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aipomkong

prophecy fulfilled
Swampert (F) @ Leftovers ** Álafoss
Trait: Torrent
EVs: 240 HP / 16 Atk / 136 Def / 64 SAtk / 52 SDef
Brave Nature (+Atk, -Spd)
- Curse
- Earthquake
- Ice Beam
- Rest

standard cursepert

Gengar (F) @ Leftovers ** Popplagio
Trait: Levitate
EVs: 68 HP / 252 Atk / 188 Spd
Jolly Nature (+Spd, -SAtk)
- Focus Punch
- Hypnosis
- Shadow Ball
- Sludge Bomb

hypnosis random ****, double stab makes up for lack of physcial power, poison from sludge bomb completly ruins dusclops and non rest swampert switch ins

Snorlax (F) @ Leftovers ** Daudalagio
Trait: Thick Fat
EVs: 140 HP / 144 Atk / 64 SAtk / 160 SDef
Sassy Nature (+SDef, -Spd)
- Body Slam
- Fire Blast
- Focus Punch
- Shadow Ball

blah blah blah i don't get it

Cloyster (F) @ Leftovers ** Njósnavélin
Trait: Shell Armor
EVs: 252 HP / 180 Def / 20 Spd / 56 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Rapid Spin
- Spikes
- Surf

spikes

Steelix (F) @ Leftovers ** Vaka
Trait: Rock Head
EVs: 244 HP / 88 Atk / 40 Def / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Iron Tail
- Rest
- Roar

iron tail is awesome, 2hko's a hell of a lot with 250 attack, and i can afford to lose some defence as i have cloyster, and also swampert providing a solid rock resist.

Swampert / Steellix / Cloyster / Gengar also wall so much physcial **** it is unbeleivable

Salamence (F) @ Choice Band ** Samskeyti
Trait: Intimidate
EVs: 148 HP / 108 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Brick Break
- Earthquake
- Hidden Power [Flying]
- Rock Slide

makes the team complete with heavy attacking.

I know there are swampert issues, but it gets worn down a lot quicker then it can wear the team down, and it is also piss easy to predict.
In theory there's a Zapdos weak, but it doesn't actually do anything without HP Fire/Water or CHing about three times in a row, Steelix just walls it, especially with rest, even though Iron Tail doesn't do much to it. Swampert shits on HP Ice Zapdos, Snorlax hits it hard, everyone uses 270 speed Zapdos for some reason and not 299 so mence hits it hard.
 

Delta

Nazi emperor
imo lax needs immunity since it doesn't have rest, random toxic milotics are annoying and basically leaves lax renderless as a special wall if it keeps getting hurt by toxic
 

aipomkong

prophecy fulfilled
ok this team has a serious critical hit weak, check the log thread for the whole deal

oh and dugtrio getting a flinch, or making a paralysed pokemon fully para every turn it is out
 

DragonDance

thrasher
everyone uses 270 speed Zapdos for some reason and not 299 so mence hits it hard.

Mine has 300 =/

Toxic Milo is as situational as ****.
 

Delta

Nazi emperor
nooblet said:
ok this team has a serious critical hit weak, check the log thread for the whole deal

oh and dugtrio getting a flinch, or making a paralysed pokemon fully para every turn it is out

yea, lol

DragonDance said:
Toxic Milo is as situational as ****.

eh, i see it quite often, btw
 

aipomkong

prophecy fulfilled
i'd never switch lax into milotic, unless i had too. lax isn't going to beat milotic without curse, i'd just let it toxic swampert and just curse up and go from there
 
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