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First RU Team

IMONFIRE!

BAND NERD
Hello serebii, this is obviously my first RU team. I'm relatively new to competitive battling, so any suggestions will be helpful. Thanks. Now, on to the team!

;463;Lickilicky (M) @ Leftovers
Trait: Own Tempo
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature (+SDef, -SAtk)
- Wish
- Heal Bell
- Counter
- Body Slam
Lickilicky is my special wall, and is quite a good counter to many of ru's special attackers. Wish is his form of recovery, while heal bell keeps status away. Counter suprises many physical attackers, who underestimate him. Body slam is stab, and can paralyze.

:518: Musharna (M) @ Leftovers
Trait: Synchronize
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)
- Psychic
- Toxic
- Moonlight
- Magic Coat
Musharna is an amazing physical wall, and partners well with Lickilicky. Psycic is stab, and is a powerful move overall. Toxic can break walls thinking they can stay in on me. Moonlight is reliable recovery. I have to explain this last pick. Magic coat may seem stupid, but think. It keeps away taunt, entry hazards, and status. It also hard counters sableye, which otherwise messes with my set-up sweeper and brings unwanted status.

;310;Manectric (M) @ Choice Specs
Trait: Lightningrod
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Overheat
- Switcheroo
- Hidden Power [Grass]
This is a standard choice specs Manectric. Volt switch is helpful to allow me to switch, and and do good damage in the mean time. Overheat is very powerful, factoring in specs. I use that instead of flamethrower, as I switch often. Switcheroo can cripple walls, and physical sweepers alike, locking them into one move. I just have to make sure to not give my specs to any special threats. Hidden power grass improves coverage and helps take on Quagsire and Gastrodon.

:632:Durant (M) @ Lum Berry
Trait: Hustle
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Hone Claws
- Thunder Fang
- Stone Edge
- X-Scissor
This is a semi-standard hone claws set. Lum berry allows me to set up without being hampered by status, and can help me sweep with relative speed. Hone claws is a given, nullifying hustle's accuaracy drops and improving Stone Edge and Thunder Fang's accuracy. Stone Edge is powerful, and definitely benifits from the accuracy boost. Thunder Fang can help with bulky waters, and is not expected. X-scissor provides stab and power to the metal ant.

:533: Gurdurr (M) @ Eviolite
Trait: Guts
EVs: 252 HP / SDef / 4 Def
Careful Nature(+SDef, -SAtk
- Mach Punch
- Drain Punch
- Payback
- Bulk Up
Gurdurr is an unexpected threat, that many people don't expect. Eviolite helps with defense, along with keeping survivability. Guts allows him to absorb status without too much trouble. Mach Punch is priority, along with being stab. Drain Punch also provides stab, while keeping your hp up. Payback pairs well with Gurdurr's low speed, and almost always provides double damage. Bulk up adds defensive bulk and helps my attack.

;141;Kabutops (M) @ Leftovers
Trait: Battle Armor
EVs: 252 HP / 252 Atk
Adamant Nature (+Atk, -SAtk)
- Rapid Spin
- Knock Off
- Stealth Rock
- Aqua Jet
This is a support Kabutops, helping keep the rest of my team healthy and ready. Rapid spin removes entry hazards and keeps the rest of the team healthy. Knock off can take care of vital choice items, as well as lefties and eviolite. Stealth rock deals damage to switch-ins, and is probably the greatest support move there is. Aqua jet also brings priority and stab, while dealing high damage with my attack investment.

So that is my team. With my testing, it has held up strong. The only big problem so far is bulk up Gallade, but he can be handled musharna most times. Thank you in advance for your help with making this team the best it can be.
 
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Is there literally nothing you can do to help me? It has stalled, and I haven't been above 1200, which isn't great I need ideas. Bump, for the people too lazy to go past the first page and rate.
 
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