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~Elemental Cycle~

/Exiled/

EternallyParadoxical
All sign up slots are filled! I will tell you if any spots open up!​


~Prologue~​

"The Elemental Cycle" Part one, chapter one: "The Beginning"
Long long ago... Before even the vast universe was created, there was nothing. Time did not even exist in this bleak uneventful plane. But this disturbing peace would not remain for long. Soon a spark appeared. Light would shine for the first time. And then another... And another... Soon the sparks grew and grew. Eventually it became to much and a massive explosion erupted into a magnificent display of light. Soon atoms even began to spring forth. Years and years passed. Millions... Billions! And soon planets started to form. The fire heated and sculpted the planets. The earth gave it a solid foundation. The water became the substance of life. And they air became the atmosphere, Allowing protection from the outside, and for life to draw it's first breath. These four elements, fire, water, air, and earth, twisted together in unimaginable harmony to create the very thing we live on...

"The Elemental Cycle" Part One, Chapter two: "Elemental Soul"
Of course, as you know. Magic is considered a very powerful and potent art. Magic comes from using a variant of your life energy that also seems to have some mystic origin to manipulate and create spectacular things. Words and movements depict what you do when casting a magic spell. Some may create fire balls, and some may even teleport you... Only about one in three have the ability to learn this art... But in even rarer cases, you may have a talent for something even more potent, deadly, and powerful. This is called bending. Bending is much more natural than magic. All it is, is using your will to bend and manipulate an element. If a wizard uses magic to cast a fire ball, once he creates and shoots it, he cannot manipulate it anymore. All he can do is make and shoot it. But a bender has the ability to constantly change the element at any time, and it does not consume magic energy. But rather it puts strain on your stamina. For centuries, people searched for a reason to why people can bend. And it is now believed that very rarely, a child will be born with an altered spirit. The child's soul will be partially infused with an elemental of one of the four planes. But still...

(rest of chapter two has been lost some time in history)

"The Elemental Cycle" Part One, Chapter three: "Disorder"
Though for the most part, the 4 elements are supposed to work together in an ordered harmony... It is rumored that this can be broken. It is legend that during the first elemental war, milleniums ago, a powerful bender decided to dabble in the dark arts of magic. But his will was weak, and evil spirits infested his soul. With more power, grew his greed. Soon he discovered how to tap into the elemental planes. And by enslaving the spirits that live there, he corrupted the elements, and broke the order with his pure chaos. Thus the rebellion grew and fought bravely to beat him. But in the end, the evil bender destroyed himself because he was not strong enough to control all four elements. It is impossible for anyone to control all four... At least it's supposed to be. It is rumored that if someone of evil intent and a calm mind were able to learn this act. Rather than destroying the natural order... He or she would be able to control it. Bending it to their will. But there are certain things to do in this unlikely event. First you should seek out a...

(the rest of the "Elemental Cycle" has been lost. Only these remain)

~~~

Prologue part 2,​

It is a beautiful sunny day with light winds blowing. A giant island sits seemingly in the middle of no where...
An old man with a dark grey robe on sits at a desk inside of a stone hut. He glances down at the book he is reading for a good long minute. Then he squints and reaches for his reading glasses before looking back down.
"ahhh... Thats much better" he sighs in an aged voice. He licks his finger before slowly turning the page. This continues on for a while before he eventually shuts the book and looks at the cover "The Elemental Cycle" the book is obviously extremely old with many tears in the leather binding.

"damn... If only we had the rest of the book..." He sighs leaning back in his chair and looking at the ceiling. After a minute, he sighs again and stands up clutching his staff. "Welp... Guess I have chores to tend to..." He goes to reach for the door.

"EAAAHHHHHHhhhggh....." comes a gurgled scream of terror from close by

"What happened!?" the old man screams bolting outside and looking around.

soon, a slow moving figure comes walking around the hut smiling. "Hey master... Whats with all the commotion?" He asks almost cheerfully coming up to the old man.

"Nazfurion!, didn't you hear that scream?! And why do you look so hap..." The old man's eyes widen as he looks down at Nazfurion's arms. Nazfurion has semi-long straight black hair with blue eyes. He is very skinny, and is wearing a simple outfit.

"it's ok Khrazren. That old shaman and I just had a little argument and I tried to make him see my way" The black haired youth says to the aged man.

"But why... How?!... Why are you doing this?! You've always been such a good apprentice! Why would you kill Vruden?!" Khrazren stutters taking a step back

"Well..." Nazfurion says sticking his hands behind his head "He was telling me it's impossible to control more than one element with bending. I tried convincing him it wasn't. I mean, I’m supposed to be a water bender... Because my spirit is infused with a water elemental... But if I can find other elemental spirits and control them. Why can't I bend more?"

Khrazren gets a look of pure rage on his face "How could my apprentice become so corrupt? What your talking of is impossible! how could you even access those dimensions, it would take years!"

"Years?" Nazfurion laughs "It's very simple when you have a note book telling you of the dark arts" He pulls an ancient book from his bag and shows it to the old man "you see... A year ago when I left, I went on a journey to find my family. My quest eventually lead me to the magically sealed crypt of my ancestors... No one could get in. Well unless their related. In these crypts I discovered my heritage, and these journals"

"You mean, your!--"

"Yes I am the descended of the one who originally started the war... But from his failure, I can see how to improve. I will not make his mistakes..." He pulls back his sleeve to show this strange black mark and the blood vessels around are also dark
"the tampering with the dark magic has already began to corrupt my body... But I'm off in search of what can fix it"

"though it pains me to say so!, I cannot let you continue on this path!" The old man yells. All of a sudden, giant tendrils of water rise from a near by stream.

"So be it!" Nazfurion screams, he then rises his on and clashes against his master. The water weaves through each other constantly trying to find it's way to the enemy target, but just keeps on getting intercepted by each other's on tendrils. This fight goes on for minutes, but eventually, Khrazren finds an opening, and slams Nazfurions into a tree.

"Give up apprentice... You still cannot beat me" Khrazren states calmly.

"I’m stronger than you could ever hope... Master!" Nazfurion states calmly standing up. Then all of a sudden, the odd mark on his arm glows orange, and a massive fire ball is hurled and his master. Khrazren is hit to fast to react and thrown to the ground.

Slowly, the black haired boy approaches his masters form and pulls out a dirk. "I told you I’m strong... Master..."

"But wh--..."

Khrazren's words are cut off as the dirk plunges through his heart.

~~~

Plot,​

Ok, ok, sorry about the massive prologue! I'll try to keep the plot short >_<
You play a bender. Any kind of bender you want. And recently, you have noticed something wrong in the natural order of the world. Animals may be acting strange. Odd weather sometimes. But mainly it's the fact that your part elemental that is making you attuned to nature. More so than any normal bender would be. And it is your job as a bender to unravel the mystery, and save the world! (yay, cliché!) And in your dreams, some one, or some force is telling you that if you want to find out what is going on, you must come to Serpentmoon Island. The only problem is, it is extremely difficult to gain access to the island. So right now, you are heading to Duskwater Harbor. The only place that takes boats over to Serpentmoon island, to figure out how you can get there. For some reason, you just feel extremely compelled to go. You can be doing anything, at the moment. Remember, you make up the places.

The World, (it's called Terrakora)
​

The world consists of four major continents. I won't get highly detailed on them, because I want RPers to customize them as you go along. But I will explain them as much as possible

Moredra: Moredra it the continent we all start on. It's the largest and most versatile, with an undefined slightly rectangular shape. It is mostly foresty, with plains, and other common sights. But especially near the middle, in can get pretty mountainous. In the southwest, there is the relatively large Ragefire Desert. Some places to know are, Well first there Duskwater Harbor in western Moredra. It is a home for rogues, villains, Exiles, and much more. And another place to know is the capital city, Torebrius. It is huge, luxurious, and has happy people, and virtually no poverty. One week every two months,
here is a huge trading even in the city, where traders from all over the world come sell their goods. Festivals are also held. It is ruled by King Torebrius the ninth

Loremedra: Lormedra is the sister continent to Moredra. It lays directly south of it. Loremedra is similar in shape and composition. Though it’s mostly tropical, with deserts, rather than foresty with plains. There is a great desert in the middle called the “Dragonscape” which has many towns, outposts, and it’s littered with the skeletons of dead dragons. At the western side of Dragonscape near the Jungle is the main City. “Land of Exiles” because it was originally founded by outcasts of their respected homes or clans. It is a very large city with a rich class, poor class, and very small in between. In the day it is busting with trade, festivities and noise. At night, you may see crime, or hear of the activities of the thieves guild. Though it is a city of rogues, the leader of the City “Lythia” believes it to be a place of freedom, and not judging She is young, but well respected. The town is patrolled by 6 elite guards. They are powerful sand benders They wear dark tank armor with hoods. Each one uses two scimitars.

Cyrond: Cyrond is the small bitterly cold northern continent. At the south is the world’s largest city. Winterspire. Named so for the giant spire in the center. A lot of things go on in this city. But mostly it’s a military outpost. They constantly get supplies in from the harbor. This place is home to some of the most deadly creatures. And the Winterspire army is constantly at war with “Frostreaver” a giant evil ice dragon with an army of evil creatures, and barbarian tribes that worship him. There are also usually nomatic ice benders.

Enigmas: Properly named… It is an almost circular continent to the west of Moredra. It is extremely hard to gain entry to this small continent, and very little is known about it.

~~~

Characters, magic, and bending,
​
Your character is a bender of course. But be original. Not every bender is the same. You may be an exiled monk who uses fire bending to do super heated strikes with martial arts. Or a rogue who uses air bending to bend light to create invisibility, or blind foes. In this world, there is magic and bending. You may use magic, but it must be very limited. There is no elves, or dwarves, or gnomes… But you can be a variant of a human. Like maybe a human that has cat like characteristics, or a human who has dragon’s blood in him. Or even a vampire. All genders are treated equally, unless someone happens to be sexist or something. Please ask if your not sure your character will be acceptable. You may also have some sort of magic pet if you want. It will require it’s own sign up. One last thing. Those who are powerful with bending or magic have increased life spans. The more powerful you are, the longer you can live. Our characters could probably live around 500 years… But lets start our characters out young >_<. And bending is usually self taught, taught by one master, and very rarely, a family heritage.

~~~

Rules,
​

1) please no godmodding, bunnying, etc… All the basic stuff. If you don’t know what I mean, then don’t sign up.

2) please no annoying time skips. Don’t automatically skip a week for your character. It will mess up the story’s progression

3) if you have any questions, ask me or Broken_Hearted for help. He is kinda new, but he is my real life friend and he knows what make’s a good sign up… And if he messes up, I’m here as well.

4) Remember, that you can make up the places, people, events, and other things as you go along. Just don’t screw up the story, or things other people made.

5) Broken_Hearted and I have the right to request an RPG sample from anyone who'se sign up we find skeptical. Please pm it to me if requested.

~~~

Sign Up,​

Name: (first and last, unless history of character says otherwise)

Gender: (male… Female.. Undisclosed? 0_o)

Age: (anywhere from 14-25)

Bending type: (fire, water, fire, earth…)

How I bend: (what’s unique about my bending. Maybe I’m a water bender who primarily uses ice… You can’t be uber at everything about your element.)

Magic: (can you use a little bit of magic? Remember, very limited)

Profession: (rogue, monk, soldier, scout, assassin, etc..)

Description: (what do you look like?, clothing, etc..)

Personality: (happy? Sad? Emo? Skitzo? Please be original XD)

History: (where did you grow up? How did you discover your bending? Etc..)

Other:

Pet Sign,
​
Name: (it’s your pet. Be creative)

Gender: (male, female, blah blah blah…)

Species: (wolf, cat, lizard, freaky snake thingy, puma… No giant creatures, like dragons.)

Age: (can just be estimated or general age, like, young, old, etc…)

Description: (what does it look like?)

Magical properties: (can your pet do anything… Unusual? Maybe walk up walls, or shoot acid?)

History: (how did you find your pet?)

Other:

~~~

Notes,​

I don’t want to reveal to much about the plot yet. A lot more will be revealed upon reaching Serpentmoon Island. You may have come from any continent (except Enigmas) But now, your on Moredra, and your heading to Duswater Harbor. I will accept two of each bender type. But not two plain earth benders. One may control hard rock, and dirt, while the other controls sand, and smaller pebbles and stones better. So the two earth benders are different, you see?

~~~

Spots

Earthbender: (sand bender, reserved by Broken_Hearted)
Earthbender: (Ore bender, reserved by Tempus Fugit)
Waterbender: Taken by, JTI
Waterbender:Taken by, pipsegirlTM
Airbender: (support air bender, reserved by ex-ty)
Airbender: Taken by, Eeveeking929
Firebender: (lightning bender, reserved by /Exiled/”
Firebender: (Lava bender, reserved by, Razqriz)

This RPG is rated PG-13/R… Viewer discretion is advised.

LET THE SIGN UPS BEGIN! (I'll get mine up later)
 
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can i reserve a spot with air bender as a storm cloud type person. my idea is my character is like an assisting guy (e.g. summons rain clouds for water bender, etc)
 
sure, I can hold them for a week, and thanks for posting!
Please have long high quality sign ups. I'm glad I"m finally getting some people to post XD

Oh, and Razqriz, I don't mind lava bending, but don't be to over powered XD
 
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Can the waterbender be reserved for me.
 
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sure, but I'm getting a bit skeptical about some of the people joining. I really want long, high quality sign ups that show experience at writing. And make sure to be unique.
 
sure, but I'm getting a bit skeptical about some of the people joining. I really want long, high quality sign ups that show experience at writing. And make sure to be unique.
You can expect that from me. Reservation for... darn, both fire spots are taken. All right, reserve me a spot as an Air Bender. And if you don't mind, I'm going to use your example of bending light for invisibility and also to make people see things that aren't really there. In other words, illusion.
 
sure, just make sure your sign up will be nice, in depth, and interesting. And that you will be nice and active.

Broken_Hearted and I are going to get our sign ups as soon as we can.
 
Name: Rilee Dillynn
Age: Fourteen
Bending Type: Water
How I Bend: Rilee uses basic waterbending. Rilee as of now can create waves, arcs, and shapes with water. He can also expand and increase water pressure. He can freeze, melt, and condense water. In battle, Rilee uses arcs and waves of water and shards of ice. He mainly uses water attacks. Unique to Rilee is his ability to heal physical and spiritual wounds by redirecting energy paths throughout the body using the water as a catalyst. He has yet to learn how to use steam and larger scale icebending.

Magic: None

Profession: Rilee is a Rogue but prefers to be called a Treasure Hunter or Land Pirate.

Appearance: Rilee is quite tall, about five feet and seven inches tall. Rilee has an athletic build due to daily excercising, running track, and magical training. Rilee's skin tone is light brown almost tan. He has deep brown hair faishoned into a low-cut haircut. His eyes are a indigo color, which he inherited from his father. His face is almost square due to his chizzled jaw structure. Rilee's wardrobe consist of layers of indigo and azure. The main part of the wardrobe is his indigo bodysuit that covers his whole body except his arms, feet, neck, and calfs. Covering his upper torso is an azure, sleeveless jacket. Around his waist is an azure sash. On his feet are a pair of azure ankle boots and on his back is an indigo bag that contains his waterbending scrolls and books he uses to train. Lastly, around his neck is a large amethyst tied to a silver chain his dad gave him.

Personality: Rilee is kinda reserved and not obnoxious. He is very passionate about magic and knowledge. Rilee is intuitive, imaginative, and emotional giving him an empathic view. Rilee has great insight into the true nature of others and is remarkable in his ability to judge. He is sensetive towards others and is cautious about what he says. His sensetivity also gives him a desire to help others. Rilee is not intellectually weak, but is not extremely smart. He can easily adapt to situations. Rilee can sometimes be withdrawn, secretive, possesive, inconsistent, overly vague, can easily get wrapped up in others' lives, and pessimistic, rather avoiding problems than actually facing them. On the plus side he is impressionable, sharp, sympathetic, resourcful, has a desire for knowledge, and flexible, being able to take any role assigned. He can also be unforgiving if hurt or decieved by close friends. Also, Rilee's emotional manner is that he can fluctuate from one emotional extreme to the other.

History: Rilee was born in raised in a lakeside house near a small lake called Adurna Lake. Rilee led a peaceful life and had a good family to support him. He had everything he could ever want a home, a family, health, and wealth. However, Rilee didn't care too much about being wealthy. He loved being able to fend for himself and earn his own money. One day, at the age of thirteen, he ventured of into some nearby woods where Adurna Lake was located. He heard that there was a scroll somewhere near the lake that taught people how to use a bending art pertaining to their own. Rilee didn't know what he was able to do, but he loved the water. Rilee made it to the lake and began searching around the lake for the scroll. So far he was having no luck. As he turned around he tripped over a rock and plunged into the lake. He was about to turn around until he saw a vibrant clam that looked wierd. Rilee didn't know why but he wanted it. He swam towards it and grabbed. He emerged to the surface and got out of the water. Rilee opened the clam shell and saw that there was a scroll that wasn't even wet. He unrolled it and saw different forms of bending. Rilee was about to go through the process of trying all of them until he found a form he could use. His instinct told him to try water first. He learned that waterbending was like the martial art Tai Chi. It used slow movements and elegant forms to give the impression of flowing water. Rilee turned to the lake and tried a technique called the Water Whip and moved accordingly. A thick vine of water lifted and twirled around and fell back into the lake. Rilee became estatic and continued to try the techniques. That evening Rilee told his parents he wanted to become a treasure hunter like his grandpa. They had no problem with it, and allowed him to embark on his journey. They gave him a necklace as he left the next day. Along his journey Riley learned many techniques and found many items, like his enchanted bag with an infinite amount of space, but if he put to many items in it, it becomes harder to find things. His journey recently brought him to the continent Moredra.
 
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Name: Theo Makin (his nickname in the Rouge Society (see Other) is Fingers (see Magic))

Gender: Male

Age: 18

Bending type: Air (I wanted to be an Erath bender, but someone took my Sand bennder idea T_T)

How I bend: Mostly he push air behind him letting me run really fast or jump really high. He also use that with punching and kicking (Shot air for his hand/leg to the oppiste direction of the foe). He can also make hot or cold air, but doesnt use that alot

Magic: Able to strech my finger about 3 time thier size (good for pick-pocketing).

Profession: Rouge (but dont mind being an Assasin for alot of money).

Description: Theres no point telling what he wears, because he always swich his cloth when he goes to a new town. But he preffer light cloth thats are easy to move in them, and he doesnt like shoes (XD).
He is high, but most of his hight is from his back, and not his legs. Has Strong blak hair and plan blue eyes. Has a forstbite on his back that he hides)

Personality: When he meets someone, he acts very nice, showing him around, offerinf him a place to sleep. But when they dont look, he snaches their money and run with a trail of wind behind him. To his friends (mostly
in thifery), he acts very nice. and dont mind shareing with them his profit.
He hates Ice bennders (not water benders, just the ones who mosly use ice), because of the forstbite one of them 'gave' him (see Description and History).

History: He grew in a rich Family, that had nothing to do with magic or bennding. But one day, when he was 6, a group of about 25 rouges and assasins that use Maigc who came from the Rouge Society (see Other), killed his parntes. But they didnt hurt him, they said he was gifted,and would never be able to build his powers in that family, so he came with them. After about 4 years of rouge training, his teacher saw him blowing any sand by accident, so they found the first adult Air Bennder in the Society, and he started training him. After 5 years he masterd Air bennding, and was givin a brown snake (cant be used for fighting) egg as a gift for finishing his training (see Pet).
In one of his journeys, he got into a figth with an very skilled Ice bennder, that was able to use dry ice (an ice made of gas and not water, if you touch it for more then 5 seconds you can get a very bad forstbite). In the fight, the Bennder hit him in trhe back, since then, he hates ice bennders.

Other: The Rouge Society is a big organization of Rouges and Assasins. They have no main HQ or something like that, they are simply, Every where... About 6th of the world is in it, you dont have to do much to be in it, just find some one improtent there, and say this:" I say here, that I wont rat on you, and never help the police unless I have a good reson!"


Pet Sign

Name: Dosent really have a name, mainly calls him Snake, or Snaky

Gender: Male

Species: Brown snake

Age: Young

Description: A small snake, has smoth plae brown skin, small enough to fit in a big pocket.

Magical properties: Can go throgh rocks like they are snad (also, leaves no tracks). His eyes also works abit like cats eyes.

History: Its not none how the Rouge Soceity got the egg for him, They probbly stole it from a pet shop. Theo got his egg as a gift for mastering Air bennding.

Other: Theo uselly lets him crawl in his shirt and around his neck. Theo undderstands him a bit (can tell when he is hungry, sad, angry, hurt).
 
JTI: Very good, but a few problems. It is ok to control both water and ice to some degree. But you cannot control both perfectly. Powerful Icebenders are very important later on in the RPG. Also, your infinite space bag should have a flaw. Like if you put to many things in it, everything will get jumbled, and it becomes really hard to find something. And the elegant movements for water bending... Or any bending, are just guidelines that just help to teach the bending. It becomes more natural later. Over all very good.

JTI: ACCEPTED!

MaplePhanpy: Over all it's kind of ok. But it is a little jumpled and kind of short. And you have a bit of grammatical errors. For now, DENIED
 
I added the flaw to the bag and decreased my control over icebending.
 
Name: Piper Katori

Gender: Female

Age: 17

Bending type: Water bender

How I bend: Piper bends the water particles into very har, diamond like ice particles so she can make force fields around herself or others. She can also shape the force fields anyway she wants, like make her force field have spikes all over it. The color of her force fields are light blue due to them being made up of mostly water.

Magic: Piper can do very little magic, like make things levitate, or levitate herself to an extent, like 5 feet above the ground. She can also use magic and change her hair color and eye color when ever she wants.

Profession: Piper is an Ex Assasin gone straight.

Description: Piper has midlength white cropped hair with green streaks. She can and does change her hair color very often asshe likes to be different. She has a small nose, big, watery electric blue eyes that change depending on her mood. She has very tan skin from being outdoors so often. She loves the color orange, so she pretty much always wears a long, orange robe with white buttons down the front. The robe covers up her light, black shorts. She wears sandles made out of Waterdragon Skin. Her toenails and fingernails are coated with a poisonous ink from the giant adder. She is about 5 feet 6 inches in hight and about 110 pounds in wieght, though its mostle muscle. She is about a C Cup breast size, and is sometimes lusted after my all the other older boys and men. She doesnt smile alot due to her painful past. Her face, most of the time, shows no emotion from her assassin training. Piper has a very bad burn mark on the back of her neck from almost being scorched by a dragon.


Personality: Piper can be very destructive at times. She used to be an assassin so her personality isnt her best quality. She gets angry extremely fast, and she has extreme mood swings, ranging from being so happy at one second, and starting to cry at the next. She hates being corrected so much that she would kill her bosses for doing it to her. Her heart has been hardened by witnessing her sister and brother's death. She is trying very hard to change her negative thoughts and actions because she knows it affects those around her negatively also. The one thing she loves more than anything else in the world is her pet Tawny. She never really cared for anything after her siblings murder, but she is learning to care for other people, like her friends and some of the other benders.

History: Piper grew up in a small town where everyone knew everyone else. When she was young, she saw her siblings get shot be a single arrow, piercing both of their hearts. After that horrible inccednt, she tracked down the killer and snapped his neck in an instent(sp?). She had been seen by a man who ran an assasin company and had hired her. She exepted with no hesitation because she had no where to go due to her parents dissapearence long ago. She was raised by the man who had brought her in, named Misushi. After seeing him attempt to rape another assassin named Charine, Piper killed him when she threw a vat of acid in his face. She realized how bad her life had turned and she went straight, never killing anyone again unless she had too. She first found out about her bending abilities when she was 3 years old. Her sister and her were playing catch with a stick and Piper accidently stopped in it midair with a force field. Her parents saw what she had done, and afraid she would hurt them, ran off and were never seen again. Piper and her siblings were distraught after learning of their parents dissapearence so Piper watched after her little brother and sister, Rowan and Tate. She taught them how to read and write. She couldnt pay for them to go to school due to her only being 8 at the time, and them being 5 and 6 years old so she home schooled them until that dreadful night they were murdered.

Other: none.


Pet Sign,

Name: Tawny

Gender: Female

Species: Tawny is a large, black Panther with little wings on her feet.

Age: Piper found Tawny as a young kitten right after she stopped being an assassin, so I would estimate Tawny is about 2 in human years.

Description: Tawny is just a large, black panther who, when the light hits her fur, looks green. She has long, slender legs and a long tail that lets her climb trees and run pretty fast while keeping her balance. Her eyes are bright amber and her left, front foot is purple for reasons Piper hasnt found out yet.

Magical properties: Due to the little wings on her feet, Tawny is able to run above the ground, and water, at very high speeds about 3 inches off the ground. She has very long claws that she can sheath and unsheath that are about 3 inches long, plus she can communticate telepathicly with Piper, and whoever Piper considers a friend.

History: Piper had found Tawny after running away from the assassin place. She had found her huddled in a knot inside of a huge dead tree. She was being attacked by a large black bird of somekind. Piper ran up behind the bird, put a force field around its neck, and squeezed the life outta it.
 
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Ok, thats cool. Since there are three dots after you list all the types of benders, I assume I can make some up, so can my character be a light bender? I did work real hard on my sign up......Or just make me a water bender. I can bend the water particles and creat force fields.
 
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well, Eeveeking99 already reserved an airbender that can bend light and such... But if he doesn't get his sign up soon, you can have spot with a few tweaks to signup
 
Sorry to post again, but I changed my sign up to a water bender. It says she can bend the water particles into light. It works because just think about the rainbow effect. Im really sorry if this post is spam, I'll erase it if you want.
 
ok, a few things. First off i'd like everything to be a bit longer. And maybe like the forcefields are little frozen water particles that she can harden with her bending into shields and such. And maybe make it a bit more noticeably water bending. Over all the sign up is decent. Just do that stuff, and lengthen the sign up. Especially history

But I do like the character, and I would like more female characters in the rpg
 
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Ok, I have lengthened it as much as I could without repeating things. I hope you like it. I do consider myself a good writer so dont worry, if I get accepted, I wont ruin your very creative RPG. Thanks!
 
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