~~~
The world of Terro is a land of peace. Centenaries ago, the Shadow Warriors fought off the great evil known as Dantus who threatened the planet with his armies of goblins, and since then, the world has lived in harmony. The many species, including humans, elves, dwarfs, sandmen, mermaids and magic-folk, all live together in perfect happiness. The goblins, however, swore their allegiance to Dantus, the great shadow dragon, and so were banished to the dark lands of Laddarnk to the north where they squabble among themselves, not caring for the other creatures of Terro.
Since the Shadow Warriors fought off Dantus, it became tradition for all species to raise their children with the power to command their shadow Guardians. With all the land having this power, if Dantus, locked in the eternal darkness of his shadows, were to ever return, the people of Terro would be able to fight back. However, after ages passed and with Dantus presumed dead, the people stopped training their children to master the power and slowly but surely, people even forgot the power existed. Only few people, who trained in secret for fear of being treated as outcasts, still had the power to command their guardian shadow.
At around the same time, the goblins found the answer they had been searching for. They found a way to free Dantus and have revenge on the people who had drove them away. With Dantus free, they most elite goblins were taught to command their shadows from Dantus himself and slowly, Dantus had an army big enough to take Terro for himself. As Dantus, his goblin armies and his elite shadow warriors attacked the towns and villages of Terro, the people were forced back, away from their homes. The Sandmen were driven away from their deserts, the Mermaids were forced to use magic and grow legs to leave their seas, the elves made to leave their forests, the dwarves from their mountains, the magic-folk and the humans, all were either killed or had fled to make one last stand at the last castle of Terro. The last remaining Shadow Warriors fought but could not stand up to the power of Dantus and his elites.
On the south of the only continent, Alexandria was the last stronghold for the people of Terro. In the final moments of the great battle, a Guardian Shadow was summoned from the heavens and helped the people of Terro. The goblins fled and the Elites were forced back to Castle Cample, only a few miles from Alexandria. In the heat of the battle, the leaders of Terro have asked for any remaining Shadow Warriors to speak up and help protect Terro from Dantus. You need to go out onto the front of the battle and use Your Guardian Shadow.
~~~
Sign-Up Form
Name:
Age: (20+, should be VERY high for Elves)
Gender: (Only men for Sandmen and women for Mermaids)
Species: (See below for details)
Description: (What your Shadow Warrior looks like)
Personality:
History: (Where are you from (see below) and talk about family ect. Also mention how come you can summon your guardian shadow)
Guardian Shadow: (What does your guardian shadow look like (see below)
RP Sample: Can be from anything, just for me to se what your RPing skills are like.
Other: If I've missed anything, state it here.
~~~
Species
Humans: Pretty self explanatory, the most dominant species on Terro owning the most land. There are more humans than any other species at the Battle of Alexandria. They can fight with a variety of weapons but do not have any magical powers. They also don't have the speed of Elves or the strength of Dwarves. Use your imagination fro this one, they can be mercenaries, thieves, all round heroes, whatever.
Elves: Elves come in two forms. The Forest Elves and the Winter Elves. The Winter Elves live on a remote island off the north coast of Terro called the North Pole. It is locked in an eternal winter and is home to great wizard known as Father Christmas. He mutated Forest Elves to make Winter elves who usually work for him. Winter Elves are much smaller than Forest Elves and dislike fighting. There are no great leaders fro the Winter Elves and they have no trademark weapon. Forest elves live in forest settlements, the most famous being in Kokako Forest. They have adapted much more for fighting and are much taller in size. They favour using the bow as their preferred weapon. Both breeds have acute hearing and are very fast. They live for thousands of years and have excellent eyesight. They are also great friends with the animals (who, incidentally, can talk in this RP)
Dwarves: Dwarves live in the mountains, digging for gold and having wild parties. They do not grow very tall but live for centuries. They are incredibly strong and hardworking. When in battle, they wear thick armour and usually fight with an axe. The female Dwarves have beards and do not shave as the males find it attractive. Social status has changed with dwarves in the last 600 years and the females are the dominant gender, being the hardest working and having the largest muscles. Most of the Dwarf leaders are female.
Sandmen: Only male, they are born from the sand weed, a special plant that grows deep within the desert. They are giants, the average standing over 9 feet tall. Their skin is made of pure sand but is held together with some unseen force. They move very slowly but are excellent tank like creatures when in battle. They usually wear clothes in the same style as humans.
Mermaid: Only female. Mermaids are a genetic disease that occurs in humans meaning every now and again, a human is born as a mermaid. There tails vary from any type of fish found in the sea including sharks, jellyfish, squid, electric eels ect. They move of land with a special drink, which allows them to change from having a tail to having legs for a short period of time. They favour using tridents as their weapons and have the power to use magic. They can swim as 100 knots making them very useful allies when crossing water.
Magic-Folk: Literally Witches, Wizards and Warlocks. In the same way Mermaids are born from a genetic disease in humans, Magic-Folk are born from a genetic disease in all humans, elves and dwarves. They are able to create the four elements and perform healing spells. Witches have the power of slight on broomsticks, Wizards are more adapt for fighting and Warlocks are a mixture of the two. They can fly on pitchforks but not at the speed or height as Witches, they are also decent fighters but Wizards are stronger.
~~~
Villages and Settlements
Alexandria: (South of Terro)A large, hustling city with a giant, white castle as the centre. It is home to all species of people but mostly humans. It is rare to find Sandmen and Mermaids here but it has recently become common due to the war. Alexandria has a port for ships setting off to the south and is home to many famous people. It is rules by King Bathe who rules with kindness and just.
Castle Cample: (Just North of Alexandria) A small village with a smaller castle at the heart. It is home to both humans and dwarves, with a secret tunnel leading from under the castle to the Gold Mountain ranges off to the east. It is a farming village supplying most of Alexandria with it's vegetables and meat. It used to be ruled by both King Bathe of Alexandria and Queen Drafff of the Gold Mountains.
Gold Mountains: (West-Coast of Terro) These mountain ranges stretch across the western coast of Terro. They are home to the dwarves and are rich in metal ores. However, the name does not come from the gold within the mountains, as there is relatively little gold inside but from the tips of the mountains. At sunrise and sunset, the tops of the mountains that are covered in snow, glow gold for some unknown reason. The golden tops can be seen from miles around and it has been ancient mythology that a golden dragon lives atop the mountain and has laid it’s eggs a that mountain peaks. However, this is an unconfirmed rumour that was probably made to scare the dwarves’ children from climbing to the mountain peaks. Queen Drafff rules the dwarves with kindness and compassion, something almost unheard of in dwarves.
Marshlands: (Slightly east of centre Terro) These marshes are home to the Mermaids with an underground route to the eastern sea. It is home to rich wildlife, all of who can talk, and has a temple at the centre where the mermaids worship the great sea gods. It is not inhabited by any other species.
Kokako Forest: (East-Coast of Terro) The last remaining home of the Forest Elves. It is a rich forest home to much wildlife just like the Marshlands. The elves live high up in the trees to protect them whilst they sleep. The leader of Kokako Forest is the high elf known as Lord Sola and rules with peace.
Desert Coast: (North-East of Terro) Home to the Sandmen, this desert stretches out from the centre of Terro to the north-east coast where it becomes a clean sandy beach. Hardly anything grows here however there is plenty of wildlife that has adapted to life in the harsh desert. It is a harsh land where only the fittest survive.
Laddarnk: (North-East of Terro) Home of Dantus, the shadow dragon, and his Goblins. It is a land full of Goblin mud-huts and giant towers built for Dantus’ elites. Few plants grow here and the air is thick of poisoning gasses, making it difficult to breathe. A thick cloud making little distinction between day and night covers it.
North Pole (Island of the North-Coast of Terro) Home of Father Christmas and the Winter Elves. It is a place that is rarely visited by the people from Terro’s main continent. The people of Terro receive presents once a year from Father Christmas and his elves as a sign of joy and good will to all. Father Christmas is the ruler of this small island and sits as chairman of the Magic Circle, a group of the most powerful magic folk in Terro.
~~~
Guardian Shadow:
Guardian Shadows are what a person’s soul looks like when it is summoned. They are formed from the person’s shadow and take a full 3 dimensional shape, black with some dark shades of colour. A Guardian Shadow is called upon by the summoner bending down on one knee and muttering the words, “former min beskytterskygge”. They can take the shape of any creature but usually a powerful beast is formed. Eg. A wolf, giant bird, snake ect.
For this RP, there are two rules for Guardian Shadows. The first is that you may not have the same as someone else, that’ll be just annoying in the RP so once people start signing up, I will make a list of the guardians already taken. The second is that no one may have a dragon as their Guardian Shadow as, unless you haven’t guessed already, Dantus’ shadow is a Dragon. The Elite’s shadows will be determined once I have enough people so that doesn’t matter at the moment.
Guardian Shadows already taken
1) Dragon (Dantus)
2) Tyrannosaurus Rex (Bulk aka Bulk Tribal)
3) Golem (Lemurian aka Alexhaur Kraft)
4) Nine-Tailed-Fox (Nylf aka Kitsusanoo Shippo)
5) Griffin (~*Ratiosu*~ aka Kiona Anderthaw)
6) Hydra (cdra1617 aka Litera Dreha)
7) Giant Mouse (Jack Russell aka Jaden Mui)
8) Wolf (Tiana M aka Tiana Morenza)
9) Cheetah (Silver Cat aka Dazzmin Okona)
Guardian Shoadows owned by Dantus' Elites
1) Giant Gorrila (Elite Beck)
2) Pheonix (Elite Farr)
3) Centaur (Elite Manni)
4) Giant Jellyfish (Elite Shif)
5) Giant Praying-Mantus (Elite Razor)
~~~
On a side note, I wish this to be a relatively small RP, with only 5-6 other people included. I’ve been in RP’s with lots of people and it just gets confusing so defiantly no more than 6.
The world of Terro is a land of peace. Centenaries ago, the Shadow Warriors fought off the great evil known as Dantus who threatened the planet with his armies of goblins, and since then, the world has lived in harmony. The many species, including humans, elves, dwarfs, sandmen, mermaids and magic-folk, all live together in perfect happiness. The goblins, however, swore their allegiance to Dantus, the great shadow dragon, and so were banished to the dark lands of Laddarnk to the north where they squabble among themselves, not caring for the other creatures of Terro.
Since the Shadow Warriors fought off Dantus, it became tradition for all species to raise their children with the power to command their shadow Guardians. With all the land having this power, if Dantus, locked in the eternal darkness of his shadows, were to ever return, the people of Terro would be able to fight back. However, after ages passed and with Dantus presumed dead, the people stopped training their children to master the power and slowly but surely, people even forgot the power existed. Only few people, who trained in secret for fear of being treated as outcasts, still had the power to command their guardian shadow.
At around the same time, the goblins found the answer they had been searching for. They found a way to free Dantus and have revenge on the people who had drove them away. With Dantus free, they most elite goblins were taught to command their shadows from Dantus himself and slowly, Dantus had an army big enough to take Terro for himself. As Dantus, his goblin armies and his elite shadow warriors attacked the towns and villages of Terro, the people were forced back, away from their homes. The Sandmen were driven away from their deserts, the Mermaids were forced to use magic and grow legs to leave their seas, the elves made to leave their forests, the dwarves from their mountains, the magic-folk and the humans, all were either killed or had fled to make one last stand at the last castle of Terro. The last remaining Shadow Warriors fought but could not stand up to the power of Dantus and his elites.
On the south of the only continent, Alexandria was the last stronghold for the people of Terro. In the final moments of the great battle, a Guardian Shadow was summoned from the heavens and helped the people of Terro. The goblins fled and the Elites were forced back to Castle Cample, only a few miles from Alexandria. In the heat of the battle, the leaders of Terro have asked for any remaining Shadow Warriors to speak up and help protect Terro from Dantus. You need to go out onto the front of the battle and use Your Guardian Shadow.
~~~
Sign-Up Form
Name:
Age: (20+, should be VERY high for Elves)
Gender: (Only men for Sandmen and women for Mermaids)
Species: (See below for details)
Description: (What your Shadow Warrior looks like)
Personality:
History: (Where are you from (see below) and talk about family ect. Also mention how come you can summon your guardian shadow)
Guardian Shadow: (What does your guardian shadow look like (see below)
RP Sample: Can be from anything, just for me to se what your RPing skills are like.
Other: If I've missed anything, state it here.
~~~
Species
Humans: Pretty self explanatory, the most dominant species on Terro owning the most land. There are more humans than any other species at the Battle of Alexandria. They can fight with a variety of weapons but do not have any magical powers. They also don't have the speed of Elves or the strength of Dwarves. Use your imagination fro this one, they can be mercenaries, thieves, all round heroes, whatever.
Elves: Elves come in two forms. The Forest Elves and the Winter Elves. The Winter Elves live on a remote island off the north coast of Terro called the North Pole. It is locked in an eternal winter and is home to great wizard known as Father Christmas. He mutated Forest Elves to make Winter elves who usually work for him. Winter Elves are much smaller than Forest Elves and dislike fighting. There are no great leaders fro the Winter Elves and they have no trademark weapon. Forest elves live in forest settlements, the most famous being in Kokako Forest. They have adapted much more for fighting and are much taller in size. They favour using the bow as their preferred weapon. Both breeds have acute hearing and are very fast. They live for thousands of years and have excellent eyesight. They are also great friends with the animals (who, incidentally, can talk in this RP)
Dwarves: Dwarves live in the mountains, digging for gold and having wild parties. They do not grow very tall but live for centuries. They are incredibly strong and hardworking. When in battle, they wear thick armour and usually fight with an axe. The female Dwarves have beards and do not shave as the males find it attractive. Social status has changed with dwarves in the last 600 years and the females are the dominant gender, being the hardest working and having the largest muscles. Most of the Dwarf leaders are female.
Sandmen: Only male, they are born from the sand weed, a special plant that grows deep within the desert. They are giants, the average standing over 9 feet tall. Their skin is made of pure sand but is held together with some unseen force. They move very slowly but are excellent tank like creatures when in battle. They usually wear clothes in the same style as humans.
Mermaid: Only female. Mermaids are a genetic disease that occurs in humans meaning every now and again, a human is born as a mermaid. There tails vary from any type of fish found in the sea including sharks, jellyfish, squid, electric eels ect. They move of land with a special drink, which allows them to change from having a tail to having legs for a short period of time. They favour using tridents as their weapons and have the power to use magic. They can swim as 100 knots making them very useful allies when crossing water.
Magic-Folk: Literally Witches, Wizards and Warlocks. In the same way Mermaids are born from a genetic disease in humans, Magic-Folk are born from a genetic disease in all humans, elves and dwarves. They are able to create the four elements and perform healing spells. Witches have the power of slight on broomsticks, Wizards are more adapt for fighting and Warlocks are a mixture of the two. They can fly on pitchforks but not at the speed or height as Witches, they are also decent fighters but Wizards are stronger.
~~~
Villages and Settlements
Alexandria: (South of Terro)A large, hustling city with a giant, white castle as the centre. It is home to all species of people but mostly humans. It is rare to find Sandmen and Mermaids here but it has recently become common due to the war. Alexandria has a port for ships setting off to the south and is home to many famous people. It is rules by King Bathe who rules with kindness and just.
Castle Cample: (Just North of Alexandria) A small village with a smaller castle at the heart. It is home to both humans and dwarves, with a secret tunnel leading from under the castle to the Gold Mountain ranges off to the east. It is a farming village supplying most of Alexandria with it's vegetables and meat. It used to be ruled by both King Bathe of Alexandria and Queen Drafff of the Gold Mountains.
Gold Mountains: (West-Coast of Terro) These mountain ranges stretch across the western coast of Terro. They are home to the dwarves and are rich in metal ores. However, the name does not come from the gold within the mountains, as there is relatively little gold inside but from the tips of the mountains. At sunrise and sunset, the tops of the mountains that are covered in snow, glow gold for some unknown reason. The golden tops can be seen from miles around and it has been ancient mythology that a golden dragon lives atop the mountain and has laid it’s eggs a that mountain peaks. However, this is an unconfirmed rumour that was probably made to scare the dwarves’ children from climbing to the mountain peaks. Queen Drafff rules the dwarves with kindness and compassion, something almost unheard of in dwarves.
Marshlands: (Slightly east of centre Terro) These marshes are home to the Mermaids with an underground route to the eastern sea. It is home to rich wildlife, all of who can talk, and has a temple at the centre where the mermaids worship the great sea gods. It is not inhabited by any other species.
Kokako Forest: (East-Coast of Terro) The last remaining home of the Forest Elves. It is a rich forest home to much wildlife just like the Marshlands. The elves live high up in the trees to protect them whilst they sleep. The leader of Kokako Forest is the high elf known as Lord Sola and rules with peace.
Desert Coast: (North-East of Terro) Home to the Sandmen, this desert stretches out from the centre of Terro to the north-east coast where it becomes a clean sandy beach. Hardly anything grows here however there is plenty of wildlife that has adapted to life in the harsh desert. It is a harsh land where only the fittest survive.
Laddarnk: (North-East of Terro) Home of Dantus, the shadow dragon, and his Goblins. It is a land full of Goblin mud-huts and giant towers built for Dantus’ elites. Few plants grow here and the air is thick of poisoning gasses, making it difficult to breathe. A thick cloud making little distinction between day and night covers it.
North Pole (Island of the North-Coast of Terro) Home of Father Christmas and the Winter Elves. It is a place that is rarely visited by the people from Terro’s main continent. The people of Terro receive presents once a year from Father Christmas and his elves as a sign of joy and good will to all. Father Christmas is the ruler of this small island and sits as chairman of the Magic Circle, a group of the most powerful magic folk in Terro.
~~~
Guardian Shadow:
Guardian Shadows are what a person’s soul looks like when it is summoned. They are formed from the person’s shadow and take a full 3 dimensional shape, black with some dark shades of colour. A Guardian Shadow is called upon by the summoner bending down on one knee and muttering the words, “former min beskytterskygge”. They can take the shape of any creature but usually a powerful beast is formed. Eg. A wolf, giant bird, snake ect.
For this RP, there are two rules for Guardian Shadows. The first is that you may not have the same as someone else, that’ll be just annoying in the RP so once people start signing up, I will make a list of the guardians already taken. The second is that no one may have a dragon as their Guardian Shadow as, unless you haven’t guessed already, Dantus’ shadow is a Dragon. The Elite’s shadows will be determined once I have enough people so that doesn’t matter at the moment.
Guardian Shadows already taken
1) Dragon (Dantus)
2) Tyrannosaurus Rex (Bulk aka Bulk Tribal)
3) Golem (Lemurian aka Alexhaur Kraft)
4) Nine-Tailed-Fox (Nylf aka Kitsusanoo Shippo)
5) Griffin (~*Ratiosu*~ aka Kiona Anderthaw)
6) Hydra (cdra1617 aka Litera Dreha)
7) Giant Mouse (Jack Russell aka Jaden Mui)
8) Wolf (Tiana M aka Tiana Morenza)
9) Cheetah (Silver Cat aka Dazzmin Okona)
Guardian Shoadows owned by Dantus' Elites
1) Giant Gorrila (Elite Beck)
2) Pheonix (Elite Farr)
3) Centaur (Elite Manni)
4) Giant Jellyfish (Elite Shif)
5) Giant Praying-Mantus (Elite Razor)
~~~
On a side note, I wish this to be a relatively small RP, with only 5-6 other people included. I’ve been in RP’s with lots of people and it just gets confusing so defiantly no more than 6.
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