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Yu-Gi-Oh, Rise of the creators

Jerry_Francis

Evil=Immense Fun
Long ago, when the earth was being created, four mighty spirits descended to help create their new home. The spirit's names were Plitonious, Minostrous, Deslitia, and Hephitus. Each were guardians of their own element. Plitonious guarded Fire, Minostrous guarded Earth, Deslitia guarded wind, and Hephitus guarded water. When they were done making earth, they each decided on a region to guard, then turned into animals so they wouldn't be caught.
About 500,000 years later though, evil arose upon earth. The guardians didn't know what kind of evil had descended upon their home, but before anyone could do anyhting about it, they kidnapped Hephitus. Hephitus couldn't transform back into her guardian form, so they took her and closed her heart, turning her evil. She had gone through a transformation, and became too strong for the new evil to hold, so they put her into a stone tablet and kept her there.
Since her capture, the waters began to freeze, resulting in the north and south pole, but the waters stopped when Hephitus was sealed away. Minostrous was raged, and he split the earth he had made into seven different continents. Deslitia's was so angry that the winds begane to make tornadoes and go really fast. Plitonious didn't let hhis anger get the best of him, and swore that they would all see hephitus again soon.
When the card game came out, Hephitus's stone tabelet was found, and her soul was transferred into a card. The guardians knew of this, and didn't know what to do now. Since they couldn't turn into their guardian forms anymore, they decided to create cards that could, and they scattered them across the world. The guaridans were waiting for the chosen few that could control their powers to get the cards. Then the guardians went into hiding again.

Here are the cards that will be made-ups:

Release of The Southern Flame
Quick-Play Spell
Effect: Offer one fox fire and one pyro type monster on your side of the field to special summon one "Guardian of the flame, Plitonious" from your deck or hand.

Guardian of the Flame, Plitonious **********
Type:pyro Attribute:Fire
ATK/3000 DEF/3000
Effect: This card can only be summoned by the effect of "Release of the southern Flame". When this card is summoned onto the field, you may play one "South's Fire" card from your deck or hand. If this card is destroyed by a card effect, you may offer one pyro type monster to special summon it back to the field.

Release of The Northern Earth
Quick-Play Spell
Effect: Offer one Archfiend Marmont of nefarious and one rock type monster to special summon one "Guardian of the land, Minostrous" from your deck or hand.

Guardian of the land, Minostrous **********
Type:Rock Attribute:Earth
ATK/3000 DEF/3000
Effect: This card can only be summoned by the effect of "Release of the northern earth". When this card is summoned onto the field, you may play one "North's Turf" card from your deck or hand. Offer one rock type monster to destroy one monster on the field that had equal or less attack than the offered card.

Release of the Western Wind
Quick-Play Spell
Effect: Offer one Petit Dragon and one winged beast type monster to special summon one "Guardian of the Air, Deslitia" from your deck or hand.

Guardian of the air, Deslitia
Type:Winged-Beast Attribute:Wind
ATK/3000 DEF/3000
Effect: THis card can onlt be summoned by the effect of "Release of the Western Wind". When this card is summoned, you may play one "West's Wind" from your deck or hand. Offer one winged-beast type monster to destroy one spell or trap card on the field.

Release of the Eatern Water
Quick-Play Spell
Effect: Offer one gigo-byte and one aqua type monster to special summon one "Guardian of the water, Hephitus" form your deck or hand.

Guardian of the water, Hephitus **********
Type:Aqua Attribute:Water
ATK/3000 DEF/3000
Effect: This card can only be summoned by the effect of "release of the eastern water.". When this card is summoned, you may play one "East's Water" from your deck or hand. Offer one aqua type monster to gain 1000 lifepoints.

North's Turf
Continuous Spell
Effect: You can only play this card due to the effect of "Guardian of the land, Minostrous".

West's Wind
Continuous Spell
Effect: You can only play this card due to the effect of "Guardian of the air, Deslitia".

South's Fire
Continuous Spell
Effect: You can only play this card due to the effect of "Guardian of the Flame, Plitonious".

East's Water
Continuous Spell
Effect: You can only play this card due to the effect of "Guardian of the water, Hephitus".

Creation of Earth
Spell
Effect: You can only play this if you have "North's Turf", "West's Wind", "South's Fire", "East's Water", "Guardian of the land, Minostrous", "Guardian of the air, Deslitia", "Guardian of the Flame, Plitonious", and "Guardian of the water, Hephitus" all face-up on your side of the field. Offer all cards to summon one "Spirit of the Planet, Gugordium" onto your side of the field.

Spirit of the Planet, Gugordium ************
Type:Fairy Attribute:Light
ATK/5000 DEF/5000
Effect: This card can only be summoned with the effect of "creation of earth". This card has the types aqua, rock, winged-beast, and pyro, and has the attributes water, earth, wind, and fire. When this card is summoned, destroy all other monsters on your side of the field and special summon one fox fire, archfiend marmot of nefarious, gigobyte, and petit dragon from your hand, deck, graveyard, or remove from play pile. When this card attacks, offer a monster on your side of the field, then "Spirit of the Planet, Gugordium" gains one of these effects according to the attribute of the tributed monster, FIRE: Increase the attack and defense of this card by 1000 points during the attack, WATER: Negate the effects of the trap or spell cards that target this card when attacking, WIND: Negate the effect of effect monsters that target this card when nattacking, EARTH: When "Spirit of the Planet, Gugordium" attacks a defense monster, inflict battle damage onto your opponent.

If you want to be a guardian, it is a first come first serve basis. The only way to use the last six cards is if you have all of the other cards, which means you will have to beat the person that has them. The villian will use gogiga gagagigo, which was what the water guardian turned into. If you lose a duel, you will still be in the RP, doing duels and stuff like that. You will get it more once we start (or if we). The gender of the guardian of fire is male, earth is male, wind is female, and water is female. I guess I will be the villian to put up plots and stuff. Made-ups are allowed, but you have to post them in the description for my approval. Here is my character profile.

Name: Henry Duthro

Age:21

Gender: Male

Description: Henry is 6'0, skinny, black hair, white skin, dark brown eyes, and he always wears a black cloak. Henry uses shadow magic, and he unlocked the guardian of water's evil form. He uses it now to steal the sould of the losers that fall to it. His deck is based around bringing her out. He has never lost a single duel using the deck he has combined with the shadow magic he possess.

Personality: His heart is pure evil, because of the shadow magic he uses. He used to be a nice sweet boy, until the shadows found him when he picked up the card gogiga gagagigo. Ever since he is just out to take souls for the fun of it.

History: His dad wasn't evil, and he never knew his mother. He just became evil when he was playing in the park at the age of 7. He loved to play yu-gi-oh, and when he found a powerful card in the park one day, he just had to pick it up. Then the shadow magic that was sealed inside of it took over.

Made-up Cards:
Gigo-Byte's Corruption
Spell
Effect: Offer half your lifepoints and discard your hand. Offer one gigobyte on your side of the field to special summon one gogiga gagagigo from your deck or hand. Whenever gogiga gagagigo attacks, send the two top cards of your deck to the graveyard as long as gogiga gagagigo remains face-up on the field.
 
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