo Isle: A small isle to the north of Capricorn, nothing really notable here. Its climate is fairly normal, large fields spanning its land. A river runs through its center.
Notable Locations: Virga Town: A small farming village with a fairly lax way of living. Two Aqua warships guard this place viciously.
Scorpio Isle: The chief industry isle of Aquas empire, known for the large factories that eat away constantly and the large amounts of sewage that exist here. Posion Type Pokemon love this place, and all people living here are forced into labor for a very tiny payment. They work long hours, and have extremely cruel masters who will whip you for so much as stopping.
Notable Locations: Scorpa Factory: The main factory and industry point in this island.
Scorpa II: The second largest factory produces Coal.
Scorpa III: An off coast factory, provides oil.
Taurus Isle: The island of rebellion where the main rebellions base is held. Its defenses almost match that of the capital, and hundreds of thousands of people are crammed into quite small places. They have a large, well defended dock of pirate ships that have turned to what they call the ‘true’ side. They support their former King and who they want to be current king fully, and plan to destroy Aqua. The climate is cool, slightly below zero on most nights.
Notable Locations: Taura City: Their capital city, the rebellions main base is here.
Alexander Bay: The port where most of their defensive navy is held, extremely large and extremely well defended.
Members:
The Blind Faith:
Handymankg2 (Character in progress) - Captain
Kiruria (Robin Merrimac) - First Mate
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The Voracious Curiosity:
Ysavvryl (Matthias Crest) - Captain
cdra1617 (Howl Murphy) - Artist
PokemonBreederChris (Gregory Swanson) - Cook
Tunder_Wolfmane (Caele Sorensun) - Treasure Keeper
Nirarekdan (Elizabeth Jonys) - Second Mate*
The Reckless Independence:
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*Captains Verdict required - do the ship believe they can manage with one more person?
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