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it's

Somebody

Banned
a pokemon team

I actually like this team alot!:

dpmfa450.png
Hippowdon@leftovers
Adamant
252 HP/76 Attack/180 Defense
~Earthquake
~Ice Fang
~Slack Off
~Stealth Rock

this leads off to get sandstream and stealth rock on the field. also takes random physical hits.

dpmfa462.png
Magnezone@beautiful skin
Modest
252 HP/76 Defense/44 Sp.A/136 Sp.D
~Thunderbolt
~Luster Cannon
~Rest
~Sleep Talk

takes sleep and traps skarm.

dpmfa091.png
Cloyster@leftovers
Relaxed
252 HP/4 Defense/252 Sp.A
~Ice Beam
~Spikes
~Rapid Spin
~Explosion

unless, of course, it has beautiful skin in which case it will have to deal with anti-skarm #2. spike, spin, and kaboom basically.

dpmfa330.png
Flygon@life orb
Jolly
36 HP/252 Attack/220 Speed
~Earthquake
~Dragon Claw
~Somersault
~Screech

screech+somersault is pretty cool, screech whatever comes, attack it or somersault to a counter, or even crobat if I want to take a risk. goes pretty well with spikes and sandstream.

dpmfa169.png
Crobat@black sludge
Jolly
136 HP/236 Attack/136 Speed
~Brave Bird
~Cross Poison
~Somersault
~Screech

this seems to be alot of my teams. same principle as flygon.

dpmfa442.png
Spiritomb@leftovers
Modest
252 HP/120 Defense/68 Sp.A/68 Sp.D
~Dark Pulse
~Calm Mind
~Will-o-wisp
~Pain Split

keeps spikes and stealth rock intact. functions as my main normal resist. will-o-wisp is pretty useful for adding more residual damage to the mix.

rate away.
 
a pokemon team

I actually like this team alot!:

dpmfa450.png
Hippowdon@leftovers
Adamant
252 HP/76 Attack/180 Defense
~Earthquake
~Ice Fang
~Slack Off
~Stealth Rock

this leads off to get sandstream and stealth rock on the field. also takes random physical hits.

The strange thing is... this is almost EXACTLY like mine. Same EVs and spread. Although, I did go Impish.

dpmfa462.png
Magnezone@beautiful skin
Modest
252 HP/76 Defense/44 Sp.A/136 Sp.D
~Thunderbolt
~Luster Cannon
~Rest
~Sleep Talk

takes sleep and traps skarm.

Good restalker. EVs look good. Possibly try a HP (Ice/Grass) instead of Luster Cannon
for more protection. But, if you don't want to breed for a HP, Luster
Cannon works. EQ is covered by Crobat and to a certain extent Cloyster.

dpmfa091.png
Cloyster@leftovers
Relaxed
252 HP/4 Defense/252 Sp.A
~Ice Beam
~Spikes
~Rapid Spin
~Explosion

unless, of course, it has beautiful skin in which case it will have to deal with anti-skarm #2. spike, spin, and kaboom basically.

Not sure why it has max SpA, when only running Ice Beam.
Possibly more defense, a few attack to bulk up Explosion.


dpmfa330.png
Flygon@life orb
Jolly
36 HP/252 Attack/220 Speed
~Earthquake
~Dragon Claw
~Somersault
~Screech

screech+somersault is pretty cool, screech whatever comes, attack it or somersault to a counter, or even crobat if I want to take a risk. goes pretty well with spikes and sandstream.

Hmm. Gablias runs all over this thing with Dragon Claw. It's also slower than Gablias. I'd recommend switching it for Gablias.
You already have Crobat for a somersaulter and a levitator.

dpmfa169.png
Crobat@black sludge
Jolly
136 HP/236 Attack/136 Speed
~Brave Bird
~Cross Poison
~Somersault
~Screech

this seems to be alot of my teams. same principle as flygon.

This seems to be the exact same as Flygon. Keep Somersault, but replace Screech with Whirlwind. You don't have a p(hazer).

dpmfa442.png
Spiritomb@leftovers
Modest
252 HP/120 Defense/68 Sp.A/68 Sp.D
~Dark Pulse
~Calm Mind
~Will-o-wisp
~Pain Split

keeps spikes and stealth rock intact. functions as my main normal resist. will-o-wisp is pretty useful for adding more residual damage to the mix.

Scheme works better IMO. Give it more defense EVs, put the SpA EVs
into SpD, and give it Hypnosis instead of WoW. Sleep, then set up.
Has the defenses to take hits, and no weaknesses helps the tankability.

rate away.

Deccent team. Corrections in bold.
 
a pokemon team

I actually like this team alot!:

dpmfa450.png
Hippowdon@leftovers
Adamant
252 HP/76 Attack/180 Defense
~Earthquake
~Ice Fang
~Slack Off
~Stealth Rock

FIne

this leads off to get sandstream and stealth rock on the field. also takes random physical hits.

dpmfa462.png
Magnezone@beautiful skin
Modest
252 HP/76 Defense/44 Sp.A/136 Sp.D
~Thunderbolt
~Luster Cannon/HP Ice or Grass
~Rest
~Sleep Talk

takes sleep and traps skarm.

dpmfa091.png
Cloyster@leftovers
Relaxed
252 HP/4 Defense/252 Sp.A
~Ice Beam
~Spikes
~Rapid Spin
~Explosion

unless, of course, it has beautiful skin in which case it will have to deal with anti-skarm #2. spike, spin, and kaboom basically.

I think this is repeating the same as the hippo guy spikes and Stealth Rock are bassically the same so i would get rid of them for a spec wall maybe Milotic or Bliss

dpmfa330.png
Flygon@life orb
Jolly
36 HP/252 Attack/220 Speed
~Earthquake
~Dragon Claw
~Somersault
~Rockslide

screech+somersault is pretty cool, screech whatever comes, attack it or somersault to a counter, or even crobat if I want to take a risk. goes pretty well with spikes and sandstream.

dpmfa169.png
Crobat@black sludge
Jolly
136 HP/236 Attack/136 Speed
~Brave Bird
~Cross Poison
~Somersault
~Screech

this seems to be alot of my teams. same principle as flygon.

I like Spec Crobat
Modest Nature
126 HP / 252 SAtk / 122 Spd
~Scheme
~Air Slash/Dark pulse
~Sludge Bomb/Dark pulse
~Giga Drain

I suggest getting rid of either Air Slash or Sludge Bomb for Dark pulse because Giga Drain gets rid of Rocks




dpmfa442.png
Spiritomb@leftovers
Modest
252 HP/120 Defense/68 Sp.A/68 Sp.D
~Dark Pulse
~Calm Mind
~Will-o-wisp
~Pain Split

Fine

keeps spikes and stealth rock intact. functions as my main normal resist. will-o-wisp is pretty useful for adding more residual damage to the mix.



rate away.

Suggestions in Bold
 
this team has some really cool Pokes ^_^

mag2 and cloy in particular

the thread title also amused me, since your name's underneath it. "it's somebody"

er now for the decent on-topic posts I make in the better threads

get rid of Luster Cannon, it may hit Regice harder, but I barely see him, more to the point, what can he do to a Restalk Mag in Sandstreem anyway?

give him Lefties btw, then HP Ice/Grass on the first turn to check for duggy

slight Meta weak if it Earthquakes Mag2 ;/

cloyster sure as hell can't take it's **** slides all day
or Meteor Mash for that matter .-.

also the reason I've given mag hp ice is because if Gabby switches in on it, then he'll abuse Sandstream, and start causing large dents to the team

aslo, Ice Beam/Thunderbolt/Hydro Pump/Rapid Spin starm might start causing some grief
 
yeah, I probably should've specified that this is a wi-fi team (and no, I do not want to breed for a good hidden power), and luster cannon won't ohko duggy so I'm ****ed against it without beautiful skin.

also whoring screech and somersault with 2 pokemon is somewhat of the basis of the team, so both moves stay on flygon and crobat as well.

yeah, starmie tends to annoy my teams, any suggestions for that?
 
a pokemon team

I actually like this team alot!:

dpmfa450.png
Hippowdon@leftovers
Adamant
252 HP/76 Attack/180 Defense
~Earthquake
~Ice Fang
~Slack Off
~Stealth Rock

this leads off to get sandstream and stealth rock on the field. also takes random physical hits.

dpmfa462.png
Magnezone@beautiful skin
Modest
252 HP/76 Defense/44 Sp.A/136 Sp.D
~Thunderbolt
~Luster Cannon
~Rest
~Sleep Talk

takes sleep and traps skarm.

dpmfa091.png
Cloyster@leftovers
Relaxed
252 HP/4 Defense/252 Sp.A
~Ice Beam
~Spikes
~Rapid Spin
~Explosion
tis a good set and ev spread my friend
unless, of course, it has beautiful skin in which case it will have to deal with anti-skarm #2. spike, spin, and kaboom basically.

dpmfa330.png
Flygon@life orb
Jolly
36 HP/252 Attack/220 Speed
~Earthquake
~Dragon Claw
~Somersault
~Screech

^^ that would be a good combo combined with duggy
screech+somersault is pretty cool, screech whatever comes, attack it or somersault to a counter, or even crobat if I want to take a risk. goes pretty well with spikes and sandstream.

dpmfa169.png
Crobat@black sludge
Jolly
136 HP/236 Attack/136 Speed
~Brave Bird
~Cross Poison
~Somersault
~Hypnosis, you already have flygon
this seems to be alot of my teams. same principle as flygon.

dpmfa442.png
Spiritomb@leftovers
Modest
252 HP/120 Defense/68 Sp.A/68 Sp.D
~Dark Pulse
~Calm Mind
~Will-o-wisp
~Pain Split

all is good here
keeps spikes and stealth rock intact. functions as my main normal resist. will-o-wisp is pretty useful for adding more residual damage to the mix.

watch out for gyara, once magnezone is gone, he will set up on everything. i might go with starmie over crobat for another gyaracounter. he can counter pert, dragons, bulky waters, and gyara at the same time! hope i helped:)
rate away.

good team, and good luck!
 
I really don't like Magnezone as resttalker,
because:
- He misses Electrolevitate, and so a Pokemon will barge in with an Earthquake
- Thunderbolt does not work on ground types.
They switch a ground, 1/3 chance to hit for something.
- Luster is steel. Steel is bad at attacking.
- Electric Pokemons also enjoy switching in and Flamethrower/HP Fire/Fire Punch you.

Cloyster unfortunately does not work.
Is there even a team without Thunderbolt?
3 Spikes is too much.
 
cloyster does work .__.

so does restalk mag
norm/fly/rock resist hihihihi

oh, nd you can try explosion > surf on cloy, since IB is generally much more useful by itself anyway
 
cloyster does work .__.

so does restalk mag
norm/fly/rock resist hihihihi

oh, nd you can try explosion > surf on cloy, since IB is generally much more useful by itself anyway

Oh wow, but does it trap any of them?
You trap Skarm.
Nice, 1/3 chance of hitting. Allows time to set up spikes/rock.
 
why do you assume that mag is always asleep?

Because he's a resttalker, I guess, but one that does not really benefit from that.
Also, he lacks the defenses to do so.
In addition, In Fight screws his ***.

Again, he has no benefit from doing so.
Milotic gets Marvel Scale.
Stuff gets Guts/Quick Feet.
XX has the defenses to do so.

Jibacoil does not.
AND he's too slow, allowing for easy Quake/In Fight switch ins,
forcing you to switch.
 
70/115/90 defenses are fine.

it takes sleep from gengar and milotic fairly easily, and lets it live longer, which is why I like it. it has a load of resistances as well.
 
In addition, In Fight screws his ***.

Hi. We are the types Rock, Ice, Steel, Normal and Dark, we also get screwed by In-Fight! But people used restalk lax in 3rd gen, and fighting moves still existed there!

Again, he has no benefit from doing so.

Resisting Dragon, Flying, Rock, Normal, BOLTBEAM, Grass and Steel is so not worth it

Milotic gets Marvel Scale.

and does it get norm/fly resist?

Stuff gets Guts/Quick Feet.

Like Machamp? But wait! Machamps slow and has low defences, plus no real resistances, so it can't be used apparently

XX has the defenses to do so.

Like Metagross? But wait, again, it's too slow

Jibacoil does not.

yes it does
if you have ever played adv ou outside what every random uses, you will know restalk mag was good
so why isn't it in a metagame where it resists a lot of types, stealth rock, traps the number 1 physical wall and where it has even better defences and stability?

AND he's too slow, allowing for easy Quake/In Fight switch ins,
forcing you to switch.

why would you leave a magnezown in on something that can earthquake it
tons of restalkers are slow
and they don't have the defences mag does

counters gengar like a *****
walls stuff like CBMetagross, then rests of the damage
 
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Hi. We are the types Rock, Ice, Steel, Normal and Dark, we also get screwed by In-Fight! But people used restalk lax in 3rd gen, and fighting moves still existed there!

Moves like InFight are extremely common. Gouku, Hera and the random Ursaring ran rampant on WiFi.


Resisting Dragon, Flying, Rock, Normal, BOLTBEAM, Grass and Steel is so not worth it

Dragons, Rock, Steels etc all pack EQ. Magnezone's worst enemy.


and does it get norm/fly resist?

Normal and Flying don't usually pack moves that are SE on Milotic. They do however get Flamethrowers, InFight, and (some get) EQ.


Like Machamp? But wait! Machamps slow and has low defences, plus no real resistances, so it can't be used apparently

It can still switch in, hope for a Luster Cannon or rest, then InFight...IONO, this game is all about chance sometimes.


Like Metagross? But wait, again, it's too slow

He doesn't have a 4x weak to EQ. He can MM and EQ himself, both are more devastating than Luster Cannon. Ground switch ins resist TBolt.

yes it does
if you have ever played adv ou outside what every random uses, you will know restalk mag was good
so why isn't it in a metagame where it resists a lot of types, stealth rock, traps the number 1 physical wall and where it has even better defences and stability?

True, Magezone does have its benefits. It is a damn good Skarm killer (forcing it to hold Beautiful Skin), walls the ever annoying Jolt (they seem to have good HP on WiFi), and breaks the standard team mold that abuses Skarm Bliss.
 
you could go on about it's earthquake and fighting weakness all day long

look at tyranitar

it's basically the same with those weaknesses, but with the names reversed, and a bit more hp

yet it's still widely used

but it's not restalk beause it has better things to do
mag has such a variable movepool you can use almost anything it has on it

and, like I said, if you've ever played really outside the box in adv, you'd see restalk mag works in the right hands

restalk mags main purpose it to counter CBers, Gengar and random boltbeamers
 
you could go on about it's earthquake and fighting weakness all day long

look at tyranitar

it's basically the same with those weaknesses, but with the names reversed, and a bit more hp

yet it's still widely used

but it's not restalk beause it has better things to do
mag has such a variable movepool you can use almost anything it has on it

and, like I said, if you've ever played really outside the box in adv, you'd see restalk mag works in the right hands

restalk mags main purpose it to counter CBers, Gengar and random boltbeamers
Oh wow. In ADV.
WE are discussing an entirely new Metagame.
WE are discussing Jibacoil.

Last generation Curselax was good. In G/S/C it owned faces.
That OBVIOUSLY means he can sweep an entire team today, right?

Nope.

Oh wow. So it resists normal and flying.
Dang. The two most used moves, and gamebreaking moves ALL belong there, right.
Not.

Alright, now everyone should play X because it resists Y type.
Seriously.
 
I guess Metal Sound RestTalk Mag couldn't still work this gen, or is it alright?

it was a bit too gimmicky even back then
you could always use it on a zapdos in competitor

Oh wow. In ADV.
WE are discussing an entirely new Metagame.
WE are discussing Jibacoil.

Last generation Curselax was good. In G/S/C it owned faces.
That OBVIOUSLY means he can sweep an entire team today, right?

Nope.

Oh wow. So it resists normal and flying.
Dang. The two most used moves, and gamebreaking moves ALL belong there, right.
Not.

Alright, now everyone should play X because it resists Y type.
Seriously.

What the **** is the difference

Normal, Fighting, Ground, Rock and Flying were still the most used physical types back in advance
they're the most used physical types in this gen
the only problems it has is earthquake
so ****ing siwtch it out!
you send it in against something it beats
they switch out
you rest
you have another Pokemon at full health that can stay around for ages and dent **** both with stalk and when it wakes up
you don't keep a ****ing stalk lax in against a Heracross, do you?
So why keep an stalk mag in against a ground move?

Oh wow. So it resists normal and flying.
Dang. The two most used moves, and gamebreaking moves ALL belong there, right.
Not.

so one of the reasons skarm is used ISN'T norm/fly resist with decent defences? right ok then.

more to the point, I never said everyone should use it

the fact is, Mag is not limited to Luster Cannon/Thunderbolt/E-Tate/Whatever

It gets Toxic + Protect, Restalk, Double Screens, Hidden Power [Ice/Grass/Whatever], Metal Sound, Thunder Wave, Explosion, Endure, Mirror Coat, Barrier and Psych Up.

so basically it gets a killer movepool, and because of ONE weakness, people are too scared to attempt it with something other than e-tate
Mag pulled off a couple of unexpected sets well in an offensive metagame last gen
it can definitely pull it off this gen with all these support moves
 
Last edited:
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