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Improved team.

Zuenzu

Dark Crome Trainer
This is Not for Shoddy Battle.

;437; @ Leftovers
Nature: Sassy
Ability: Levitate
Ev Spread: 252 HP, 128 Atk, 128 Sp.Def
~Gyro Ball
~Hypnosis
~Earthquake
~Stealth Rock

Standard Bronzong Lead.

;212; (M) @ Muscle Band
Nature: Adamant
Ability: Swarm
Ev Spread: 6 HP, 252 Atk, 252 Spd
~X-Scissor
~Brick Break
~Iron Head
~Agility

this guy is just there, so any other pokemon suggested to best complete my team or to counter things the rest of my tean is weak againts will be taken.

;094; (M) @ Life Orb
Nature: Timid
Ability: Levitate
Ev Spread: 6 HP, 252 Sp.Atk, 252 Spd
~Shadow Ball
~Focus Blast
~Thunder Bolt
~Destiny Bond

Life Orb set without Explosion, Destiny Bond is there just incase.

;488; (F) @ Leftovers
Nature: Timid
Ability: Levitate
Ev Spread: 96 HP, 252 Sp.Atk, 160 Spd
~Psychic
~Moonlight
~Ice Beam
~Calm Mind

This, right here, has saved me countless times (ok, mabey like 8 times), with 444 Sp.Def after a calm mind, its pretty good.

;472; (M) @ Leftovers
Nature: Impish
Ability: Sand Veil
Ev Spread: 244 HP, 188 Def, 76 Spd
~Earthquake
~Knock Off/Swords Dance
~Ice Fang
~Roost

Sand Veil is there to take advantage of the common use of sandstorm teams. the Ev spread is to be faster than a couple of things such as other Gliscor. I was thinking about switching knock off for Swords Dance, that would probably be better, anyways, need help deciding on the move.

;445; (M) @ Yache Berry
Nature: Jolly
Ability: Sand Veil
Ev Spread: 6 HP, 252 Atk, 252 Spd
~Dragon Claw
~Fire Fang
~Earthquake
~Swords Dance

Standard SD Chomp
 
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