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Yu-Gi-Oh: Swarm?

Timmy73

Well-Known Member
This deck focuses around using Extra summoning abilities and also getting benefits for doing so. I haven't tested it yet but is it good enough?

Maurauding Captain + Sacred Crane = Draw a Card.
Maurauding Captain + Hand of Nephthys = Special Summon Phoenix.
Cyber Dragon + Hand of Nephthys = Special Summon Phoenix.

Monsters: 21

Sacred Phoenix of Nephthys
Cyber Dragon
Cyber Dragon
Breaker the Magical Warrior
Sacred Crane
Sacred Crane
D. D. Warrior Lady
Dekoichi the Battlechanted Locomotive
Gravekeeper's Spy
Gravekeeper's Spy
Maurauding Captain
Maurauding Captain
Maurauding Captain
Sangan
Mystic Swordsman LV2
Hand of Nephthys
Old Vindictive Magician
Apprentice Magician
Apprentice Magician
Magician of Faith
Treeborn Frog

Spells: 14

Brain Control
Enemy Controller
Graceful Charity
Heavy Storm
Mystical Space Typhoon
Nobleman of Crossout
Pot of Avarice
Premature Burial
Reinforcement of the Army
Reinforcement of the Army
Scapegoat
Smashing Ground
Smashing Ground
Swords of Revealing Light

Traps: 7

Bottomless Trap Hole
Call of the Haunted
Dust Tornado
Mirror Force
Ring of Destruction
Sakuretsu Armor
Torrential Tribute

Total Cards: 42

Side Deck: 15

D. D. Assailant
Des Wombat
Des Wombat
Divine Wrath
Dust Tornado
Exiled Force
Forced Back
Jinzo
Royal Decree
Royal Decree
Spirit Reaper
Threatening Roar
Waboku
Waboku
Zaborg the Thunder Monarch
 
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Could use a little more work, you have random monsters in there
 
Ditch Time Wizard, that's card's based on luck and not that great unless your really lucky
 
-3 Marauding Captin
+3 Hydrogeddon
-2 Reinforcement
1+ Book Of Moon
1+ Smashing or Fissure

-Judai
 

Timmy73

Well-Known Member
Eh. Should I take out an Apprentice too when I remove Time Wizard? otherwise it would only search for MoF, Hand and Vindictive.

Or... Should that Time Wizard be replaced with another Vindictive? Or Treeborn? Or Spirit Reaper? Or Skelengel? :rolleyes:

Also, should more monster removal cards or spell/trap removal cards be added?

Thanks.
 
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