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Hitmonchan will not take a physical hit, under any circumstances.... he does have counter, however. max his speed and give him a jolly nature if you don't want to watch him die.
The only time defense is good for a hitmonchan is if you're baton passing into him. With a baton pass setup, you can get split defense EVs to make him able to take a few hits (when he's passed to with boosted def and spdef). then when you baton pass into him, you can take the hit and proceed to slaughter with him. Note that I pretty much always have 6 boosts to speed in my baton pass chain so over 250 speed is wasted to the 999 cap.