(OU) First Competitive Team
This is my first competitive team that I have ever done, and I'll appreciate all comments and criticism. I am willing to change any move on any of these sets or add/remove pokemon with good reasons. BTW all of these pokemon are already trained.
Zoroark @ life orb
nature: timid
ability: illusion
evs: 4HP/252Spattk/252Speed
moves:
-night daze
-focus blast
-flamethrower
-taunt
His ability works perfectly with gengar because of their respective typings; however that is about it for the reason of having him on the team.
Whimsicott @ Eject button?
nature: Impish
ability: prankster
evs: 252HP/128Def/128Spdef?
moves:
-tailwind
-memento
-encore
-protect/ giga drain
He is on the team to give tailwind support and crippling pokemon with memento and encore. Memento and encore often force switch outs or are forced to take a hit/hits. I'm not sure on eject button but it helps for when i use tailwind and I automatically get a free switch.The reason for protect is to save his eject button from things like fake out and protect helps me choose between tailwind or encore; however, leftovers and giga drain is another possibility, but then I would have to change metagross's item
Gengar @ focus sash
nature: timid
ability: levitate
evs: 4HP/252Spattk/252Speed
moves:
-shadow ball
-focus blast
-destiny bond
-psychic
I love gengar he has the potential to KO many pokemon thx to his high speed and focus sash. destiny bond is to make sure to take someone down once he has used his focus sash. He has no problem taking out two pokemon on any team. The main reason why im considering psychic is because gengar hasn't been an effective counter to fighter types; he isn't capable of 2HKOing some fighting types with his stab shadow ball which is unfortunate and really dissapointing. He recently got embarrassed by a throh with payback on my last subway attempt with him.
Dragonite @ lum berry
nature: impish
ability: multiscale
evs: 252HP/4Attk/252Speed
moves:
-dragon dance
-roost
-fire punch
-dragon claw
Dragonite has no problem getting one dragon dance off and he is often capable of getting two. I believe a lum berry is necessary for sweepers because all of the status conditions people love to use. i can roost stall too on moves like stone edge that have low pp because roost 1/4 the power of ice and rock moves assuming he gets back to full health and is faster...he usually is after dragon dancing.
Metagross @ leftovers
nature: adamant
ability: clear body
evs: 4HP/252Attk/252Speed
moves:
-meteor mash
-earthquake
-bullet punch
-agility/zen headbutt
Metagross is currently on my team because of his awesome type coverage with dragonite. Im considering replacing metagross with a heatran and replacing fire punch on dragonite with thunder punch or possibly even earthquake. Unfortunately he can't get thunder fire or ice punch anymore.
porygon2 @ eviolite
nature: bold
ability: trace
evs: 4HP/252Def/252Spdef
moves:
-toxic
-ice beam
-discharge/ charge beam
-recover
Optional Pokemon
Volcarona @ ?
nature: calm
ability: flame body
evs: ?
moves:
-bug buzz
-flamethrower
-hp rock
-quiver dance
Zapdos @ ?
nature: timid
ability: pressure
evs: 128HP/128Spattk/252Speed
moves:
-heat wave
-thunder bolt
-roost
-substitute/volt switch/?
This is my first competitive team that I have ever done, and I'll appreciate all comments and criticism. I am willing to change any move on any of these sets or add/remove pokemon with good reasons. BTW all of these pokemon are already trained.
Zoroark @ life orb
nature: timid
ability: illusion
evs: 4HP/252Spattk/252Speed
moves:
-night daze
-focus blast
-flamethrower
-taunt
His ability works perfectly with gengar because of their respective typings; however that is about it for the reason of having him on the team.
Whimsicott @ Eject button?
nature: Impish
ability: prankster
evs: 252HP/128Def/128Spdef?
moves:
-tailwind
-memento
-encore
-protect/ giga drain
He is on the team to give tailwind support and crippling pokemon with memento and encore. Memento and encore often force switch outs or are forced to take a hit/hits. I'm not sure on eject button but it helps for when i use tailwind and I automatically get a free switch.The reason for protect is to save his eject button from things like fake out and protect helps me choose between tailwind or encore; however, leftovers and giga drain is another possibility, but then I would have to change metagross's item
Gengar @ focus sash
nature: timid
ability: levitate
evs: 4HP/252Spattk/252Speed
moves:
-shadow ball
-focus blast
-destiny bond
-psychic
I love gengar he has the potential to KO many pokemon thx to his high speed and focus sash. destiny bond is to make sure to take someone down once he has used his focus sash. He has no problem taking out two pokemon on any team. The main reason why im considering psychic is because gengar hasn't been an effective counter to fighter types; he isn't capable of 2HKOing some fighting types with his stab shadow ball which is unfortunate and really dissapointing. He recently got embarrassed by a throh with payback on my last subway attempt with him.
Dragonite @ lum berry
nature: impish
ability: multiscale
evs: 252HP/4Attk/252Speed
moves:
-dragon dance
-roost
-fire punch
-dragon claw
Dragonite has no problem getting one dragon dance off and he is often capable of getting two. I believe a lum berry is necessary for sweepers because all of the status conditions people love to use. i can roost stall too on moves like stone edge that have low pp because roost 1/4 the power of ice and rock moves assuming he gets back to full health and is faster...he usually is after dragon dancing.
Metagross @ leftovers
nature: adamant
ability: clear body
evs: 4HP/252Attk/252Speed
moves:
-meteor mash
-earthquake
-bullet punch
-agility/zen headbutt
Metagross is currently on my team because of his awesome type coverage with dragonite. Im considering replacing metagross with a heatran and replacing fire punch on dragonite with thunder punch or possibly even earthquake. Unfortunately he can't get thunder fire or ice punch anymore.
porygon2 @ eviolite
nature: bold
ability: trace
evs: 4HP/252Def/252Spdef
moves:
-toxic
-ice beam
-discharge/ charge beam
-recover
Optional Pokemon
Volcarona @ ?
nature: calm
ability: flame body
evs: ?
moves:
-bug buzz
-flamethrower
-hp rock
-quiver dance
Zapdos @ ?
nature: timid
ability: pressure
evs: 128HP/128Spattk/252Speed
moves:
-heat wave
-thunder bolt
-roost
-substitute/volt switch/?
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