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Insert Sprite thread name here

jshperz

Well-Known Member
I guess opening up another thread will give me more replies than posting in my old thread.

Konnichiwa! Welcome to my sprite thread!

Please comment on them and tell me if there are flaws and areas of improvement.

MOST RECENT:
contestfusion9.png

Celebi-Wobbuffet Fusion for the serebii spriters group contest
scratches3.png

Snoopy Scratch
scratches4.png

Fire scratch practices
revamps13.png

Revamps to DP
devamps10.png

Devamps to Silver
devamps9.png

A devamp to Silver and a devamp to Yellow
contestrecolor7.png

Indigo Shaymin for the WSC Indigo Isle 3
contestretype7.png

Fire-type Shaymin for the WSC Indigo Isle 3
contestfusion8.png

Shaymin-Roserade-Gardevoir-Togekiss fusion for the WSC Indigo Isle 3


More Sprites:
contestrecolor6.png

>Electrode with the Philippine Flag colors. Used for the WSC 24
recolors5.png

>Alternate entries for the WSC 24.
contestscratch5.png

>Golem evolution for the WSC 23.
contestrecolor5.png

>Hippopotas with a fossil's colors. For the serebii spriters contest. It won :P
contestrecolor4.png

> Torterra with Marshtomp's colors. For the serebii spriters contest too.
beautox.png

> Dustox and Beautifly Half-half fusion
contestfusion7.png

> Shelgon, Altaria, Kingdra and Palkia fusion. For the WSC 22
fusions8.png

> Some fusions
fusions9.png

> More fusions
fusions10.png

> Still more fusions
fusions11.png

> Fusions.
fusions12.png

> Alternate entries for the WSC 22
yetanothermap.png

> A map in DP style. No particular reference..
swablupo.png

> Swablu Pixel Over. A bit old..
anothermap.png

> A random map..
chimcharpo.png

> A Chimchar Pixel Over in regular and shiny colors.
contestretype5.png

> Retype for the WSC 19 I think.. the normal retype
contestretype6.png

> Parasect in ancient times. for the WSC 21
contestscratch4.png

> Shaymin Pixel Over for the Indigo Isle 2. Oh well, at least got 1 vote. :P
devamps8.png

> Some devamps.
newsekki.png

> My region in DP Style called Sekki Region. It is based off a Japanese place that I don't know of.
recolors2.png

> Some palettes.
recolors3.png

> More palettes.
recolors4.png

> Even more palettes.
revamps12.png

> Revamps.
ruftilenewscratch.png

> Ruftile, the grass starter of Sekki. For the WSC 16, I think.​


These are some of my sprites. I am looking forward to your crits and comments :P
 
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That Lickitung/Diglett is sick in the good way! either that's the bottom of a diglet or some serious cross breeding occured!
 
Lolz, random imagination..

My entry for the WSC Indigo Isle:

Indigo Shaymin:
contestrecolor7.png


Fire Shaymin:
contestretype7.png


Shaymin Fusion:
contestfusion8.png
 
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I think they are all pretty good.
My favorites are Lickitung/Diglette, Shaymin/Roserade/Gardevoir/Togekiss, Voltorb with the Philippine Flag colors*, Golem Evolution, and the Normal Grumpig.

The recolored Linoone looks werid, but that isn't your fault, the colors just don't look good on him.

Your scratch starter is good, but I think his leaves need alittle work, they look kinda like green spikes. Although the rest of him is very good.

Your revamps are good for the most part, but the outlines could use alittle work. Some parts haven't been rounded that should have been, and some have been rounded that shouldn't have. Also I noticed on Mewtwo that you used the color for the outline near his butt which should be mostly black, instead of colored.

Your Palletes, Maps, and Pixel-overs are all very good.

Devamps are good, but I think you used too much black on Roserade, you could use some green instead of all black. (You would have to get rid of one of the shades of pink though, I would suggest the darker one.)

Your fusions are great, except for your alternate 4-way dragons. They look very copy+paste, and are not all parts were colored to match, though I am guessing this is because you decide to stop working on them and start a new one.

The rest of you contest entries and the Recolored Wailord are all very good and I have no crit for them. (However I think your Shaymin Sky Form Pixle Over could have used less black on the outlines.)

*(Technically this is an Electrode not a Voltorb)
 
My biggest problem with the devamps... is that they seem to be only half-way devamped to me, and they could have been so much better. There are a variety of things to understanding in both devamping and revamping, and one is that you pretty much throw out the shading from the original for a great revamp or devamp.

While this is less true of a Chromatic series-style devamp, in which you use essentially Black, White and two shades of the same color (which does seem to be what you did), a GSC devamp looks more cartoony because many of the GSC sprites that needed to do so used two separate colors instead of two shades of the same color. This style would serve Croagunk and Roserade very well, and could also benefit Empoleon. If you still want to keep the same colors, though, I would suggest changing Roserade to be two tones of green instead of pink. This would also allow you to also add the details missing from her due to the overuse of black.

Secondly, a great devamp or revamp must adopt a new size. The size limit is 56x56 pixels for RGBY or GSC sprites, while the modern DS sprites you devamped have a size limit of 80x80. They look too detailed and large to have been resized to 56x56, and while many devamps do not resize the sprite this usually leads to them looking out of place next to a genuine sprites from that generation for more than just the species.

Your devamps aren't bad, though. They're pretty good, even, especially if they're your first devamps. The trick is just to learn from the process and figure out how to use dithering in place of shading and deciding if you want RGBY-style sprites (with black, white, and 2 tones of the same color) for complex colored Pokémon, or GSC-style sprites (where you get black, white, and any two colors). A good example of the important difference is Pikachu, in RGBY we'd never see a different color for his cheeks, but in GSC we got to see that like the anime and art, Pikachu's cheeks are red.

Otherwise... I like most of these, but the outline around your fossil-Hippopotas, Flag-colors, and several of your other sprites bothers me because it feels like that "glow-line" shouldn't really be there, and I think the Shaymin pixel-over used too much dithering.

Otherwise, good work. I like most of what I see here.
 
Great! Opening up a new thread does attract crit givers! :P

@Pika3

Lickitung-Diglett fusion seems to be a favorite :P Even if all I did was c+p

Linoone was my first choice because it was very straight, but the Philippine flag colors do not look good on it. OH well.

Ruftile's leaves are supposed to be sharp, don't they look leafy enough?

Yup, those revamps are not the best. I tend to like colored outlines instead of black outlines and completely forgetting the shading. >.>

Guess I overused false black at Roserade. Again, not my best..

You're right, I really don't like the Dragon Alternate entry. Although someone at my old thread preferred it to the real entry.. think it was Alder. I wonder why? o_O Thanks for the good crits!

@KharonAlpua

Well, the tutorials don't say that.. but I guess I'll try doing that.

I was not aiming for GSC devamps, I was aiming for Yellow devamps. Yellow sprites really make use of black a lot.

How should I resize them? like the regular paint resizing and then fixing it? Let me try.

Nope, I've done quite a few devamps, and those are the recent ones. Not my best, as I've said before.

You may have noticed the glows are found in contest entries. I think it attracts the voters more.. Well, I try to see which looks better: with or without the glow, and this time, it's with the glow.


Thanks for the wonderful comments and expect to see devamps/revamps next.
 
Well, it's really just my take -- I use GIMP, Photoshop and similar programs for my resizes for both revamping and my (rare) devamps, which allows me to use layers. in Paint, I'm not so sure how you would scale it, though.

And again, that's my take of the difference between "good" and "great" -- and while Yellow did use a lot more black than most of the other styles, it was their dark shadow color and not a replacement for detailed areas, and even a lot of their heavy shading had a colored "inline" between the outline and the interior shadow. There were still some more exceptions to that, like Butterfree which had a mostly black body...

Another strange piece I notice about that Roserade is that it looks like you took the animation frame and not the standard sprite. This really makes it look a bit stranger to me, as even though I do see Roserade in that pose regularly, it's always only when it's getting sent into combat, and not standing around in that pose.
 
Great! Opening up a new thread does attract crit givers! :P

@Pika3

Lickitung-Diglett fusion seems to be a favorite :P Even if all I did was c+p

Linoone was my first choice because it was very straight, but the Philippine flag colors do not look good on it. OH well.

Ruftile's leaves are supposed to be sharp, don't they look leafy enough?

Yup, those revamps are not the best. I tend to like colored outlines instead of black outlines and completely forgetting the shading. >.>

Guess I overused false black at Roserade. Again, not my best..

You're right, I really don't like the Dragon Alternate entry. Although someone at my old thread preferred it to the real entry.. think it was Alder. I wonder why? o_O Thanks for the good crits!

Thanks for the wonderful comments and expect to see devamps/revamps next.

1) Wow, you fooled me. good job on blending them then cause it looks scratched. (not the entire Diglette or Lickitung, but I would have though that like half the tounge was scratched)
2) Yeah, good choice not using him.
3) They don't look leafy enough, they got sharp covered though.
4) Well they aren't bad they just need alittle work.
5) Yeah it just takes practice, devamps aren't my thing ethier.
6) I don't know, and your welcome.
7) I will definatly check them out.
 
I really like these.
The fire Shaymin looks great, and so do the Phillipenes Flag Voltorb and Wailord.
Golem's evolution is great too.
Shelgon, Altaria, Kingdra and Palkia fusion is clever!
I love the Diglett-tongued-Lickitung!
The Devamps look too detailed and the hair on the left of the Shaymin pixel over looks like there are black lines in the wrong spot.
 
Yeah, this is nice my friend, very very nice. Not much else to say, unfortunately
 
Thanks for the comment guys! I think revamping is better off without resizing. It is easier and will look better.. Devamping, on the other hand.....

Two devamps. One is a silver devamp, and the other is a Yellow devamp. Both are 56X56 so I don't think I'm in a size rule trouble..

devamps9.png
 
Yeah, they are not too bad either. Im enjoying them
 
Thanks for the comment guys! I think revamping is better off without resizing. It is easier and will look better.. Devamping, on the other hand.....

Two devamps. One is a silver devamp, and the other is a Yellow devamp. Both are 56X56 so I don't think I'm in a size rule trouble..

devamps9.png

Seadra looks great!
Beside the lack of quality from those games it looks very good, it's colorig is spot on.

Marshtomp isn't as good. You can use two different colors so I would go with a pale-blue and orange. You could get the colors off official sprite from that generation if you have trouble getting a good color.
 
Seadra does look great, but I must agree on Marshtomp. I do love Mudkip and it's family, but this marshtomp is too single-colored. The dithering is good, but I'd just use an orange color instead of one of the blues.

And the resizing isn't a "rule" so much as a convention. You can definitely do revamps and devamps without resizing. I personally feel that I'm compromising the spirit of revamping or devamping when I don't resize it, and I'm making a guide to resizing for revamps which will end up on my blog when I finish it. I'd gladly do the same for devamps.

Anyway, you are doing pretty well -- the only complaint I really have on the Marshtomp is the choice of solid blues instead of going with two colors, and to be quite honest, for a the two-tone style you used, it is good.
 
Thanks! It was my second? or third GSC devamp, and my first Fourth/Third Gen -> Second Gen devamp. Let me try again. Expect devamps next time. :P

EDIT: Three devamps from DP -> Silver.. No resizes were done because I don't feel like doing so..

devamps10.png


EDIT: Six revamps, from RBYGSC -> DPP

revamps13.png
 
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Thanks! It was my second? or third GSC devamp, and my first Fourth/Third Gen -> Second Gen devamp. Let me try again. Expect devamps next time. :P

EDIT: Three revamps from DP -> Silver.. No resizes were done because I don't feel like doing so..

devamps10.png


EDIT: Six revamps, from RBYGSC -> DPP

revamps13.png

First off when going from a newer gen to an older gen it is called a devamp, not a revamp.

Your Budew devamp looks great. It even looks smushed like alot of the older sprites! You have the right amount of colors and it looks good.

Drifblim looks good, but you used to many colors. the limit is 2 colors, black, and white. You have Purple, Light Purple, and Yellow. Otherwise it is good.

Azurill looks werid. I think it is more or less the sprite though cause I have tried to devamp him a feww times and he never looks good. To make it better I would use some dithering, instead of just solid white areas.

Revamps look good, especially Lapras and Donphan.

What is up with Venasaur? Did you revamp a R/S/E/FR/LG sprite? They are still current enough that you shouldn't revamp them, because it just makes them look really werid.

Good job overall. Keep it up.
 
Sorry, typo :P

Drifblim has the right colors for Silver.. Purple, White, Black and Yellow-Orange.

What's wrong with Azurill?

I didn't like Venusaur's RSE FRLG sprite, so I revamped it. Just like Dratini before.
 
Nicely done. The Drifblim and Budew look really good, and even Azurill looks pretty good. I notice you scratched in a... proboscis/spike on Tentacruel, in front of the crossed arm-tentacles, and while it doe looks somewhat good, the shape looks somehow a bit wrong to me. On your Venusaur, you also seem to have use a lot of dithering, and most of the newer-generation sprites avoid dithering for the most part.

I think you did a great job on the Lapras's face, too.

My advice on Azurill would be to dither an area around the white spot on the tail, but leave a 1-pixel ring of blue between the dither and the highlight... and possibly change the red "dots" on the tail to blue or black.
 
I just noticed Tentacruel didn't have that part, so I scratched that off. Looked weirder at first, but got around to making it better eventually. Still doesn't look like the original sprite..

I see some pro spriters that use more dithering to make the sprite look 3D and look better.. I tried it too, and I think it also looks better.. Someone should do a tut for dithering on scratches and revamps :P

Red dots are present on marill and azumarill, so I thought i should put them on Azurill too..
 
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