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Hyper What?

Aquadon

TCG Trainer
I'm just going to throw it out there; I hate this idea of Hyper Offensive. Just throwing Sweepers together and plow one by one through Pokemon just doesn't seem like fun, as the battle isn't anywhere near intense. So I immediately thought that a Stall Team should be put together, and this is what I came up with. The last time I did Stall was in-game during my battle with Cynthia, and it was what re-kindled my battling spirit, so hopefully this will do the same.

Team At a Glance
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In depth:​
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Tentacruel @ Black Sludge
Bold/Rain Dish (252 HP, 240 Def, 16 Spe)
Toxic Spikes
Rapid Spin
Scald
Ice Beam/Protect

Tentacruel is what makes this team work. The use of Toxic Spikes in conjunction with Stall is really important, and Tentacruel is the only one that can lay them down, hopefully being able to put down two layers before anything too severe happens. Obviously Rapid Spin is another helpful move to take out opposing Rocks and Spikes that could be a bit of a hassle. Scald helps a ****-ton for Steels who think they can get away without being poisoned, and further buff’s Tentacruel’s fairly impressive Physical bulk. The last move is a real tossup though. I can use Ice Beam for Dragons, or just Protect to gain back HP and increase Toxic Damage. Also I’m not too happy with a lack of recovery on Tentacruel, so Wish support might be handy in the future.

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Jellicent @ Leftovers
Bold/Cursed Body (252 HP, 160 Def, 96 Spe)
Scald
Recover
Will-O-Wisp
Taunt

A wise man once said that Jellicent and Tentacruel weren’t a good idea together. I’m not too sure what he’s getting at; although similar Base Stat spreads and Electric weaknesses hurt, Jellicent’s Spin-blocking capacity can really help make sure that Toxic Spikes and Stealth Rock stay around for the long haul which is good, seeing how Entry Hazards are what make this team flow. Also both of their Ice resistances really help this team, as I know there’s a good Ice-weakness going on. Once again Scald and Will-O-Wisp are for burning Steel jerks looking for an easy time, and Hex was an option for a really powerful STAB once Poison starts to hit. Currently I'm testing Taunt to break opposing Stall Pokemon which would otherwise be a hassle. Finally Recover’s just there for easy recovery, making life difficult for people looking for a Sweep.

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Gliscor @ Toxic Orb
Impish/Poison Heal (252 HP, 184 Def, 72 Spe)
Protect/Taunt
Swords Dance
Earthquake
Façade

I chose Gliscor as a Defensive Pokemon, although he turned out to be the closest thing to a Physical Sweeper I got here. While he is the weak link when it comes to Ice moves, his Fighting and Bug resists, as well as an Electric immunity makes it almost mandatory. Toxic Orb and Protect almost go hand in hand, as it give Gliscor his Status Immunity while allowing Toxic Damage to build on the opponent’s side of the field, although Taunt was an idea I was also considering. Once he can get a Swords Dance or two up, EQ and Façade can hit a lot of things for stupidly hard damage.

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Blissey @ Leftovers
Bold/Natural Cure (252 HP, 252 Def, 4 SpD)
Wish
Aromatherapy
Flamethrower
Softboiled

Blissey could be a lot of things (A special wall for one), but I decided to make her more of a Cleric so I’m not Toxic’d to death instead. Obviously that means that Heal Bell was required, while using Softboiled as my immediate recovery. Wish was an option I was considering, but I wasn’t too sure about using Wish and Heal Bell on the same Pokemon, but I'm testing it out. Flamethrower I added on as Ferrothorn insurance, seeing how someone needed to hit Ferrothorn.

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Cradily @ Leftovers
Bold/Storm Drain (252 HP, 252 Def, 4 SpD)
Recover
Stealth Rock
Energy Ball
Toxic

There aren’t that many reasons to add another Water-resist, but I couldn’t pass up the option to test out a new favorite like Cradily. With such Awesome support options like Rocks and immediately Recover from onslaughts. Toxic was added as a way of Poisoning Flying Pokemon immune to Toxic damage, like Thundurus or non-Poison Heal Gliscor. Finally, to avoid Taunt bait, Energy Ball was added as STAB, a way to deal with Bulky Waters like Quagsire, and a way to work with a Storm Drain boost.

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Whimsicott @ Leftovers
Bold/Prankster (252 HP, 248 Def, 8 Spe)
Leech Seed
Substitute
Encore
Stun Spore/????

Whimsicott is just a middle finger to HO Teams everywhere. If I’m using Team Preview and notice that there’s a HO Team going on, this is an obvious lead. First thing is to Taunt the lead and use Leech Seed and Substitute while they Struggle to death. Or, if a Set-up Sweeper comes in, I can Encore them and do the exact same thing while they just keep setting up for no good reason. Whimsicott can’t do much more than that, but that’s really the main reason to use him in the first place.

Hopefully I can improve on this drastically in the future, so any and all help is appreciated.

Final Look:
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Just my opinion, but i usually run 8 speed EV's on Whimsicott so you can without a doubt outspeed other ones who only run 4. Sacrificing 4 defense EV's is worth it. Awesome team though!
 
Just a minor nitpick. It's better to run Lefties over Black Sludge on Tentacruel. I know it will hurt if it gets Tricked, but your opponent will just trick it back onto you. Black Sludge and Leftovers do the same thing, but Lefties won't backfire on you.
 
I'll try the speed EVs and Leftovers. I can't see Trick users being that much of a hassle, especially now given that HO is rising. But I guess an insurance measure can't hurt.
 
Hey Aquadon very nice team you have there. Yeah let's destroy those HO teams!
Reuniclus, NP Mew, SD Virizion, and other things will make too much trouble for the team.
Also, you didn't put the abilities but I suppose Tentacruel should have Rain Dish and Cradily Storm Drain.
Whimsicott is easily walled by grass types, and things inmune to grass or poison, such as Ferrothorn or Poison Heal Breloom.
I suggest replacing Whimsicott since it's only useful for Taunt, and I understand it can stop some sweepers, but if it's your last pokemon you'll be pretty much dead, so I suggest something that synergizes good with your team:
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Heatran @Leftovers / Air Balloon
EVs: 252 HP / 252 SpDef / 4 SpA
Trait: Flash Fire
Calm Nature
-Toxic
-Lava Plume
-Substitute
-Roar / HP Grass/ice/whatever

This heatran is great stalling, with a nice x4 weakness to grass, inmunity to fire, poison.
Heatran would help your team a lot since it covers weaknesses and can Roar away pokemons, Lava Plume has a nice chance to burn and Toxic / Substitute for stalling, and it's a nice counter for sun teams
Also, your team lacks of speed, so I recommend Taunt > Protect on Gliscor so you can stop walls and set up sweepers
 
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I'll admit, Whimsicott was a last choice for going up against HO Teams, so if something gets replace he'll probably go. Unfortunately, Heatran gives me a really, REALLY shaky weakness to Ground moves (with Gliscor being the only Ground immunity) and 3 Weak to Fighting moves (although the other 3 are resistant/immune). I'll take Heatran into consideration, but for what you're looking for it almost looks like Skarmory can shuffle if that's what you're looking for (although it doesn't get that Awesome Lava Plume). I COULD try a Memento as an idea for crippling Set-Up Sweepers as once Whimsicott has done its job, if that's an idea.
 
Hey man I totally agree with your idea on hyper offensive teams! They are so overated. Anywho, Run ice fang over Facade on Gliscor for dragons, and coverage. Good Luck!
 
I'm a beginner, but do you think you could put smack down there instead of toxic cause (if you have the t-spikes up) they would get toxic'd and you have a secondary STAB attack. (Not completely sure if that works though)
If you have scald, Im not sure if I would use will-o-wisp, and vice versa
Surf is a more powerful scald with no chance to burn

(1st post over, getting this awkwardness out of the way)
 
^well since your new, the point of toxic is in case the tspikes are lost or something flying or with levitate comes in. Scald is for steels, giving you a dual status things that's pretty good. And on the team, toxicroak says hai. Stall is dying outthis gent, what with all the wall breakers and anti stall out there (espeon laughs at your whimsicotts taunt and seeds) So as is said in any team building statement, don't build a team beaded off the idea of countering ONE team idea. Besides, most HO teams can break through stall if the player is smart enough. So maybe instead of a full stall, go with a 3:3 set up or even a 2:4 so you aren't smashed by teams that fare well against stall. Like BP teams.
 
I'm a beginner, but do you think you could put smack down there instead of toxic cause (if you have the t-spikes up) they would get toxic'd and you have a secondary STAB attack.

Unfortunately it doesn't work that way. Toxic Spikes will only activate on the switch-in, meaning that even after something has been grounded it won't get Poisoned. That's pretty much the reason Toxic is needed on Cradily. Also, iwhyte8921; while Ice Fang is mad good for coverage, unless I'm facing a Pokemon quad-weak to Ice moves Facade is usually better for hitting harder (130 versus 140). I do know that it's an option to consider though.

So I'm thinking of replacing Taunt on Whimsicott for something else right now, although I can't think of what. Any ideas?
 
Well sorry about the wrong advice, I sure wish it made flying pokemon hit by entry hazards
Tailwind helps everything with speed, (which allows better recovery so you are not 2KO'd when you switch and they attack.......Trick room does the same......, but I think taunt or stun spore would be better.

Charm and Cotton guard are just so you could take hits.....Taunt and stun spore STILL better
Without taunt you could get taunted and stuggle to death...
 
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I'm thinking Stun Spore right now, because HO is just asking to be crippled by Paralysis. They throw in a set-up Sweeper, I switch to Winsicott on the set-up, and then priority Paralysis before anything more can happen. Initially a on-trick pony, although it can also work to play mind games, which HO Teams pretty much hate right now.
 
If you just want priority taunt and twave, you could use a thunderus as well and now you hav some form of hitting things hard. Otherwise, look into jirachi. Taunt is less necessary if you paraflinch them and they can't do anything anyways. Whimsicott kinda lost it's luster after while into the metagame since it isn't the BEST evar. I'll use it to troll, but there's probably better options.
 
I'm thinking Stun Spore right now, because HO is just asking to be crippled by Paralysis. They throw in a set-up Sweeper, I switch to Winsicott on the set-up, and then priority Paralysis before anything more can happen. Initially a on-trick pony, although it can also work to play mind games, which HO Teams pretty much hate right now.
I'd say Paralysis > Taunt since there's several HO pokes that don't rely on setup (most notably choiced ones). Coming from a HO user, I'm more afraid of Paralysis over being Taunted.
 
Run Black Sludge on Tentacruel (lol, again)

The difference is negligible but if you get Tricked it hurts the opponent as well. If they try to Trick again.. well send Tentacruel in again. I always run Black Sludge on Tenta and I have never once had it been used against me. I HAVE had Latios or Rotom or whatever Trick themselves into a Leftovers and live a bit longer than I would have liked.

You should drop Cradily for something that isn't completely terrible. Skarmory works and can keep you from being destroyed by any dragon ever. As it is now Specs Latios kills your whole team with Psyshock. Try Wish / Softboiled / Heal Bell / Flamethrower or Blissey. Blissey + Tentacruel + Gliscor walls a ton of threats with Wish support. Wish can keep Whimsicott alive so it can Encore stuff like Excadrill more than once if you mess up the prediction.

Run 252 HP / 160 Def / 96 Speed on Jellicent with WoW / Scald / Recover / Taunt. Hex is a bad, bad move.

You're raped to death by a ton of sweepers if they can play around Whimsicott but if you predict REALLY well (aka get lucky and guess) this team could do decently.
 
I'd say Paralysis > Taunt since there's several HO pokes that don't rely on setup (most notably choiced ones). Coming from a HO user, I'm more afraid of Paralysis over being Taunted.

HO isn't supposed to use choice users. As simple as t can get, it's one dual screener and five set up sweepers. That's what the taunt is for, but paralysis can work better for almost all cases.
 
It's actually pretty funny how people think that HO is like everywhere now. It's not. I don't know about the PO server, but on Smogon about 1 out of 3 teams are rain stall. HO may be big in these forums now, but they're nowhere anywhere else. If you really want to counter HO, get a Quagsire. Otherwise, don't even worry about it. All this month, I've seen into a grand total of no HO teams. They're not as big as you make them out to be.
 
If you just want priority taunt and twave, you could use a thunderus as well and now you hav some form of hitting things hard. Otherwise, look into jirachi. Taunt is less necessary if you paraflinch them and they can't do anything anyways. Whimsicott kinda lost it's luster after while into the metagame since it isn't the BEST evar. I'll use it to troll, but there's probably better options.
Thundurus is probably a better option, but for right now I like the idea of using Whimsicott. I've been meaning to give it a try, and now I can use it to great effect. Jirachi is another option I can consider.

You should drop Cradily for something that isn't completely terrible. Skarmory works and can keep you from being destroyed by any dragon ever. As it is now Specs Latios kills your whole team with Psyshock.
As much as I want to try and keep Cradily on the Team, you're right; a Dragon-resist is really needed here. I'm not so crazy about Skarmory, but what do you think about the idea of Ferrothorn?

It's actually pretty funny how people think that HO is like everywhere now. It's not. I don't know about the PO server, but on Smogon about 1 out of 3 teams are rain stall. HO may be big in these forums now, but they're nowhere anywhere else. If you really want to counter HO, get a Quagsire. Otherwise, don't even worry about it. All this month, I've seen into a grand total of no HO teams. They're not as big as you make them out to be.

This is also probably true. The thing about this though is that Serebii really is the only place I go to for Competitive advice, and given that the surge of HO has been on here, it's annoyed me a little. Although I really did need to get off my *** and make a good Stall Team.
 
The problem with steel types is that fighting, ground, AND fire are very common types in HO, (looking at the rmts now) So ferrothorn would be good if you could reliably faint the opposing fire and etc types. Seeing that you have 2 water types and gliscor, this should not be terrifyingly hard, but as I see it scizor is only weak to fire, and has powerful priority....ferrothorn has better defenses.

And just another thought, when I think of countering HO, I think of faster powerful sweepers, that would OHKO the frail sweepers of HO...Like baton pass ninjask and salamence.....(DO NOT CHANGE YOUR TEAM DUE TO THIS SUGGESTION, just throwing it out there)

Other than that I do not think I can improve this team anymore......=(
 
The problem with steel types is that fighting, ground, AND fire are very common types in HO, (looking at the rmts now) So ferrothorn would be good if you could reliably faint the opposing fire and etc types. Seeing that you have 2 water types and gliscor, this should not be terrifyingly hard, but as I see it scizor is only weak to fire, and has powerful priority....ferrothorn has better defenses.

And just another thought, when I think of countering HO, I think of faster powerful sweepers, that would OHKO the frail sweepers of HO...Like baton pass ninjask and salamence.....(DO NOT CHANGE YOUR TEAM DUE TO THIS SUGGESTION, just throwing it out there)

Other than that I do not think I can improve this team anymore......=(

Sigh... another one who doesn't understand HO. Ever heard of a really cool thing called Dual Screens? It means whatever you hit me with, I will survive and set up on you. I then proceed to outspeed your entire team and have enough power to sweep your whole team. Even if you try to stop me with priority, I'll send out my next incredibly powerful sweeper. Now do you see how this works?
 
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