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Need Help...

Hauntershadow92

The Mono-type Man
Ok, last time this thread was finished, I was fairly certain that my team was set. But after many rounds on Shoddy, I noticed a flaw: I have nothing to effectivly take down waters. I need help. The only reason for a re-post is Idk if I'm allowed to bump.

All right. I have been running this team for quite some time and it works like 70% of the time. I have huge troubles with Stealth Rock and Starmie/Swampert. Bulky Waters also give me trouble, but not as much. Well, to the team:

LEAD:

Weaville2.png
@ Expert Belt
Name: Decimate
EVs: 40 Hp | 252 Atk | 216 Speed
Ability: Pressure
Nature: Jolly
Attacks:
1. Aerial Ace
2. Ice Shard
3. Brick Break
4. Night Slash

Explanation: This guy loves to lead off my OU teams. Striking most leads hard, with the exception of Bronzong and Electivire. Puruit was a filler, it really doesn't help me. If you think Night Slash would be better, then by all means tell me. I won't give it Choice Band since I need the freedom to switch between attacks. Any other comments are welcome.

BATON PASSER:

Driftblim.png
@ Salac Berry
Name: Omen
EVs: 176 HP | 100 Def | 134 SpAtk | 100 SpDef
Ability: Aftermath
Nature: Calm
Attacks:
1. Baton Pass
2. Substitute
3. Shadow Ball
4. Hypnosis

Explanation: This guy begins the set-up of my BellyZard. He sleeps, subs then Baton Pass a massive sub so I can BellyDrum in peace. Once in a while I get a Salac pass. If you think Unburden would be the preferable choice, then tell me. Shadow Ball is there since sometimes I get left with Driftblim and with no attacking moves it is a garunteed loss.

BELLYZARD:

Havoc.png
@ Salac Berry
Name: Havoc
EVs: 252 Atk | 6 Def | 252 Speed
Ability: Blaze
Nature: Jolly
Attacks:
1. Belly Drum
2. Fire Punch
3. Double-Edge
4. Earthquake

Explanation: My favorite Pokemon of all time. After BellyDrum has been used, the only things that can stop it is Focus Sash, ExtremeSpeed Lucario and a miss fire of Double-edge. I would apreciate if he was un-touched and left on my team. He is the center and will not be gotten rid of. If someone can explain in full detail how much recoil you get from Double-Edge I would apreciate it.

RAPID SPINNER:

Tentacruel.png
@ Leftovers
Name: Venom
EVs: 204 HP | 96 SpAtk | 172 SpDef | 36 Speed
Ability: Liquid Ooze
Nature: Calm
Attacks:
1. Rapid Spin
2. Surf
3. Ice Beam
4. Toxic Spikes

Explanation: Much needed Spin support. Giga Drain for opposing Swamperts and bulky waters.

WATER COUNTER/OTHER SWEEPER

Electivire2.png
@ Expert Belt
Name: Surge
EVs: 252 Atk | 252 Speed | 6 Hp
Nature: Jolly
Attacks:
1. Cross Chop
2. Earthquake
3. Thunderpunch
4. Ice Punch

Explanation: Much needed water counter. I'm pretty sure T-Tar is OHKOed by him too.

BACKUP SWEEPER

Azlef.png
@ Choice Specs
Name: Cerebral
EVs: 252 SpAtk | 252 Speed | 6 Hp
Nature: Timid
Attacks:
1. Psychic
2. Flamethrower
3. Thunderbolt
4. Grass Knot

Explanation: Back-up sweeper. Also helps with T-Tar.

Ok. My counters have been taken care of, I think. As for T-Tar, it really can't switch in on anything other than Driftblim, but he never stays in for long anyway.
 
Last edited:
Ok. 4 minutes to this post recieving nothing in 2 hours. Anyone?
 
you are in need of a special sweeper
 
ChainChomp is Mixed. If you have a better idea over ChainChomp, then tell me. i used to have SpecsMence, but someone told me I was T-Tar weak. Also, I'm in need of a Water counter. Namely Vire.
 
so, are you saying you want electivire? I know chomp is mixed but i dont see your problem with starmie if you have weavile. i mean, it cant run forever. also i hink a pure special sweeper like azelf would be good as it can grass knot starmie and i also run t-bolt on mine
 
LEAD:

Weaville2.png
@ Expert Belt/Choice Band
EVs: 40 Hp | 252 Atk | 216 Speed
Ability: Pressure
Nature: Jolly
Attacks:
1. Aerial Ace/Pursuit
2. Ice Shard
3. Brick Break
4. Night Slash

Explanation: This guy loves to lead off my OU teams. Striking most leads hard, with the exception of Bronzong and Electivire. Puruit was a filler, it really doesn't help me. If you think Night Slash would be better, then by all means tell me. I won't give it Choice Band since I need the freedom to switch between attacks. Any other comments are welcome. This is good. The bold here is another set that could work for you.

BATON PASSER:

Driftblim.png
@ Salac Berry
EVs: 176 HP | 100 Def | 134 SpAtk | 100 SpDef
Ability: Unburden
Nature: Calm
Attacks:
1. Baton Pass
2. Substitute
3. Thunderbolt
4. Hypnosis

Explanation: This guy begins the set-up of my BellyZard. He sleeps, subs then Baton Pass a massive sub so I can BellyDrum in peace. Once in a while I get a Salac pass. If you think Unburden would be the preferable choice, then tell me. Shadow Ball is there since sometimes I get left with Driftblim and with no attacking moves it is a garunteed loss. Good. Thunderbolt to help with your water types. The only problem would be ground types, who can't hit you anyway. Unburden for an extra speed boost.

BELLYZARD:

Havoc.png
@ Salac Berry
EVs: 252 Atk | 6 Def | 252 Speed
Ability: Blaze
Nature: Jolly
Attacks:
1. Belly Drum
2. Fire Punch
3. Double-Edge
4. Earthquake

Explanation: My favorite Pokemon of all time. After BellyDrum has been used, the only things that can stop it is Focus Sash, ExtremeSpeed Lucario and a miss fire of Double-edge. I would apreciate if he was un-touched and left on my team. He is the center and will not be gotten rid of. If someone can explain in full detail how much recoil you get from Double-Edge I would apreciate it. Nothing to change here, it looks great.

RAPID SPINNER:

Tentacruel.png
@ Leftovers
EVs: 204 HP | 96 SpAtk | 172 SpDef | 36 Speed
Ability: Liquid Ooze
Nature: Calm
Attacks:
1. Rapid Spin
2. Surf
3. Ice Beam
4. Giga Drain

Explanation: Much needed Spin support. Giga Drain for opposing Swamperts and bulky waters. Again, good.

BACK-UP SWEEPER

Garchomp2.png
@ Life Orb
EVs: 16 Atk | 252 SpAtk | 240 Speed
Nature: Naughty
Attacks:
1. Swords Dance
2. Earthquake
3. Draco Meteor
4. Fire Blast

Explanation: This is my switch with Salamence. It is much needed for T-Tar countering. It is also very good when it is not countering T-Tar. Typical ChainChomp. The only problem with this is that it might be too short-lived for a secondary sweeper. I don't know what I would substitute, though, so I would leave it for now.

PHYSICAL WALL/T-TAR COUNTER

Swampert2.png
@ Leftovers
EVs: 240 Hp | 200 Def | 68 SpAtk
Nature: Relaxed
Attacks:
1. Earthquake
2. Ice Beam
3. Hydro Pump
4. Stealth Rock

Explanation: My only wall other than Tenta who is really for Spinning.

See, Tenta is my only Water counter. Tenta works, but only for a short time. Please help. I was thinking Electivire over Swampert, but Swampert provides passive DMG for ChainChomp to work. I will not get rid of Tenta, since i need a spinner.
Good. I would definitely use it over Electivire, as you would have no walls with Electivire.

This is a good team. I like it. I would not change too much. Hope this helps.
 
Ok, here are my Edits:

Azlef > Garchomp [Thank GOD! I hate Garchomp]

Azlef @ Leftovers
EVs: 252 SpAtk | 252 Speed | 6 Hp
Nature: Timid
Attacks:
1. Thunderbolt
2. Grass Knot
3. Psychic
4. Flamethrower
I wasn't sure here. I know the Smogon Analysis has nothing like this, but I need to hit as many types as possible while being free to switch.

Electivire > Swampert

Electivire @ Expert Belt
EVs: 6 Hp | 252 Atk | 252 Speed
Nature: Jolly
Attacks:
1. Brick Break
2. Thunderpunch
3. EQ
4. Ice Punch
I chose Brick Break > Cross Chop since the unstable accuracy is not good for me likes.

@Bluedolpphin: CB on Weaville does not allow me to freely switch between moves, and I need to take out as many pokemon as I can in the beggining few turns. No T-Bolt on Blim for 2 reasons. 1: Non-STABed 2: I have Vire now. I know Garchomp is short-lived, but someone said I need a T-Tar counter. Does Vire suffice enough? Same with Azlef? Swampert served the same purpose, so I guess I don't need him anymore either.
 
use life orb or expert belt on azelf. i usually use lifeo orb but if you use expert belt and t-bolt people may think it is specs (although if they are really good they'll realise damage differences)
 
But then i have three Expert Belters. Is that ok? I don't play with item clause, so the amount doesn't matter, I'm just wondering. I know more than 2 CBers are bad, but is it the same with Expert Belt?
 
well, if you want just use a LO
 
As lueDolphin said about Garchomp, it decreases its longevity. I don't like using Life Orb, only when it is totally needed. i will edit in Azlef and Electivre. Any other thoughts/comments?
 
If you do want a Special "Sweeper" and dont want to get rid of Chomp and Swampert then I'd suggest:

Starmie @ Leftovers
178HP, 116 SpAtk, 216 Speed
- Ice Beam / Surf
- Thunderbolt / Surf
- Rapid Spin
- Recover

That should probably do the job and it's a reliable Attacking force with the much loved BoltBeam combo as well
 
well, i dont think leftovers will work on azelf
 
i think azelf as it is faster and more powerful along with the fact that you already have a water type. also put the team into marrilands team builder to see resistances and weaknesses with azelf, starmie, vire and pert
 
So now the questio is: Starmie or Azlef?

I'd go with Starmie over Tentacruel as you have a Backup Sweeper with Vire and then replace Azelf with a Special Wall (preferably one who can Take on Lizards counters as well)
 
Use night slash or pursuit over aerial ace since the only thing it covers is bug times most of which don't stay in on weavile anyway.
 
I'd go with Starmie over Tentacruel as you have a Backup Sweeper with Vire and then replace Azelf with a Special Wall (preferably one who can Take on Lizards counters as well)
First off, Tenta aides in the setup of Zard in a few ways:
1. Draws in EQs for Blim
2. Bulky enough to takes hits and spin and SpAtk is high enough to dish attacks out.
Second off, If I rid myself of Azlef, then I am walled by P.Walls. And lastly, Tenta is a Sp.Wall. Also, who is Lizard? I'm assuming Zard.

@Indianunit: No. I have Night Slash already, and Pursuit has always failed me. Whenever it is the only choice I can use, it fails me since no one leaves for fear of Pursuit. So, yeah my Weaville is set in Stone. It has worked amazingly well for me.
 
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