Being a college student myself right now, also one of the LAST STUDENTS influenced by the TRADITIONAL EDUCATION SYSTEM (2 years preschool, 6 years, grade school, 4 years high school, and 3 or 4 years college before you get a job, unlike the K12 Educational System), I'm already taking a course of Bachelor of Science at Information Technology w/ specialization in Animation and Game Development which gave me quite a target goal with multiple target outcomes. I always wanted to be part of the game industry ever since I began studying the structure of a successful video game (ala programmer necessities, marketing, creativity, video gaming notions, business promotions, advertising, cultural influences, etc.) during my high school days
a. Being a Game Designer
b. Being a Game Storywriter
c. Being a Game Artist
It's B that I am looking forward to work with. But unfortunately, I had to tackle C++ courses in the process (and being a programmer is certainly NOT my goal as of now. Understanding the work of a programmer is different to mastering C++ i my opinion). This third semester though, I took interest in mastering basic and advanced drawing because I have been studying and using Adobe Photoshops as of my second semester (I'm trimestral/ 3 semesters) which is also part of the course.
In the process though I have other interest that I may do so in case all the C++ shenanigans go beyond my league.
a. College, Elementary or High School English Teacher
b. Novelist
c. Video Game Reviewer
d. Video Game Interviewer
But to be honest with all of you, Animation and Video Game Development college degrees are completely new in the Philippines (where I live sadly), unlike many of you guys living in America and the like, since the only opened at my university 2 years ago. I'm the second batch of this course of my university