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[Insert Name][OU]

RPG Maker

Lost Dreamer
With the release of Heartgold and Soulsilver coming very soon, I thought I would give creating a competitive team a try again. I know the following team needs a lot of work so please help. I'm currently testing the team out on Shotty Battle before the games are release and I try to create this team.

First Look of Team:
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METAGROSS| SKARMORY | BRELOOM | DUSKNOIR | INFERNAPE | GYARADOS

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Metagross @ Occa Berry
EVs: 252 HP / 236 Atk / 12 Def / 8 Spd
Adamant (+Atk -SpA)
Trait: Clear Body
- Stealth Rock
- Earthquake
- Bullet Punch
- Explosion

My Lead, start off with Stealth Rock and proceed to damage with Earthquake and Bullet Punch if possible.
Otherwise suicide and go straight for the kill using Explosion.
Go into Skarmory and proceed to lay Spikes and hazing or switch to Breloom.

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Skarmory @ Shed Shell
EVs: 252 HP / 176 Def / 80 Spd
Impish (+Def -SpA)
Trait: Keen Eye
- Brave Bird
- Roost
- Spikes
- Whirlwind

After Metagross has set up Stealth Rock and taken out the opponent's lead.
Skarmory comes out to set up 3 spikes and proceed to Whirlwind through my opponent's team.
If they switch to a spinner or am forced to switch out to Dusknoir.

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Breloom @ Toxic Orb
EVs: 48 HP /252 Atk / 208 Spd
Impish (+Def -SpA)
Trait: Poison Heal
- Substitute
- Leech Seed
- Focus Punch
- Spore

Breloom's job is simple, come in Leech Seed and Substitute.
Than proceed to Focus Punch the opponent or hope fore switch for Stealth Rock and Spike Damage.
Spore is to force a switch and give time to set up Substitute and hit targets that can be hit by Focus Punch.
Repeat with Leach Seed and Substitute.

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Dusknoir @ Leftovers
EVs: 252 HP / 28 Atk / 228 Def
Impish (+Def -SpA)
Trait: Pressure
- Ice Punch
- Pain Split
- Earthquake
- Will-O-Wisp

Dusknoir's job is to prevent my opponent from removing my Stealth Rock and Spikes.
His second job is to switch in on heavy hitters and at the same time do some damage and burn them.

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Infernape @ Life Orb
EVs: 252 Atk / 64 SpA / 192 Spd
Naive (+Spd -SpDef)
Trait: Blaze
- Close Combat
- Fire Blast
- Grass Knot
- Stone Edge

Infernape comes into the game when it has to do inflict some damages.
Stone Edge to cover fliers and Salemence. Poor thing does last long if sent in early or into Stealth Rock though.

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Gyarados @ Leftover
EVs: 252 Atk / 4 Def / 252 Spe
Adamant (+Atk -SpA)
Trait: Intimidate
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake

Gyarados comes in very late into the game when opposing team has been weaken.
Goal is to set up Dragon Dance and proceed to Sweep the remaining Pokemon.
I chose Leftover over Life Orb so he can last longer.
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Roton.Dusknoir as it spinblocks better having a better answer to common spinners like forry, starmie and tentacruel. Why not HP Ice over stone edge on infernape to counter mence?
 
I think you should go with Meteor Mash over EQ for Metagross.

Skarmory should probably run a 252 HP/236 Def/20 Spd spread, that's what I've found the most effective.

Nasty Plot or HP Ice > Stone Edge on Ape (preferably HP Ice)

And if Gyarados is your late game sweeper (your only sweeper with enough firepower to sweep teams by the looks of it), you should just use Life Orb. For example, after two switches into SR, a DD Stone Edge from LO Gyara OHKOes Latias whereas you can't achieve stuff like that with Lefties.
 
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