Porgon-XYZ
Wut are you saying?
Insprired by other Discussion threads, I introduce to you one of the most unique pokemon that the 5th Gen. brought us: Zoroark
Zoroark is a cool pokemon. Not only does he look like a beast, but he's got the power of one to! 105/120/105 offensive stats are nothing to scoff at, and these are complimented with a brialliant movepool. The thing that seperates Zoroark from all other pokemon is it's unique ability: Illusion. Illusion changes Zoroark's sprite, name, and gender to the last pokemon in your party which lasts until you take damage(by an attack) which also can easily trick your opponent into letting you have a free turn of set up! This can turn the tables on your opponent and allow you to sweep the rest of their team, as long as the main threats have been elimated, or at least weakened. Zoroark may be great, but not everything's sunshine for the dark fox. 60/60/60 defensive stats are horrible, I mean you'll be lucky to survive the first attack unless you sash him. Also thanks to the new mechanic in Black & White, some abilities will show up as soon as the pokemon switches in, so it's a dead giveaway when your using Zoroark when it doesn't show up. Dark is a great offensive typing, but it leaves you with weaknesses to Fighting and Bug which just happen to be very popular moves to use. Weakness to Mach Punch and Vacuum Wave is not fun. However, dispite his Cons, Zoroark is a great pokemon that should always be considered for a team that plays with the mind.
Life Orb Sweeper
Zoroark@Life Orb
Ability: Illusion
Nature: Naive/Rash
EVs: 4Hp/252satk/252spe
Moveset:
-Night Daze/Dark Pulse
-Flamethrower/Focus Blast
-Grass Knot/U-Turn
-Sucker Punch
Thanks to Illusion, the opponent will have a difficult time deciding if this is Zoroark or that Gengar in the back of your Party which is a clean advantage. Night Daze and Dark Pulse are your STAB special choices, Night Daze being slightly more powerful, and having a chance of lowering accuracy is nice, but Dark Pulse can flinch with that nice speed and doesn't suffer an inperfect accuracy. Flamethrower eliminates Steel types, but Focus Miss deals with Heatran and scum. Grass Knot hits alot of heavy pokemon for super effective damage, while U-Turn can be used for Scouting. Sucker Punch is Zoroarks only Priority attack and can finish off weaker pokemon and frail, fast attackers like Alakazam.
Nasty Plot
Zoroark@Life Orb
Ability: Illusion
Nature: Timid
EVs: 4Hp/252satk/252spe
Moveset:
-Nasty Plot
-Dark Pulse/Night Daze
-Focus Blast
-Flamethrower/Grass Knot
Say hello to Zoroarks most powerful set. Nasty Plot boosts your special attack to dangerous levels and now your ready to sweep! Dark Pulse/Night Daze is for STAB while defeating Ghosts and Psychics and such, Focus Miss kills Heatran and such, Flamethrower fries Ferrothorn and ect., and You can use Grass Knot if you want to demolish those pesky bulky waters.
Swords Dance
Zoroark@Life Orb
Ability: Illusion
Nature: Naughty/Naive
EVs: 252atk/40satk/216spe
Moveset:
-Swords Dance
-Sucker Punch/Night Slash
-Flamethrower
-Low Sweep
Zoroarks physical movepool isn't the best out there, but it can work out pretty well thanks to Swords Dance and Illusion. +2 Attack is dangerous, and can OHKO a large amount of the metagame with the appropriate move. Sucker Punch is stronger than Night Slash and has Priority, but Night Slash has a much higher PP and has the ability to hit even when they aren't attaking(plus it has a high-critical-hit ratio!). Flamethrower is need to beat Scizor and the other x4 weak to it. Low Sweep gives you perfect coverage while getting an OHKO on Tyranitar and Blissey. Be careful with this set however, because it has trouble with stall teams.
Choice Fox
Zoroark@ChoiceSpecs/ChoiceScarf
Ability: Illusion
Nature: Timid/Naive
EVs: 4hp/252satk/252spe
Moveset:
-Dark Pulse/Night Daze
-Focus Blast
-Flamethrower
-Grass Knot/U-Turn
This set works much like the Nasty Plot set, only it has immediate power/speed right off the bat. Dark Pulse/Night Daze is STAB, Focus Miss and Flamethrower go well together as they destroy all steel types ruining your day, and Grass Knot takes out Bulky Waters while U-Turn gives your scouting powers.
Other Options:
Like I said, Zoroark has a brilliant movepool, but the rest of his moves are usually inferior options to what he can do with the sets above. Taunt works with Zoroarks speed, but he is so frail that you might as well forget it. Hidden Power Ice can be used to OHKO those with x4 weaknesses, but usually this would be best with Choice Scarf since Nasty Plot/Choice Specs already makes NightDaze/Darkpulse strong enought to OHKO(It's not like with HP Ice your going to OHKO Dragonite anyways). Extrasensory can take care of Fighting Types, but that is it. Zoroark has access to the famous Pursuit, but most pokemon would rather KO him than run away from him. For Boosting moves, he has Calm Mind and Agility, however Calm Mind is outclassed by Nasty Plot and Zoroark purfers power over more speed in most cases. A choice band can go with his already excellent attack, however his physical movepool disagrees with that dream. He has Memento and Torment, but these are better left to bulkier pokemon.
Checks and Counters:
Countering Zoroark can be difficult, because Illusion can trick you into thinking it's something else which can lead you into making a mistake that allows Zoroark to set up and sweep. The easiest way to counter him is to break Illusion, which usually leads to it's death anyways. Blissey can come in on special sets, but a +2 Focus Blast can 2HKO it. A Zoroark missing a fighting type move is always walled by Heatran. Bulky Fighting types are usually the best counters, being able to switch in and OHKO him with STAB Mach Punch and such. In fact, any Priority user can usually OHKO Zoroark. Revenge Killing him also is a great way to beat him, because although he is fast, he's not the fastest. Any Fighting type move can dispose of Zoroark really. Even when Zoroark has lost his Illusion, he is still pretty dangerous in the right hands. A well-played Zoroark can eliminate an entire team with proper support. Underestimate Zoroark at your peril, because after a Nasty Plot, Zoroark will more than likely destroy the rest of your team.
Zoroark's a cool Fox, Discuss!
Zoroark is a cool pokemon. Not only does he look like a beast, but he's got the power of one to! 105/120/105 offensive stats are nothing to scoff at, and these are complimented with a brialliant movepool. The thing that seperates Zoroark from all other pokemon is it's unique ability: Illusion. Illusion changes Zoroark's sprite, name, and gender to the last pokemon in your party which lasts until you take damage(by an attack) which also can easily trick your opponent into letting you have a free turn of set up! This can turn the tables on your opponent and allow you to sweep the rest of their team, as long as the main threats have been elimated, or at least weakened. Zoroark may be great, but not everything's sunshine for the dark fox. 60/60/60 defensive stats are horrible, I mean you'll be lucky to survive the first attack unless you sash him. Also thanks to the new mechanic in Black & White, some abilities will show up as soon as the pokemon switches in, so it's a dead giveaway when your using Zoroark when it doesn't show up. Dark is a great offensive typing, but it leaves you with weaknesses to Fighting and Bug which just happen to be very popular moves to use. Weakness to Mach Punch and Vacuum Wave is not fun. However, dispite his Cons, Zoroark is a great pokemon that should always be considered for a team that plays with the mind.
Life Orb Sweeper
Zoroark@Life Orb
Ability: Illusion
Nature: Naive/Rash
EVs: 4Hp/252satk/252spe
Moveset:
-Night Daze/Dark Pulse
-Flamethrower/Focus Blast
-Grass Knot/U-Turn
-Sucker Punch
Thanks to Illusion, the opponent will have a difficult time deciding if this is Zoroark or that Gengar in the back of your Party which is a clean advantage. Night Daze and Dark Pulse are your STAB special choices, Night Daze being slightly more powerful, and having a chance of lowering accuracy is nice, but Dark Pulse can flinch with that nice speed and doesn't suffer an inperfect accuracy. Flamethrower eliminates Steel types, but Focus Miss deals with Heatran and scum. Grass Knot hits alot of heavy pokemon for super effective damage, while U-Turn can be used for Scouting. Sucker Punch is Zoroarks only Priority attack and can finish off weaker pokemon and frail, fast attackers like Alakazam.
Nasty Plot
Zoroark@Life Orb
Ability: Illusion
Nature: Timid
EVs: 4Hp/252satk/252spe
Moveset:
-Nasty Plot
-Dark Pulse/Night Daze
-Focus Blast
-Flamethrower/Grass Knot
Say hello to Zoroarks most powerful set. Nasty Plot boosts your special attack to dangerous levels and now your ready to sweep! Dark Pulse/Night Daze is for STAB while defeating Ghosts and Psychics and such, Focus Miss kills Heatran and such, Flamethrower fries Ferrothorn and ect., and You can use Grass Knot if you want to demolish those pesky bulky waters.
Swords Dance
Zoroark@Life Orb
Ability: Illusion
Nature: Naughty/Naive
EVs: 252atk/40satk/216spe
Moveset:
-Swords Dance
-Sucker Punch/Night Slash
-Flamethrower
-Low Sweep
Zoroarks physical movepool isn't the best out there, but it can work out pretty well thanks to Swords Dance and Illusion. +2 Attack is dangerous, and can OHKO a large amount of the metagame with the appropriate move. Sucker Punch is stronger than Night Slash and has Priority, but Night Slash has a much higher PP and has the ability to hit even when they aren't attaking(plus it has a high-critical-hit ratio!). Flamethrower is need to beat Scizor and the other x4 weak to it. Low Sweep gives you perfect coverage while getting an OHKO on Tyranitar and Blissey. Be careful with this set however, because it has trouble with stall teams.
Choice Fox
Zoroark@ChoiceSpecs/ChoiceScarf
Ability: Illusion
Nature: Timid/Naive
EVs: 4hp/252satk/252spe
Moveset:
-Dark Pulse/Night Daze
-Focus Blast
-Flamethrower
-Grass Knot/U-Turn
This set works much like the Nasty Plot set, only it has immediate power/speed right off the bat. Dark Pulse/Night Daze is STAB, Focus Miss and Flamethrower go well together as they destroy all steel types ruining your day, and Grass Knot takes out Bulky Waters while U-Turn gives your scouting powers.
Other Options:
Like I said, Zoroark has a brilliant movepool, but the rest of his moves are usually inferior options to what he can do with the sets above. Taunt works with Zoroarks speed, but he is so frail that you might as well forget it. Hidden Power Ice can be used to OHKO those with x4 weaknesses, but usually this would be best with Choice Scarf since Nasty Plot/Choice Specs already makes NightDaze/Darkpulse strong enought to OHKO(It's not like with HP Ice your going to OHKO Dragonite anyways). Extrasensory can take care of Fighting Types, but that is it. Zoroark has access to the famous Pursuit, but most pokemon would rather KO him than run away from him. For Boosting moves, he has Calm Mind and Agility, however Calm Mind is outclassed by Nasty Plot and Zoroark purfers power over more speed in most cases. A choice band can go with his already excellent attack, however his physical movepool disagrees with that dream. He has Memento and Torment, but these are better left to bulkier pokemon.
Checks and Counters:
Countering Zoroark can be difficult, because Illusion can trick you into thinking it's something else which can lead you into making a mistake that allows Zoroark to set up and sweep. The easiest way to counter him is to break Illusion, which usually leads to it's death anyways. Blissey can come in on special sets, but a +2 Focus Blast can 2HKO it. A Zoroark missing a fighting type move is always walled by Heatran. Bulky Fighting types are usually the best counters, being able to switch in and OHKO him with STAB Mach Punch and such. In fact, any Priority user can usually OHKO Zoroark. Revenge Killing him also is a great way to beat him, because although he is fast, he's not the fastest. Any Fighting type move can dispose of Zoroark really. Even when Zoroark has lost his Illusion, he is still pretty dangerous in the right hands. A well-played Zoroark can eliminate an entire team with proper support. Underestimate Zoroark at your peril, because after a Nasty Plot, Zoroark will more than likely destroy the rest of your team.
Zoroark's a cool Fox, Discuss!