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Protodrake Mono

JASP01

Illust. Grand Master
Ok, I really need to stop with the WoW references. None the less, this is a Dragon Mono.

I need to make something clear. In Dragon Monos, you are not allowed more than 2 Pseudo-Legends, and no legends whatsoever (except Kyruem, who apparently counts as a "Pseudo"). No Latios, no Latias, and no having Mence, Nite, and Hydreigon all on the same team.

Anyhow, I always link my previous monos, so here they are:
Rock: http://serebiiforums.com/showthread.php?t=530996
Steel: http://serebiiforums.com/showthread.php?t=531187
Psychic: http://serebiiforums.com/showthread.php?t=531182
Ground: http://serebiiforums.com/showthread.php?t=531412
Ice: http://serebiiforums.com/showthread.php?p=13017225#post13017225
Poison: http://serebiiforums.com/showthread.php?t=531560
Grass: http://serebiiforums.com/showthread.php?t=531715

And now, to lengthen that list, here's my Dragon Mono (once again, sorry for no pretty GIFS).

Dragonite <Multiscale> (Impish) [252 HP 252 Speed 4 Def] {Leftovers}
-Thunderwave
-Roost
-Dragon Tail
-Substitute
Does exactly what you expect it to. I'm not going to elaborate any more than that this is a T-wave spreader.

Kingdra <Sniper> (Timid) [252 Speed 252 Sp. Att 4 HP] {Life Orb}
-Hydro Pump
-Draco Meteor
-HP Electric
-Clear Smog
Unfortunately I have to use something bad. Slim picking. So here it is. Hydro Pump>Surf because Kingdra needs all the power it can get. Draco Meteor is just to obliterate something if it needs to. HP Electric for Bulky Waters, and Clear Smog for anyone trying to set up (i.e. Ninjask on Bug Monos).
This actually does help against Ice and Rock monos, so I guess it isn't that bad.

Salamence <Intimidate> (Mild) [252 Sp. Att 128 Speed 128 Att] {Life Orb}
-Outrage
-Dragon Dance
-Hydro Pump
-Fire Blast
Mixed Attacker. Either DD then sweep with Outrage, or Hydro Pump/Fire Blast, depending on what's needed.

Haxorus <Mold Breaker> (Adamant) [252 Att 252 Speed 4HP] {Scarf}
-Outrage
-X-Scissor
-Earthquake
-Rock Slide
Does what you'd expect. Scarf+Power to beat other Scarf+Power, and just to destroy.

Druddigon <Sheer Force> (Brave) [252 HP 252 Att 4 Def] {Life Orb}
-Outrage
-Fire Fang
-Rock Slide
-Payback
Outrage for STAB. Fire Fang and Rock Slide gain Sheer Force as a bonus. Payback and the nature because this really isn't outspeeding anything. However, you'd be surprised at the hits it can take, and in return the damage it can deal. A tank I suppose.

Altaria <Natural Cure> (Calm) [252 HP 252 Sp. Def 4 Def] {Leftovers}
-Dragon Pulse
-Toxic
-Cotton Guard
-Roost
Mixed wall. Cotton Guard, then Toxic. Roost for health. Dragon Pulse so he won't be Taunt-bait, and for STAB, and because he needs an attacking move.

So there we go. Please point out any weaknesses. Thank you!
 
Is this for PO or Wifi?
If it is PO I suggest Swift Swim on Kingdra to counter the 10000 Drizzle teams. They can't use Swift Swim, but you can.
Trololo~
 
I'm not completely sure of the rules for monotype as I'm new but there is a great toxic stall set for druddigon.
Druddigon@rocky helmet
Roughskin
Brave nature
Ev's: 252 Hp, 128 defense, 128 attack
-toxic
-protect
-rest
-dragon tail
It's not an expected set so it should atleast get the jump on someone.
Rest was supposed to be sky drop till I realized that it can't learn it. I could have sworn it did but meh, it's ok.
 
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I'm not sure if Drudd is bulky enough for that... And Dragon Tail resets the Toxic Counter.
I didn't put Swift Swim on Kingdra because in the monotype tier, you can't have Toed.
 
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