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emerald team

blitz unit

comin' at ya!
hey. all my guys are lv 60 right now, ill train to 100 when i get the time.

Salamence
lum berry
hasty nature

hydro pump
earthquake
aerial ace
dragon dance

Mixed sweeper.... hydro pump was for fun =p

Milotic
leftovers
bold nature

surf
ice beam
mirror coat
recover

double wall.... simple, just surf/ice beam till dead, recov when nesscesary, mirror coat anything that hits SE.

Skarmory
impish nature
chesto berry

drill peck
roar
spikes
rest

standard Skar, walls most physical hits except for dd-tar and anything that pumps lol.

Metagross
adamant nature
choice band

meteor mash
shadow ball
return
sludge bomb

my choice bander lol.... return is out when i can find a EQ.

tyranitar
shell bell
brave nature

earthquake
rock slide
thunderbolt
crunch

mixed-Tar. fun IMO, hits a lot of pokemon for a ton of damage, shell bell helps it stay around for a bit longer.

miltank
adamant nature
salac berry

return
shadow ball
counter
milk drink

physical milo lol.... kind of the odd dude out of my team, but he is fun lol.


tell me what ya think and any improvments needed.
 
Rock Slide>Hydro Pump on Salamence, Earthquake over Shadow Ball, Explosion over Sludge Bomb and Earthquake over Return. Dragon Dance>Thunderbolt on Tyranitar.

I'm at school, so I don't really have time.
 
Mirror Coat is okay But Toxic>Mirror Coat is as good.
 
I say take out skarmory's rest and put in something like steel wing.
 
nah. Keep rest. He need's it to stay alive for aslong as he can.
 
^Hint: If you say a move is bad, explain why it's bad.

Salamence
lum berry
Adamant nature
hydro pump
earthquake
aerial ace
dragon dance

Hydro Pump is for Donphan/Claydol fyi. Adamant since you'll rarely use it.

Milotic
leftovers
bold nature
surf
ice beam
Rest
Sleep Talk

RestTalk is best.


Skarmory
impish nature
Leftovers
drill peck
roar
spikes
rest

Skarmory isn't very useful in the Frontier, or in-game for that matter.


Metagross
adamant nature
choice band
meteor mash
shadow ball
Earthquake
Explosion

B00m plz.


tyranitar
shell bell
brave nature

earthquake
rock slide
thunderbolt
crunch

Meh, it works.

miltank
adamant nature
Leftovers

Body Slam
Shadow Ball
Curse
milk drink


Curse is better. Miltank's rather low Attack means it won't be doing much damage, plus it's harder to use Counter in-game since the AI is so random.
 
thanks for all the replies guys. metagross will be getting EQ and BOOM as soon as i find em lol, i dont wanna get rest-talk on milotic bc im game milo has saved me so much against latios/as by mirror coating theyre psychic/ thunderbolts. salamence is staying mixed, but should i take rock slide over AA? it would give me more coverage and only leave claydol and flygon to be blasted my hydro pump. should i take out skar for a def wall that can hit well, like donphan? i already have one, heres his stuff:

donphan
leftovers
adamant nature
252 atk/252 hp/4 def (i know the ev spread is odd, but i love max attack EQs on him, lol.)

earthquake
double-edge
rock slide
rapid spin/ counter (help plx?)

and should i replace miltank when i go competitve with this bunch? or should i? thx for the help =)
 
Keep AA, it keeps you what little STAB you have on your Salamence.

As for Donphan, use it and drop Miltank

Donphan @ Leftovers
Adamant

Earthquake
Rock Slide
Return (??)
Rapid Spin

No Double-Edge because he is lacking rest
Rapid Spin for getting rid of Spikes.
 
Rapid Spin!?

There are almost NO spikers in-game... making it a waste of a slot...

This might be better:

Donphan@Leftovers/Pizza
Adamant/Impish Nature
- Earthquake
- Rock Slide
- Double-Edge
- Rest

Skarm isn't a hot Pokemon to have in-game so you might want to replace Skarmory with Impish Donphan so that you still have a Physical wall... or use Adamant Donphan to go over Miltank...

I ate too much food last night so this might not be right as I am barely thinking right now...
 
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