Electivire (Adamant) Expert Belt/Life Orb
EVs: 6 HP / 252 Atk / 252 Spe
- Cross Chop
- Earthquake
- Ice Punch
- Thunder Punch
Electivire's Attack is superior to its Special Attack, and your moves were all Electric. If you ever come across a Ground-type then you're dead. Here, you might want to exchange Cross Chop for something else if its low PP doesn't suit you in-game. Moveset ripped completely from Smogon.
Magmortar (Modest) Leftovers/Expert Belt
EVs: 6 HP / 252 SpA / 252 Spe
- Flame Thrower
- Solarbeam
- Will-O-Wisp/HP Ice
- Sunny Day
You shouldn't have three Fire moves on the one guy. Solarbeam doesn't need to charge up when Sunny Day is in effect, so that's a better option, and Will-O-Wisp keeps weather-changing predators at bay.
Hariyama (Impish/Adamant) Leftovers
EVs: Depends
Ability: Thick Fat/Guts
- /Force Palm/Cross Chop/Close Combat
- Stone Edge
- Substitute/Endure/Fire Punch/Ice Punch/Brine/Earthquake
- Reversal/Fire Punch/Ice Punch/Brine/Earthquake
Interesting, here. Once again, moves of all one type are a no-no. But you have some choice. Force Palm is weaker but has paralysis chance, Cross Chop is strong but inaccurate, and Close Combat is strong and accurate but lowers your defenses. You could use Substitute or Endure with Reversal, but it's not that great in-game. The elemental punches are good for type coverage, but I think they need a move tutor, so you might have to use Brine. Earthquake along with Stone Edge hit heaps of types, so use them.
Steelix (Impish) Leftovers
EVs: 252 HP / 120 Atk / 136 SpD
- Stealth Rock/Toxic
- Earthquake
- Stone Edge/Toxic
- Explosion
Steelix is a wall. So, if you like, you could set up Stealth Rock or cripple your opponents with a status problem. EQ/Stone Edge is a reliable combo that can be used again, and Explosion is a good last ditch attempt to destroy your opponent (provided you carry some Revives with you). You might want to get rid of Steelix and use a Special Wall, because this team lacks one.
GLiscor (Jolly) Leftovers/Life Orb
EVs: 6 HP / 252 Atk / 252 Spe
- Rock Polish/Swords Dance
- Earthquake
- Stone Edge/Baton Pass
- Roost
I'm not obsessed with QuakeEdge... o.0 much... You can either use the boosts from Swords Dance or Rock Polish (preferably Swords Dance) or you can Baton Pass them to Torterra, Hariyama or Electivire. I recommend passing them on, because you've already got three physical-centred 'mon at the moment and with the boosts you might be able to overcome opposing Physical Walls.
Torterra (Adamant) Leftovers/Choice Band or Scarf
EVs: 252 HP / 252 Atk / 6 Spd
- Earth Quake
- Stone Edge
- Crunch/Synthesis/Leech Seed/Superpower
- Wood hammer.
Gotta love the starters. Nearly all of your Pokemon are capable of QuakeEdge, so that might be something that needs reviewing. A good combo, but its a good idea to have a BoltBeamer or something. Crunch is okay, but Synthesis lets you heal and you'll have Sunny Day support from Magmortar. Leech Seed is another option, and Superpower is more of a filler than anything. It's strong, though.
I want to know:
Do i leave this?
Do i Change, If so what pokemon, what moves, what item, what nature
Do i just change Moves?
And your opinino overall.