thetruepichu
.....
Gladiators are still good. you just have to use them right
Gladiators are still good. you just have to use them right
Aww this got 'nerfed. And where's the line saying: "The loser of this Duel loses their soul." Lol.http://shriek.twoday.net/stories/109326507/#comments
The Seal Of Orichalcos' full effect confirmed. It's effect changed a lot. It will be tricky to play this card.
Gladiators are still good. you just have to use them right
Aww this got 'nerfed. And where's the line saying: "The loser of this Duel loses their soul." Lol.
"The once per duel" makes it even worse, too bad it wasn't "once per turn" or just removing the restriction completely would've helped.
It would've been cool if the eff wiped both fields of special summoned monsters upon activation.
Even with its once per turn protection your opponent can simply activate a field spell of their own and The Seal will be broken.
I could maybe see Malefics using it and Rock Stun could probably benefit from +500.
Does The Seal make an attack lock with two monsters with the same ATK?
ok konima were dose highly resistant to remove from the field mean being unable to be destory once per turn.
The Seal Of Orichalcos effect is jsut pain bad, though more playable than wing dragon of ra. least i can run it in my cyrstal beast deck.
That's pretty neat that Astral kind of has a DP now.Astral Pack:
http://shriektcg.twoday.net/stories/156263115/#comments
These will replace the Turbo Packs. The card choice look good so far.
Gladiatorss need new traps and an xyz monster
Aww this got 'nerfed. And where's the line saying: "The loser of this Duel loses their soul." Lol.
"The once per duel" makes it even worse, too bad it wasn't "once per turn" or just removing the restriction completely would've helped.
It would've been cool if the eff wiped both fields of special summoned monsters upon activation.
Even with its once per turn protection your opponent can simply activate a field spell of their own and The Seal will be broken.
I could maybe see Malefics using it and Rock Stun could probably benefit from +500.
Does The Seal make an attack lock with two monsters with the same ATK?
Nerfed? NERFED? They killed the card! ONCE PER TURN, it can't be destroyed by card effects. Pathetic. Your opponent will only need to think a bit more, but this card isn't as worth as I thought. I was thinking about a nasty Field Spell Card, almost indestructible, perfect for you to play with Malefics or Earthbound Immortals. But no, they gave it a random effect (opponent's attack control) and got rid of its power. Whilst a impervious to negation, destruction, and removal card is a bit too O.P., you can at least make it impervious to destruction for, IDK, 3 turns? Then you could do plays with Blackwing - Zephyros the Elite, this kind of stuff.
But I will stop bragging and tell a funny thing: I think I will have a Duel with my crush/platonic love (IDK) 's ex boyfriend, and this will be, as LittleKuriboh (as Yugi) said "Super-special-awesome". Since he uses a high atk monsters beatdown focused into opponent's monsters control and then bringing out Chaos Emperor Dragon - Envoy of the End, but can't really get a good play with his actual Deck. I think it will be a clear victory to my Black-Winged babies, but let's see what he can pull out. The only thing I'm afraid about on his deck is Graceful Charity + Chaos Emperor Dragon, but it won't be exactly a huge deal. I'm working my way to Stardust Dragon. If I can get one before our battle and pull it out of the Extra Deck before he gets CED on field, or just play a Fiendish Chain, I will be able to win this and (kinda) humilliate him as a n00b, which I wouldn't do if he wasn't annoying so much my crush (no, it will not give me anything with her, it isn't a bet, it is just that, when I walk her home and state this, she will laugh, and that's incredibly nice)