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Your Tips for a Beginner Trainer

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l3ite_me1313

Guest
Now, I am somewhat seasoned to pokemon. I don't think I have enuff ex. To call myself an Expert. But I am pretty decent at the game. I made this thread so you guys can give YOUR suggestions on Training, Battling, Movesets, EV's. That you use, or little tidbits to help beginners. Like what's your strategy?
 

grodon909

quicksand!
simple, train all pokemon to lv. 15, fight your rival or whatever, then train one or 2 to lv.20-25. then fight the first gym leader
 
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Evanji Axu

Guest
1. Surf > Hydro Pump, Ice Beam > Blizzard, etc.
2. Teach your pokemon moves of many types to exploit weaknesses (i.e. Typhlosion with Tunderpunch)
3. Go with your favorites, regardless of their standing in the metagame.
4. A Charizard with Hyper Beam does NOT make you u83r 1337.
5. Natures count. So do IVs.
 

Praetor

Psephophthalmus artu
Don't pay attention to whatever we say(cept this post of course) so you can learn it all for yourself like we had to do and when u do start paying attention to what we say u could bring a new perspective to the table.
 

Tazzler

Well-Known Member
Evanji Axu said:
1. Surf > Hydro Pump, Ice Beam > Blizzard, etc.
2. Teach your pokemon moves of many types to exploit weaknesses (i.e. Typhlosion with Tunderpunch)
3. Go with your favorites, regardless of their standing in the metagame.
4. A Charizard with Hyper Beam does NOT make you u83r 1337.
5. Natures count. So do IVs.
Not necessarily. Sometimes people have to use fire blast or hydro pump for more power. Flamethrower can be weak at times, especially on fragile pokemon like houndoum.
 
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cloud_nine

Guest
1.don't use charizard
2.don't use more than 1 pokemon of any type
3.don't have pokemon with a moveset that's allmost or all water types, fire types, grass types, ect.
 

intergalactic platypus

Only rescues maidens
I've been playing since roughly the time it came out in the states, and my advice is
-Always keep your pokemon at least 10 levels above the next major challenger (gym leader, rival ect) if you want it to be easier
-PRACTICE TYPE BALANCE BY ALL MEANS. That means unless your doing a monotype challenge then balance your type strengths and weaknesses so you don't get owned by a particular type
-Keep your pokemons levels balanced. Having 1 pokemon thats an extremely high level and none other trained will only get you so far
-Use moves that boost stats and the like. Reflect, calm mind, swords dance, and light screen can be immensley useful
-HP boosting moves can save your life. Moonlight, morning sun, rest, and softboiled are just a few examples of moves that can save your pokemon when you run out of items
-Take advantage of your pokemons best stats. If you have a Gyrados, give it physical attacks. If you have Weezing, use tanking moves
-Remember to have attackers as well as defenders. A pokemon that can take a hit is a life saver, but if you have nothing that can inflict damage its useless
-Don't use all the same types of moves on a pokemon. If lets say your Grumpig has psychic, psybeam, psywave, and future sight you'll be cornered against types strong against psychic
-Power doesn't necesarily mean a good move. Ingame, for the most part hyper beam, blizzard, thunder, fire blast, hydro pump ect don't work well
Well those are my basic laws of team building
 
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PDL

disenchanted
liger said:
1.don't use charizard

don't listen to this

you can use whatever the hell you want on your team... however, it's best to learn how a pokemon can be used in order to win

there is a meaning for all pokemon... you just have to find it and make the best of it.
 

Volteon

Back I guess??
1.don't use charizard
2.don't use more than 1 pokemon of any type
3.don't have pokemon with a moveset that's allmost or all water types, fire types, grass types, ect.
just see the 3rd. I dn´t like charizard either, but this don´t mean that it´s the worst pokemon among the 386. fire pokemon are hard to enter (perfectly) in one team.

Not necessarily. Sometimes people have to use fire blast or hydro pump for more power. Flamethrower can be weak at times, especially on fragile pokemon like houndoum.
accuracy+PP > power.

basiclly everything that platipus said.... (hahaha platipus...)
 
Do what you want.
Listing to advice leads to unoriginal teams.
Do what you want, and you cant loose
 

Juputoru

M-m-m-m-onobear?!
-Although you CAN get away with just about anything in-game if your Pokemon are of a high enough level, that's no excuse to make a lousy team.
-As a general rule of thumb, evolve your Pokemon as soon as possible. Exceptions to this include:Stone evo Pokemon other than Eevee(typically don't get (m)any level-up moves after the evo, so only evolve said Pokes once you get all the level-up moves that you want from them), situations where a pre-evo gets a level-up move that an evo doesn't(ex. Trapinch and Nincada get Dig while their evos don't. And yes, Dig IS a TM move as well, but you generally shouldn't use TMs unless you *have* to), and situations where you really, *really*, want to get a certain level-up move early.
-Cover your Pokemon's weaknesses so that you don't have to rely on your other Pokemon to deal with them all the time(yes, it's preferable to have your Sandslash deal with an Electric type rather than your Feraligatr, but if Feraligatr's all you have left it's awfully nice to have Earthquake to make things so easier). A common example of this is having a Water type with Ice Beam to deal with Grass(along with Flying and Dragon) types.
-Never have two directly damaging moves of the same type on a Pokemon.
-As a *general* rule of thumb, Surf>Hydro Pump, Flamethrower>Fire Blast, Thunderbolt>Thunder, and Ice Beam>Blizzard. There are a few Pokemon with attack stats so poor that they need the extra power more than they need accuracy.
-Stat boosting moves are your friends. Use them. Moves that lower your opponent's stats are also useful, but not quite as much since they go away once your foe's Pokemon leaves battle due to switching or fainting.
-Try to stay away from moves that require a (re)charging turn, such as Hyper Beam(and its elemental clones), Solar Beam(unless you also have Sunny Day), and Sky Attack. Dive, Dig, and Fly, although also having a turn where you're not damaging anything, are slightly better since you have some degree of protection from attacks in that time(doesn't stop people from Protecting the turn after, though).
-For in-game teams, try to have a Pokemon with Surf and a Pokemon with Fly with you at all times. Surf is a great Water move in general, and you'll often have to cross bodies of water anyway. Fly is mediocre in battle(at best), but that's made up for by the fact that you can instantly go to any city you've been in before(as long as you're outside while doing it, of course). Beats having to walk everywhere(especially when going from one end of Houen to the other).
-Have a variety of types on your team, unless you're specifically going for a mono-type team or some other sort of theme team.
-As a general rule of thumb, you should have a STAB move on each of your Pokemon.(ie. give the Pokemon a move that's the same type as it) That 1.5 multiplier to attack damage is quite nice. And death to the rumor that the bonus is halved on duel-type Pokemon, and to the rumor that Normal types don't get STAB.
-You generally want at least two attacking moves of different types on each Pokemon. That way, all your Pokemon are capable of dealing damage directly(things like Toxic and Confuse Ray are nice, but Toxic doesn't work on everything and Confuse Ray A)Wears off and B)Doesn't always make the opponent hurt itself) and having two moves of different types means that you'll be able to deal damage to almost anything.
-Bear in mind that I'm not a stellar battler myself, and that most of what I've said here will work in-game, and won't be HORRIBLE in competitive play. If you want to be the best at things like Netbattle, go do some serious reading in things like the RMT forums and Smogon, because the movesets and guides are are written by people far more experianced in competitive play than I am.
 

FlamingRuby

The magic of Pokemon
--Use the ones you like the most. So what if your favorites aren't used very much in NB? YOU like them, and that's what matters.
--Have types and levels balanced
--Use combos effectively (i.e. Sunny Day+Solarbeam; Hypnosis+Dream Eater, etc)
 

Iveechan

<--- CHANTASTIC
liger said:
2.don't use more than 1 pokemon of any type

There's exceptions to this rule also. With dual types, the Pokemon can be so different, it doesn't matter much if they share a type, like Ludicolo and Swampert on the same team. Of course, having something like two pure fire types probaby isn't a good idea.


TIPS

-have a balanced team of atleast 4 strong Pokemon. While you can carry 6 at a time, you don't necessarily need 6 Pokemon to beat the game. It's also not a good idea to only train 1 higher than the rest. There's no "i" in team!

-Moves learned at a higher level aren't always better. For example, Charizard learns Fire Spin at a faily high level, but that moves generally sucks. And it would be awful if you deleted Flamethrower for it. Read move descriptions before teaching them to Pokemon.

-Pay attention to PP, or powerpoints of a move. It's good to have atleast one attacking move of 15 or higher PP, and atleast 2 attacking moves. It can be surprising how quickly moves can deplete on a journey, which is another reason why it's good to have several strong Pokemon, so just one isn't doing all the work and wasting all its PP.

-More for the forum, never get an ingame, non-battle tower team rated. Nearly any combination of Pokemon used can beat the game, and if you're having trouble getting past a certain point, experiment with freshly-caught Pokemon. Evaluate your team and try to pinpoint the weak links. The best way to learn is to try things for yourself.
 

RaZoR LeAf

Night Terror
  • Don't bother with IV's or Natures until you are more experienced with the game. Don't bother with Breeding or Hidden Power either. It's complicated if you don't know what your doing, and the last thing you want to do is start throwing numbers around and wasting your time with things when you should be enjoying the game.
  • Six good types to have an a team are: Psychic, Water, Fire, Electric, Ground, Normal. These types are well rounded, can learn a variety of moves and are pretty balanced. Since you're beginning, a good way to learn is to have a balanced team. Yes you can play your favourites whenever you like, but this is a good start.
  • Another good idea is to have 1 pokemon that is Super Effective against your starter, and one your starter is super effective against.
  • Learn (or have a list handy) how types work against each other.
  • Don't make things too complicated for yourself. Avoid catching too many pokemon, just stick to what you need to get by in the game. You can catch other pokemon later.
  • A lot of the advice in this thread is trying to bring you up to the gneral level of experience in one play through. Ignore anything that seems confusing.
  • Practice makes Perfect
  • The most important thing to do, is have fun. It's what pokemon is all about.
 

Tazzler

Well-Known Member
If yopu are going to batttle competitively via link cable or you are going to do an ingame challenge such as battle fronteir or orre colloseum, always ev train your pokemon. This makes their stats higher and winning easier.
 
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l3ite_me1313

Guest
Great tips guys. Thanks. It should really help me out. Also, it's not about being ORIGINAL. Its about following what you LIKE. wether is be someone's else's way or your own. I think some suggestions here are very useful and I will def take them into consideration if not use them :D
 
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Carpetted!

Guest
If you see me on netbattle
run. jk
Sunnybeam Sceptile stinks. :p
 
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Personally, I think that it's best to choose your favorite Pokémon, although you can go with the popular ones (Skarmbliss, Flygon, etc.) if you want too. Oh, and don't use uber legendaries (the legendary dogs are okay, though...), unless you really like them. They can sometimes make the game too easy.

Also, have PATIENCE! If you want to raise a team to be the best it can be (ie. level 100) you have to be prepared to spend hours and hours training.
 
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Carpetted!

Guest
Flygon isn't very popular, and I wouldn't call things like the legendary birds and regis uber either. >_>
 
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