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Mai_Shiroi

Master of Fire
Azelf (Sonic) w/ Colbur Berry
Nature: Timid
Ability: Levitate
Evs: 252 Atk/ 252 Spe
Moveset:
Stealth Rock
Psychic
Taunt
Grass Knot

My lead, setup SR, and taunt any walls that come in. I went with the Colbur Berry because I have found the 7/10 matches people will switch in a T-Tar on Azelf. So I resist its Crunch with my berry, and can get off a grass knot to seriously do some damage to it.
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Kingdra (Horsea) w/ Leftovers
Nature: Adamant
Ability: Sniper
Evs: 252 Atk/ 252 Spe
Moveset:
Substitute
Dragon Dance
Waterfall
Outrage

Standard DD Kingdra, set up the sub to avoid status, and DD until I can sweep with waterfall and outrage.
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Lucario (Duran) w/ Focus Sash
Nature: Jolly
Ability: Steadfast
Evs: 252 Atk/ 252 Spe
Moveset:
Swords Dance
Extreemespeed
Close Combat
Ice Punch

Again, SD up and live with my sash then sweep.
===============================

Zapdos (Banana) w/ Wide Lens
Nature: Timid
Ability: Pressure
Evs: 252 Sp.Atk/ 252 Spe/ 6 HP
Moveset:
Thunderbolt
Heat Wave
Metal Sound
HP: Grass

T-bolt for STAB, Heatwave and HP:Grass for coverage. Then Metal sound to scare all those blisseys out there. 1 Metal sound and they are getting worried.
===============================

Emploeon (Ted!) w/ Leftovers
Nature: Modest
Ability: Torrent
Evs: 252 Atk/ 252 HP/ 6 Sp.Def
Swords Dance
Aqua Jet
Avalanche
Earthquake

This empoleon has worked wonders for me. Hes bulky enough to get in 1 or 2 SD, then sweep with EQ and Avalanche. If they are faster, then Aqua jet, plus once my torrent Activates, its a force to reckon with.
===============================
Arcanine (Omega) w/ Life Orb
Nature: Adamant
Ability: Flash Fire
Evs: 252 Atk/ 252 Spe/ 4 HP
Moveset:
Flare blitz
Extreemspeed
Thunder fang
Reversal

and finally my absolute favorite of all. Seems pretty standard except the reversal right? Reversal is the best thing about my Arcanine. Many people will switch in a T-Tar or Heatran to counter Arcanine, so I use reversal to catch them off guard. The point of this Arcanine is to Kamikaze itself, and bring as many people down with it. The recoil from LO and Flare Blitz really add to powering up Reversal, especially if it takes SR damage too.
 
Azelf (Sonic) w/ Colbur Berry/Focus Sash
Nature: Timid
Ability: Levitate
Evs: 252 Atk/ 252 Spe
Moveset:
Stealth Rock
Psychic
Taunt
Grass Knot/Explosion

My lead, setup SR, and taunt any walls that come in. I went with the Colbur Berry because I have found the 7/10 matches people will switch in a T-Tar on Azelf. So I resist its Crunch with my berry, and can get off a grass knot to seriously do some damage to it.
Go with the Sash, Azelf is pretty frail, and anything can kill it, not only SE moves like Crunch. You want Explosion over Grass Knot, as Azelf has always been a suicide lead. EV's are fine, pretty typical.

===============================

Kingdra (Horsea) w/ Leftovers
Nature: Adamant
Ability: Sniper
Evs: 252 Atk/ 252 Spe or 252 Attk/24 Sp. Attk/ 232 Speed
Moveset:
Substitute/Yawn/Hydro Pump
Dragon Dance
Waterfall
Outrage

Standard DD Kingdra, set up the sub to avoid status, and DD until I can sweep with waterfall and outrage.
Eh, Standard. I prefer Mixdra, or putting a Lum Berry to Outrage twice and avoid Status, even with Subsitute. Consider Yawn by the way, as when people switch to a counter you use yawn and their counter is asleep. If you want, put Hydro Pump over Sub to 2HKO Skarms, as they can whirlwind your sub away. If you do that, use 252 Attk/24 Sp. Attk/232 Speed
===============================

Lucario (Duran) w/ Focus Sash/Life Orb
Nature: Jolly
Ability: Steadfast
Evs: 252 Atk/ 252 Spe
Moveset:
Swords Dance
Extreemespeed
Close Combat
Ice Punch

Again, SD up and live with my sash then sweep.
There are so many priority users and SR that Sash becomes useless. You have to scare your oppenent to switching, or let him stay in with like say a Choice locked move or moves that are not very effective, then you used Sword Dance and sweep. You miiiiight want to go Adamant to get the KO off Skarms, but that really is optional.

===============================

Zapdos (Banana) w/ Wide Lens
Nature: Timid
Ability: Pressure
Evs: 252 Sp.Atk/ 252 Spe/ 6 HP or 252 HP/252 SpD/39 Spe
Moveset:
Thunderbolt/Discharge
Heat Wave
Metal Sound/Light Screen
HP: Grass/HP Ice

T-bolt for STAB, Heatwave and HP:Grass for coverage. Then Metal sound to scare all those blisseys out there. 1 Metal sound and they are getting worried.
Hmm.....Your team has no walls at all. I'll give you a set that makes Zapdos Special defensive, but you may need to get rid of a member on your team to make a physical wall, as if an enemy Lucario uses Sword Dance, you are dead. He can sweep your team, especially if some of it is weakened Anyway, 252 HP/220 Special Defense/36 Speed is your best bet. You aren't gonna sweep with it so Paralysis support through discharge is good. Grass really only hits Swampert and Rhyperior, and Ice hits Rhyperior, all the dragons, grass types, and others. Light Screen is great at helping your team out as it if way too offensive.
===============================

Emploeon (Ted!) w/ Leftovers
Nature: Modest/Adamant
Ability: Torrent
Evs: 252 Atk/ 252 HP/ 6 Sp.Def
Swords Dance
Aqua Jet
Avalanche/Drill Peck
Earthquake

This empoleon has worked wonders for me. Hes bulky enough to get in 1 or 2 SD, then sweep with EQ and Avalanche. If they are faster, then Aqua jet, plus once my torrent Activates, its a force to reckon with. You want Adamant, Modest boosts Special Attack. Good set, though you may need a sub so negative priority like Avalanche hits there targets. You want Drill Peck over Avalanche, most of the time as Dragons will stop your sweep anyway with EQ, so take out the Grass types is easier.
===============================
Arcanine (Omega) w/ Life Orb
Nature: Adamant
Ability: Flash Fire
Evs: 252 Atk/ 252 Spe/ 4 HP
Moveset:
Flare blitz
Extreemspeed
Thunder fang
Reversal

and finally my absolute favorite of all. Seems pretty standard except the reversal right? Reversal is the best thing about my Arcanine. Many people will switch in a T-Tar or Heatran to counter Arcanine, so I use reversal to catch them off guard. The point of this Arcanine is to Kamikaze itself, and bring as many people down with it. The recoil from LO and Flare Blitz really add to powering up Reversal, especially if it takes SR damage too.Fine, good enough.

Overall, your team is way too frail. Any set-up sweeper can easily set up and sweep you out. You definitely need some walls to stop this guys. I'll post another rate in a bit showing who you should take out and such, this was just an overall moveset rating.
 
Azelf (Sonic) w/ Colbur Berry/Focus Sash
Nature: Timid
Ability: Levitate
Evs: 252 Atk/ 252 Spe
Moveset:
Stealth Rock
Psychic
Taunt
Grass Knot/Explosion

My lead, setup SR, and taunt any walls that come in. I went with the Colbur Berry because I have found the 7/10 matches people will switch in a T-Tar on Azelf. So I resist its Crunch with my berry, and can get off a grass knot to seriously do some damage to it.
Go with the Sash, Azelf is pretty frail, and anything can kill it, not only SE moves like Crunch. You want Explosion over Grass Knot, as Azelf has always been a suicide lead. EV's are fine, pretty typical.

===============================

Kingdra (Horsea) w/ Leftovers
Nature: Adamant
Ability: Sniper
Evs: 252 Atk/ 252 Spe or 252 Attk/24 Sp. Attk/ 232 Speed
Moveset:
Substitute/Yawn/Hydro Pump
Dragon Dance
Waterfall
Outrage

Standard DD Kingdra, set up the sub to avoid status, and DD until I can sweep with waterfall and outrage.
Eh, Standard. I prefer Mixdra, or putting a Lum Berry to Outrage twice and avoid Status, even with Subsitute. Consider Yawn by the way, as when people switch to a counter you use yawn and their counter is asleep. If you want, put Hydro Pump over Sub to 2HKO Skarms, as they can whirlwind your sub away. If you do that, use 252 Attk/24 Sp. Attk/232 Speed
===============================

Lucario (Duran) w/ Focus Sash/Life Orb
Nature: Jolly
Ability: Steadfast
Evs: 252 Atk/ 252 Spe
Moveset:
Swords Dance
Extreemespeed
Close Combat
Ice Punch

Again, SD up and live with my sash then sweep.
There are so many priority users and SR that Sash becomes useless. You have to scare your oppenent to switching, or let him stay in with like say a Choice locked move or moves that are not very effective, then you used Sword Dance and sweep. You miiiiight want to go Adamant to get the KO off Skarms, but that really is optional.

===============================

Zapdos (Banana) w/ Wide Lens
Nature: Timid
Ability: Pressure
Evs: 252 Sp.Atk/ 252 Spe/ 6 HP or 252 HP/252 SpD/39 Spe
Moveset:
Thunderbolt/Discharge
Heat Wave
Metal Sound/Light Screen
HP: Grass/HP Ice

T-bolt for STAB, Heatwave and HP:Grass for coverage. Then Metal sound to scare all those blisseys out there. 1 Metal sound and they are getting worried.
Hmm.....Your team has no walls at all. I'll give you a set that makes Zapdos Special defensive, but you may need to get rid of a member on your team to make a physical wall, as if an enemy Lucario uses Sword Dance, you are dead. He can sweep your team, especially if some of it is weakened Anyway, 252 HP/220 Special Defense/36 Speed is your best bet. You aren't gonna sweep with it so Paralysis support through discharge is good. Grass really only hits Swampert and Rhyperior, and Ice hits Rhyperior, all the dragons, grass types, and others. Light Screen is great at helping your team out as it if way too offensive.
===============================

Emploeon (Ted!) w/ Leftovers
Nature: Modest/Adamant
Ability: Torrent
Evs: 252 Atk/ 252 HP/ 6 Sp.Def
Swords Dance
Aqua Jet
Avalanche/Drill Peck
Earthquake

This empoleon has worked wonders for me. Hes bulky enough to get in 1 or 2 SD, then sweep with EQ and Avalanche. If they are faster, then Aqua jet, plus once my torrent Activates, its a force to reckon with. You want Adamant, Modest boosts Special Attack. Good set, though you may need a sub so negative priority like Avalanche hits there targets. You want Drill Peck over Avalanche, most of the time as Dragons will stop your sweep anyway with EQ, so take out the Grass types is easier.
===============================
Arcanine (Omega) w/ Life Orb
Nature: Adamant
Ability: Flash Fire
Evs: 252 Atk/ 252 Spe/ 4 HP
Moveset:
Flare blitz
Extreemspeed
Thunder fang
Reversal

and finally my absolute favorite of all. Seems pretty standard except the reversal right? Reversal is the best thing about my Arcanine. Many people will switch in a T-Tar or Heatran to counter Arcanine, so I use reversal to catch them off guard. The point of this Arcanine is to Kamikaze itself, and bring as many people down with it. The recoil from LO and Flare Blitz really add to powering up Reversal, especially if it takes SR damage too.Fine, good enough.

Overall, your team is way too frail. Any set-up sweeper can easily set up and sweep you out. You definitely need some walls to stop this guys. I'll post another rate in a bit showing who you should take out and such, this was just an overall moveset rating.
 
Look at this scenario. It's your Empoleon versus a Heatran. You plan to use Earthquake, but your opponent switches Heatran for Zapdos. Earthquake obviously doesn't affect Zapdos.

Next turn. You predict that the Zapdos will use Thunderbolt on your Empoleon. You know this will KO Empoleon, so you decide to switch to something that resists Thunderbolt. Oh, but, wait a minute! Shock, horror! You don't have anything that resists Thunderbolt! You wipe your brow, pretending that you've got everything under control, as you switch in to Lucario, and pray that Extremespeed miraculously OHKOs Zapdos.

So, to sum up, you need something that resists Electric, or at least something that can scare Zapdos away. I'd change Arcanine for something, as it seems rather iffy, although I suspect you'll really want to keep it, so I'd suggest something like Swampert or Gliscor instead of Empoleon.
 
A modest Zapdos using thunderbolt on Empoleon will do 88.98% - 104.84%. So the chances of him living through 1 T-bolt are fairly high, since most are timid, and not modest, and Avalanche will do a lot of damage to Zapdos and will 1HKO if I have 1 SD up.

I have done it many times.
 
A modest Zapdos using thunderbolt on Empoleon will do 88.98% - 104.84%. So the chances of him living through 1 T-bolt are fairly high, since most are timid, and not modest, and Avalanche will do a lot of damage to Zapdos and will 1HKO if I have 1 SD up.

I have done it many times.
 
A modest Zapdos using thunderbolt on Empoleon will do 88.98% - 104.84%. So the chances of him living through 1 T-bolt are fairly high, since most are timid, and not modest, and Avalanche will do a lot of damage to Zapdos and will 1HKO if I have 1 SD up.

I have done it many times.

So, um, Empoleon is your Zapdos counter?
 
Did you incoporate SR? I suggest going back to the drawing board. To help this team would pretty much be make my team.
 
A modest Zapdos using thunderbolt on Empoleon will do 88.98% - 104.84%. So the chances of him living through 1 T-bolt are fairly high, since most are timid, and not modest, and Avalanche will do a lot of damage to Zapdos and will 1HKO if I have 1 SD up.

And how do you plan on swapping in on Zapdos then? And you should probably incorporate the very likely chance of Stealth Rock as another user has mentioned.
Roost on your own Zapdos > Hidden Power may help somewhat, as a combination of Metal Sounds and Roost might wear down the enemy Zapdos.
Thunderbolt / Roost / Metal Sound / Heat Wave is a set I personally have used and found to be rather effective.

But, you will generally always be at the disadvantage if you are swapping in: particularly if you don't have Roost and particularly if the enemy Zapdos has either Roost, Toxic, or both.
And have you realised by the time Reversal is of any use, your own Life Orb is going to kill you?


But anyway. Max Special Attack on a Metal Sound Zapdos is incredibly pointless. Stick most of it in HP if you wish to have any chance against Choice Band fighting attacks. But again without Roost it's rather futile anyway.
The set I found successful in like September-ish was:
EVs: 216 HP / 136 Def / 136 Spd / 24 SAtk
Bold Nature (+Def, -Atk)

but the EVs are quite interchangeable to make it less bulky. Point is, it survives longer whilst still getting the job done.
And this may be pernickity but I'd personally rather give Kingdra something like 216 Atk rather than max and stick some in HP.

And I must say i lol'd: when I skimmed over this I thought Zapdos' item was "banana".
 
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Your team is absolutely destroyed by an opposing Zapdos together with an opposing Luke, Scizor or Hustle Togekiss.

Life Orbed Timid Zapdos destroys Empoleon no contest, Kingdra will be severy weakened. Your Zapdos is KFC after SR, you wouldn't corner it since you don't carry LO, so only when you win both speedties you could stop a rampage through your team. Lucario will be destroyed by Heat Wave, as a +2 Extremespeed wont OHKO without at least three times LO damage.

Kingdra is your best shot a this thing. He's not OHKO'd and OHKO's after a DD and Life Orb Recoil.

I won't even start about Specsdos. Nothing would stand a chance against that. Every single team member is OHKO'd by that. (After SR damage)

Azelf probably wouldn't face it, because a lot of other leads destroy him. Leadtran/Metagross make him worthless. I would be stupid to use SR on the first turn facing something like Azelf/Jirachi when you're using Tran.

You need a lot of fixing on this team. I suggest another lead, and at least one (Special) Wall.
 
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