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Garchomp

mistaken--identity

Intermediate Trainer
What is the best nature for a Garchomp with the following moveset

Garchomp
~EQ
~Dragon Claw
~Fire Fang
~Swords Dance

I was thinking Jolly or Adamant
 
Jolly. Increases Speed Reduces Special Attack.
With Swords Dance the extra Attack Power you get from Adamant is achieved in one turn, whereas Speed is nesscary for keeping ahead of dangerous foes...ie. Weaville.
 
Jolly + max speed still wouldn't outspeed any Weaviles without Choice Scarf.
 
You want to scarf him.
Best use of scarf is:
Garchomp @ Choice Scarf
Adamant: 252 attack, 252 speed, 4 hp
Outrage
Crunch/Fire Fang
Earthquake
Stone Edge

I run this set and it is very effective.
 
Fire Fang > Crunch
Go with Gold_Generation's moveset.
 
I run that myself, its awesome knowing that if you can survive the hit or switch in via prediction then you've got a free run.
 
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