Who did what now?
A character being injured makes the game that much darker to you? Particularly as she was "injured" by being exposed to - say it with me now - the spiritual light being given off by a giant snake light spirit with a ball in its mouth.
In which none of the kids ever really end up in mortal peril, and some of them even seem to enjoy the new surroundings in which they end up.
A character's loss of memory does not make a story "darker" in and of itself.
Offscreen and prior to the events of the game.
As a passenger in a caravan being assailed by bandits. How's it any worse than protecting the Romani wagon in Majora's Mask?
Please don't.
And it's a third thing to misrepresent the game as as you are. The truth, as it so often is, is found somewhere between the two extremes. As a whole, the game isn't terribly unlike Hyrule as you find it immediately after emerging from the Temple of Time in Ocarina: dimmer, maybe even slightly sadder, with fewer pockets of pure peace, happiness and contentment for the land and the people. Is that different in overall tone start-to-finish from previous entries? Absolutely. Is it the pitch-black, blood-soaked exercise in death, evil and the macabre all the way around as you're painting it to be? No way.
The game's old enough to be in kindergarten, folks. Move on.
Let me refresh your memory.
Zant overthrew Midna and banished her from the Twilight realm. He also imprisoned Zelda in her castle.
Minda was injured and dying if not for Zelda healing her, notice the rain and her labored breating.
So you don't deny that there was kidnappings and that children were torn from their family and friends and taken somewhere else much more dangerous to their health until Link saves the village? Also you seem to have ignored that Goblin King capturing Colin and nearly running over Talo. One could argue that he was in mortal danger no?
Yes a character losing her memory involves a darker undertone. Its not as simple as finding the person again and rescuing him/her like its a Mario game and they thank you for it. Former friends become strangers and the loss of recognition has a much more emotional blow to the MC Link in this case.
But it happened didn't it and specifically mentioned in the game.
It is worse because the cargo is a living Zora who is injured and his life depends on his reaching the village vs Milk being transported.
You should stop while you are at this.
Misrepresent the game?
I'm not summarizing the entire Twilight Princess plot, I'm arguing with fhqwhgads that the tone and plot of the story is certainly dark. I'm not arguing that the entire story is
"pitch-black, blood-soaked exercise in death, evil and the macabre"
, you came up to that assumption yourself.
The game is actually about 6 years old, you must have failed Kindergarten once or something.