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eh yah

The gist of it is that TTar starts a sandstorm as my lead, then I use the two members below it to get some good setup. I use the remainder of my team to knock the foe flat.


Tyranitar @ Choice Band
Nature: Adamant (+Atk, -Spd)
EVs: 88 HP / 252 Atk / 170 Spd
- Stone Edge
- Earthquake
- Crunch
- Pursuit

cbtar starts a sandstorm which is hot for my team


Skarmory @ Leftovers
Trait: Sturdy
EVs: 252 HP / 216 Atk / 40 Def
Impish Nature (+Def, -SAtk)
- Spikes
- Whirlwind
- Drill Peck
- Feather Rest

old skarm is hot


Gliscor @ Leftovers
Trait: Sand Veil
EVs: 244 HP / 198 Atk / 68 Def
Nature: Impish (+Def, -Atk)
- Earthquake
- Aerial Ace
- Knock Off
- Stealth Rock

sandstream + spikes + stealth rock + knock off = HOT


Heatran @ Adherence Scarf
Trait: Flash Fire
EVs: 18 HP / 252 SAtk / 240 Spd
Nature: Mild (+SAtk, -Def)
- Overheat
- Land Power
- Dragon Pulse
- Explosion

hot because it prevents azelf from totally raping me


Starmie @ Adherence Glasses
Trait: Natural Cure
EVs: 4 HP / 252 Spd / 252 SAtk
Nature: Timid (+Spd, -Atk)
- Surf
- Thunderbolt
- Ice Beam
- Psychic

hot special sweeper with its great speed movepool and it can't be
completely shut down by stuff like twave


Gengar @ Black Sludge
Trait: Levitate
EVs: 66 HP, 192 Spd, 252 SAtk
Nature: Timid (+Spd, -SAtk)
- Hypnosis
- Shadow Ball
- Thunderbolt
- Will-o-wisp

hot double status gar is hot (kinda sorta blocks spins too)
 
so...who takes special hits?
 
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