Hi this is my new team and just wondering what you might think and give me a few pointers im still quite new to this 
THANKS FOR READING
Yanmega
Ability: Speed Boost
Nature: Modest
Ev's: 252 spe/ 252 spa/ 4 df/
Item: Focus Sash
Substitute
Bug Buzz
Air Slash
U-turn
My starter/scouter. Quick enough to substitute or U-turn. The other two moves are generally fillers so if anyone has any ideas happy to hear them.
Electrivire
Ability: Motordrive
Nature: Adamant
Ev's: 252 atk/ 252 spe/ 4 df/
Item: Expert Belt
Cross Chop
Ice Punch
Thunderpunch
Earthquake
Physical Sweeper. All the moves are self explanitory really. Normally the second poke to come out after yanmega has scouted.
Tyranitar
Ability: Sand Stream
Nature: Adamant
Ev's: 252 atk/ 252 spe/ 4df/
Item: Life Orb
Earthquake
Stone Edge
Crunch
Dragon Dance
Another physical sweeper. A bit more suicidal because I've given it life orb. But it has dragon dance so after 2 DD's It will destroy every...hopefully.
Swampert
Ability: Torrent
Nature: Relaxed
Ev's: 240 hp/ 216 df/ 52spa
Item: Leftovers
Earthquake
Ice Beam
Toxic
Surf
MixPert always takes people by suprise because everybody expects a physical Pert. I was lacking SpA and I wanted to be different. Ice Beam for dragons and its grass weakness. Surf for ground, rocks and I chose toxic because I like its accuracy compared to other status moves like hypnosis.
Salamence
Ability: Pressure
Nature: Mild
Ev's: 84 atk/ 216 spa/ 208 spe/
Item: Life Orb
Draco Meteor
Fire Blast
Earthquake
Roost
Vital for every team thesedays. I gave it roost for recovery purposes and negates life orbs hp stealing ability. Earthquake for general coverage, fire blast for the steelies and draco meteor just to hurt anything thats in its way.
Blissey
Ability: Natural Cure
Nature: Calm
Ev's: 252 df/ 80 spa/ 176 spd/
Item: Leftovers
Softboiled
Ice Beam
Thunderbolt
Toxic
Special Wall. Softboiled recovers along with leftovers. Beam/Bolt is always good to have for type coverage. Toxic is a filler.
THANKS FOR READING
Yanmega
Ability: Speed Boost
Nature: Modest
Ev's: 252 spe/ 252 spa/ 4 df/
Item: Focus Sash
Substitute
Bug Buzz
Air Slash
U-turn
My starter/scouter. Quick enough to substitute or U-turn. The other two moves are generally fillers so if anyone has any ideas happy to hear them.
Electrivire
Ability: Motordrive
Nature: Adamant
Ev's: 252 atk/ 252 spe/ 4 df/
Item: Expert Belt
Cross Chop
Ice Punch
Thunderpunch
Earthquake
Physical Sweeper. All the moves are self explanitory really. Normally the second poke to come out after yanmega has scouted.
Tyranitar
Ability: Sand Stream
Nature: Adamant
Ev's: 252 atk/ 252 spe/ 4df/
Item: Life Orb
Earthquake
Stone Edge
Crunch
Dragon Dance
Another physical sweeper. A bit more suicidal because I've given it life orb. But it has dragon dance so after 2 DD's It will destroy every...hopefully.
Swampert
Ability: Torrent
Nature: Relaxed
Ev's: 240 hp/ 216 df/ 52spa
Item: Leftovers
Earthquake
Ice Beam
Toxic
Surf
MixPert always takes people by suprise because everybody expects a physical Pert. I was lacking SpA and I wanted to be different. Ice Beam for dragons and its grass weakness. Surf for ground, rocks and I chose toxic because I like its accuracy compared to other status moves like hypnosis.
Salamence
Ability: Pressure
Nature: Mild
Ev's: 84 atk/ 216 spa/ 208 spe/
Item: Life Orb
Draco Meteor
Fire Blast
Earthquake
Roost
Vital for every team thesedays. I gave it roost for recovery purposes and negates life orbs hp stealing ability. Earthquake for general coverage, fire blast for the steelies and draco meteor just to hurt anything thats in its way.
Blissey
Ability: Natural Cure
Nature: Calm
Ev's: 252 df/ 80 spa/ 176 spd/
Item: Leftovers
Softboiled
Ice Beam
Thunderbolt
Toxic
Special Wall. Softboiled recovers along with leftovers. Beam/Bolt is always good to have for type coverage. Toxic is a filler.