Ubiquitous
New Member
Hey, folks.
Ever since Red and Blue, I've liked Hitmonchan as a sweeper, due to its ease of learning attacks of multiple types without the use of TMs. Back in the dark days, when Pokémon was still new, people were surprised to see a simple-looking fighting type throwing out so many elemental punches.
That said, even in this new age of breeding all sorts of moves onto all sorts of Pokémon, I think Hitmonchan has a lot of potential. Unfortunately, I need a bit of help.
Hitmonchan(+Spd/-SAtk or +Atk/-SAtk) @?
Ice Punch
Fire Punch
Thunderpunch
Sky Uppercut / Close Combat / Brick Break
Currently, this is the best plan I have. What I need help with is the following:
For the fighting moves, Sky Uppercut has the benefit of giving a change of taking out fliers before they can one-shot me. Close Combat is the most powerful of them, but I doubt all of that power is needed, and the low PP and Def+SDef down is a liability. Brick Break has the benefit of busting through defensive statuses, so it has seemed like the best choice as first glance.
My current plan was to EV-spec for Atk and Spd, but seeing as Hitmonchan tends to have a good SDef, I was wondering if EVing that would allow him to survive potentially lethal Psychic hits. I honestly don't know enough specifics to make that call on my own.
I appreciate the input that any of you folks could provide.
Ever since Red and Blue, I've liked Hitmonchan as a sweeper, due to its ease of learning attacks of multiple types without the use of TMs. Back in the dark days, when Pokémon was still new, people were surprised to see a simple-looking fighting type throwing out so many elemental punches.
That said, even in this new age of breeding all sorts of moves onto all sorts of Pokémon, I think Hitmonchan has a lot of potential. Unfortunately, I need a bit of help.
Hitmonchan(+Spd/-SAtk or +Atk/-SAtk) @?
Ice Punch
Fire Punch
Thunderpunch
Sky Uppercut / Close Combat / Brick Break
Currently, this is the best plan I have. What I need help with is the following:
- Which of those fighting moves should I keep (and why)?
- Which of the natures should I go for, and which item?
- How should I distribute EVs?
For the fighting moves, Sky Uppercut has the benefit of giving a change of taking out fliers before they can one-shot me. Close Combat is the most powerful of them, but I doubt all of that power is needed, and the low PP and Def+SDef down is a liability. Brick Break has the benefit of busting through defensive statuses, so it has seemed like the best choice as first glance.
My current plan was to EV-spec for Atk and Spd, but seeing as Hitmonchan tends to have a good SDef, I was wondering if EVing that would allow him to survive potentially lethal Psychic hits. I honestly don't know enough specifics to make that call on my own.
I appreciate the input that any of you folks could provide.