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Arceus

KingTapir

Just a freedom hussy
There is now a real deck called The Dawn Of Arceus
arceusripple2.jpg

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God, its the Advent of Arceus. These cards were on Pokebeach for a while. And I made a thred about this somewhere...
 
the 5 lvl x in the final pic is not from the set

there will be gengar x in the set....

here is the translation

Tangrowth LV.48 - Grass - HP110
Stage 1 - Evolves from Tangela

[G][c] Leaf Guard: 30 damage. Any damage done to Tangrowth by attacks during your opponent's next turn is reduced by 20.
[G][G][c][c] Swallow Up: 50 damage. If the Defending Pokemon's remaining HP is less than Tangrowth's remaining HP, this attack's base damage is 120.

Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 3


Tangrowth LV.X - Grass - HP130
Level Up

Poke-Power: Tangle Heal
You can use this Power once during your turn. Flip a coin, if heads remove 4 damage counters from 1 of your Pokemon. This Power can't be used if this Pokemon is affected by a Special Condition.

[G] Miracle Grow: Choose any number of Grass Energy from your discard pile and attach it to your Pokemon in any way you like.

Weakness: Fire (x2)
Resistance: Water (-20)
Retreat: 3


Sceptile LV.59 - Grass - HP130
Stage 2 - Evolves from Grovyle

[G] Leaf Supply: 30 damage. You may attach 1 Basic Energy card from your hand to one of your Pokemon.
[G][c][c] Dual Cutter: Flip 2 coins, this attack does 70 damage times the number of heads.

Weakness: Fire (+30)
Resistance: Water (-20)
Retreat: 1


Arceus LV.100 - Grass - HP90
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[G][c] Leaf Refresh: 30 damage. Remove up to 3 damage counters from each of your Benched Pokemon.

Weakness: Fire x2
Resistance: Water -20
Retreat: 2


Charmander LV.13 - Fire - HP60
Basic Pokemon

[c] Cry For Help: Show 1 Basic Fire Pokemon card from your deck to your opponent, then put it in your hand. Shuffle your deck afterward.
[R][c] Firebreathing: 20 damage.

Weakness: Water (+10)
Resistance: (none)
Retreat: 1


Charmeleon LV.31 - Fire - HP80
Stage 1 - Evolves from Charmander

[c][c] Slam: Flip 2 coins, this attack does 30 damage times the number of heads.
[R][c][c] Fire Punch: 50 damage.

Weakness: Water (+20)
Resistance: none
Retreat: 1


Charizard LV.60 - Fire - HP140
Stage 2 - Evolves from Charmeleon

Poke-Body: Flame Form
Any damage done to the opponent's Active Pokemon by this Pokemon's attacks is increased by 10 for each Fire-Type Pokemon on your Bench.

[R] Fire Wing: 30 damage.
[R][R][c] Burning Tail: 80 damage. Discard 1 Fire Energy attached to Charizard.

Weakness: Water (+30)
Resistance: Fighting (-20)
Retreat: 3


Arceus LV.100 - Fire - HP80
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[R][c][c] Bright Flame: 80 damage. Flip a coin, if tails discard 2 Energy attached to Arceus.

Weakness: Water (x2)
Resistance: none
Retreat: 1


Arceus LV.100 - Water - HP90
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[W][c][c] Speed Wave: 50 damage. Ignore Resistance and any effects on the Defending Pokemon when doing damage.

Weakness: Lightning (x2)
Resistance: none
Retreat: 2


Pichu LV.9 - Lightning - HP50
Basic Pokemon

Poke-Power: Baby Evolution
You can use this Power once during your turn. Play 1 Pikachu card from your hand on top of this Pokemon to Evolve it. When you do, remove all damage counters from this Pokemon.

[.] Stroll: Look at the top 5 cards from your deck, choose 1, and put it in your hand. Return the remaining cards to your deck and shuffle your deck.

Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1


Pikachu LV.17 - Lightning - HP60
Basic Pokemon

[L] Pikaball: 10 damage.
[L][c][c] Mega Shot: Discard all Lightning Energy attached to Pikachu, then do 40 damage to 1 of your opponent's Pokemon.

Weakness: Fighting (+10)
Resistance: Steel (-20)
Retreat: 1


Raichu LV.46 - Lightning - HP90
Stage 1 - Evolves from Pikachu

[L] Strong Current: 20 damage. If Raichu has a Pokemon Tool attached to it, this attack also does 20 damage to each of your opponent's Benched Pokemon that isn't Evolved.
[L][c][c] Thunder Blast: 70 damage. Discard 1 Lightning Energy attached to Raichu.

Weakness: Fighting (+20)
Resistance: Steel (-20)
Retreat: 1


Arceus LV.100 - Lightning - HP70
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[L][c] Lightning Turn: 30 damage. Switch Arceus with one of your Benched Pokemon.

Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1


Gengar LV.46 - Psychic - HP120
Stage 2 - Evolves from Haunter

[P][c] Snipe: Does 40 damage to 1 of your opponent's Pokemon.
[P][c][c] Poison Jab: 60 damage. The Defending Pokemon is now Poisoned.

Weakness: Darkness (+30)
Resistance: Colorless (-20)
Retreat: 0


Arceus LV.100 - Psychic - HP80
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[P][c][c] Psycho Trip: 40 damage. The Defending Pokemon is now Confused.

Weakness: Psychic x2
Resistance: none
Retreat: 1


Arceus LV.100 - Fighting - HP80
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[F][c][c] Ground Break: 60 damage. Does 10 damage to each of your Benched Pokemon.

Weakness: Water x2
Resistance: Lightning -20
Retreat: 2


Arceus LV.100 - Darkness - HP70
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[D][c] Prize Count: 20 damage. If you have more Prize cards remaining than your opponent, this attack does an additional 60 damage.

Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1


Arceus LV.100 - Metal - HP90
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[M][c][c] Steel Barrier: 40 damage. Prevent all effects of attacks, including damage, done to Arceus by your opponent's Pokemon LV.X during your opponent's next turn.

Weakness: Fire (x2)
Resistance: Psychic (-20)
Retreat: 2


Salamence LV.68 - Colorless - HP140
Stage 2 - Evolves from Shelgon

Poke-Power: Deck Acceleration
You can use this Power once during your turn. Reveal the top card from your deck. If that card is a Basic Energy card, attach it to one of your Pokemon. If the card is not a Basic Energy card, discard it. This Power can't be used if this Pokemon is affected by a Special Condition.

[R][W][c] Overrun: 50 damage. This attack also does 20 damage to 1 of your opponent's Benched Pokemon.
[c][c][c][c] Dragon Claw: 70 damage.

Weakness: Colorless (+30)
Resistance: Fighting (-20)
Retreat: 2


Salamence LV.X - Colorless - HP160
Level Up

Poke-Power: Double Fall
You can use this Power once during your turn, when you play this card from your hand to Level-Up a Pokemon. During this turn, if this Pokemon Knocks Out any of your opponent's Pokemon with damage from an attack, when you take your Prize card, take 1 additional Prize card for 1 of the Pokemon you Knocked Out.

[R][W][c][c] Steam Blast: 100 damage. Discard 1 Energy attached to Salamence.

Weakness: Colorless (x2)
Resistance: Fighting (-20)
Retreat: 2


Arceus LV.100 - Colorless - HP80
Basic Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

[.] Rippling Wave: If you have 6 Arceus in play and they are all different Types, search your deck for up to 6 Basic Energy cards and attach 1 to each of your Pokemon. Shuffle your deck afterward.
[c][c][c] Heavenly Spear: Does 80 damage to 1 of your opponent's Pokemon. Move all Energy attached to Arceus to the Lost Zone.

Weakness: Fighting (x2)
Resistance: none
Retreat: 1


Arceus LV.X - Colorless - HP120
Level Up

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

Poke-Body: Multi-Type
This Pokemon's Type is the same as the Type of its previous level.

[G][R][c] Meteor Blast: 100 damage. Flip a coin, if tails this attack's base damage is 50.

Weakness: none
Resistance: none
Retreat: 1


Arceus LV.X - Colorless - HP120
Level Up

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

Poke-Body: Multi-Type
This Pokemon's Type is the same as the Type of its previous level.

[L][P][c] Psychic Bolt: 100 damage. Discard 1 Lightning Energy and 1 Psychic Energy attached to Arceus.

Weakness: none
Resistance: none
Retreat: 1


Arceus LV.100 - Colorless - HP120
Level-Up Pokemon

Arceus Rule: Your deck may contain as many copies of this card as you'd like.

Poke-Body: Multi-Type
This Pokemon's Type is the same as the Type of its previous level.

Poke-Body: Creation
Arceus LV.X can use the attacks of any other Arceus card in play as long as it has the necessary Energy to use that attack.

Weakness: none
Resistance: none
Retreat: 1


Ultimate Zone
Stadium

Each player may attach one Energy card from any of their Benched Pokemon to any Arceus card they have in play as many times as they like during their turn.

[Standard Stadium Text]



Will be in the set
V
* Gengar LV.X
* Zapdos (a Pokemon SP owned by Team Galactic)
* Porygon-Z (a Pokemon SP owned by Team Galactic)
* Beedrill (a Pokemon SP owned by Team Galactic)
* Shinx (a Shiny Pokemon)
* Ponyta (a Shiny Pokemon)
* Bagon (a Shiny Pokemon)
 
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