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not beated

choice!band

team [****] COOL*
no one really beats this

Starmie @ Leftovers
Trait: Natural Cure
EVs: 4 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Hydro Pump
- Ice Beam
- Recover
- Thunderbolt

Sweeps with Spikes and Storm

Magneton @ Leftovers
Trait: Magnet Pull
EVs: 4 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Substitute
- Thunder Wave
- Thunderbolt

traps skarm

Salamence (M) @ Leftovers
Trait: Intimidate
EVs: 56 HP / 252 Atk / 140 Spd / 60 SAtk
Naughty Nature (+Atk, -SDef)
- Aerial Ace
- Dragon Dance
- Earthquake
- Hidden Power [Grass]

AA and HP grass kill pert

Tyranitar (F) @ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Earthquake
- Focus Punch
- Hidden Power [Bug]
- Rock Slide

no pert and skarm lets me kill

Skarmory (F) @ Leftovers
Trait: Keen Eye
EVs: 138 HP / 252 Atk / 120 Def
Impish Nature (+Def, -SAtk)
- Drill Peck
- Roar
- Spikes
- Steel Wing

tar setting up?

Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 196 HP / 252 Def / 60 SAtk
Bold Nature (+Def, -Atk)
- Ice Beam
- Light Screen
- Seismic Toss
- Wish

wish, ls, wish, no damage to next poke.
 
Even when Ttar is setting up you still have to worry about eating a Tbolt or two.

As I have said before I'm really digging that Salamence set, but not sure if you need all of that Attack. At least give it 352 for that extra HP from lefties. Light Screen is sexy, but nothing other than Bliss can eat statuses and if half of your team gets burned or paraed that will pretty much cause a gg.

I talk situational bullocks all the time, shoot me.
 
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