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Frozen Rain?

namcap

Member
Basically it's a team to stall until the other person quits of boredom, or just loses. Hail stall is a great way to kill things, as hail damages my opponent while i benefit from it (for the most part). Two pokemon benefit from hail, which are my two main pokemon for winning, one produces hail, one resists fire, one sets up hazards and the final is an annoyer. Here's the team:

;460;
Abomasnow @ Leftovers
Trait: Snow Warning
EVs - Def. 252, Sp. Def. 252, HP 4
Bold Nature
- Block
- Blizzard
- Leech Seed
- Protect

My hail setter-upper. Depending on the lead he faces he will either use Leech Seed, Blizzard or Protect. Once I get Leech Seed down and I'm not afraid of death by the opponent's Pokemon, I use Block to stop him from switching out and Blizzard/Protect him to death, all the while gaining HP from Leech Seed. A weak staller, his only real use is setting up Hail so I can get my team going.

;059;
Arcanine @ Fire Gem
Trait: Flash Fire
EVs - Attack 252, Speed 252, HP 4
Jolly Nature
- Close Combat
- Flare Blitz
- Wild Charge
- Extremespeed

My fire resister. If a lead has a fire-type attack I switch from Abomasnow to this guy. He's my only physical attacker and only true damage dealer. I also use him to finish off others with low HP by using Extremespeed and kill anything with a low phys. defense. He out speeds a fair number of pokemon and has a great attack stat, making him a great attacker. He has a wide array of moves, allowing him to cover many types.

;073;
Tentacruel @ Leftovers
Trait: Liquid Ooze
EVs - Def 128, Sp. Def 252, Speed 128
Calm Nature
- Confuse Ray
- Toxic Spikes
- Protect
- Hydro Pump

My hazard guy. Speed EVs are to ensure I can out speed some slower Pokemon so that I can get at least one layer of Toxic Spikes down. After the Toxic Spikes are out I Confuse Ray/Hydro Pump/Protect to stall as much as possible until Tentacruel dies. He's mainly a suicide Pokemon after his Toxic Spikes are out, but he can be handy to switch in at times (like when fighting a Speed Boost Blaziken with HJK and Blaze Kick). He's a great special wall and a great wall against Seeders and Drain Punchers.

;302;
Sableye @ Leftovers
Trait: Prankster
EVs - Def 252, Sp. Def 252, HP 4
Bold Nature
- Confuse Ray
- Will-o-Wisp
- Recover
- Taunt

Sableye is all about the priority moves. Taunt is stop others from Taunting me, thus rendering this guy completely useless. WoW is for pokemon that resist Toxic Spikes or just to lower their attack stat. He's a great staller, especially against physical attackers with the WoW -> Confuse Ray -> Recover set he has on him. I switch him in against fighting/physic types to resist damage (especially because 3 of my Pokemon are weak to fighting). He's a great staller to switch in after Toxic Spikes as well due to priority recover.

;378;
Regice @ Leftovers
Trait: Ice Body
EVs - Def 252, Sp. Def 252, HP 4
Calm Nature
- Protect
- Substitute
- Toxic
- Thunder Wave

My main staller. If I can't get Toxic Spikes down in time, this the guy to put a status ailment on them. If they resist Toxic I use Thunder Wave so slow them down so I can create a substitute without a fear of getting hit. If I can get down toxic, or even if they don't have leftovers, I can Protect -> Sub -> Protect -> Sub them to death, never getting hit and losing 1 HP every two turns. If I fear getting hit by a strong Sp. Attacker I can also switch him in as he has 548 Sp. Def. He's a terrific wall and staller, but if he gets taunted he is useless. That's why I have my...

;365;
Walrein @ Leftovers
Trait: Ice Body
EVs - Def 128, Sp. Def 128, HP 252
Bold Nature
- Aqua Ring
- Ice Beam
- Protect
- Substitute

My other main staller. Regice is for Sp. Attackers, Walrein is for Physical Attackers (but can be used for Special as well) If the opponent has Toxic or WoW on them, I switch this guy in as he can stall and attack . With Aqua Ring, Ice Body and Leftovers he recovers over 100 HP per turn, so with a Protect -> Sub -> Protect he never loses any HP, only gains. He does the same strategy as Regice, except instead of status ailments, he uses Ice Beam. If he's taunted he can last at least 3 turns against a Pokemon that isn't buffed up, all the walling taking HP away with Hail, Ice Beam and Toxic/WoW. Him and Regice are the two main Pokemon in my team, as this is where most deaths come from. The other four pokemon are there to set up, and get an extra kill or two in or just deal some damage to the team. With Walrein and Regice I can take out many teams just by stalling them to death...or boring them to death.

So that's my team, a Hail Stall. I know there's a strong weakness to Rock in here (4 Pokemon), but Regice and Walrein can take damage from Rock and then stall long enough to kill the Pokemon with the rock move.

Any constructive criticism would be great!
 
Abomasnow: Sub over protect.
Arcanine: Life orb
Tentacruel:252 HP / 120 Def / 136 SpD
Regice:252 HP / 252 Def / 4 SpD and bold nature
Walrein:220 HP / 252 Def / 36 SpD
Also remember you can bump this to move it to the front page. Just post "bump".
 
Blizzard/Ice beam on Walrien
 
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