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Rain Dance help

SO yeah, I was invited to be a gym leader at a league over on another forum. Although I had to make a theme/mono-type team, that did not restrict me to using a specific type. I was allowed to make a Rain Dance team, but need help since I've never ran one. Here are league rules if they matter:

1. No Ubers
2. Only one OU and below legend
3. Standard clauses

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1. Magnezone@Wet Rock
Nature: Modest
EV: 252 Def/172 Sp Attack/84 HP
1. Thunder
2. Rain Dance
3. Thunder Wave
4. HP Grass

Lead. Since most leads are Gyarados or Weavile, I invested EVs into it's awesome Defense. What I do is Thunder Wave first, then Rain Dance. Thunder=STAB powerful attack and HP Grass for Swampert lead/bulky Waters.

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2. Kingdra@Wet Rock
Nature: Modest
EV: 252 Sp Attack/242 HP/16 Speed
Abilitiy: Swift Swim
1. Rain Dance
2. Surf
3. Dragon Pulse
4. HP Ground

Swift Swim Sweeper. With this spread, I switch into something that will switch out an Rain Dance up. Surf=STAB, Ice Beam for Dragons and HP Grass for other Waters who would otherwise wall me.

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3. Azumarril@Choice Band
Nature: Adamant
Ability: Super Power
EV: 252 Attack/HP
1. Aqua Jet
2. Brick Break
3. Double-Edge
4. Waterfall

Standard CBZarill. I will not put Ice Punch, because I like Aqua Jet to do massive damage to stuff.

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4. Gyarados@Leftovers
Nature: Adamant
EV: 212 HP/16 Attack/180 Sp Def/100 Speed
1. Taunt
2. Dragon Dance
3. Waterfall
4. Stone Edge

Standard BulkyGyara/great Heracross counter. Waterfall=STAB, and Stone Edge for other Gyarados. Waterfall+EQ sucks! I will get walled by other Gyaras with the Waterfall/EQ set. Besides, I can hit Mence for SE with Stone Edge.

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5. Jolteon@Life Orb
Nature: Timid
EV: 252 SP Attack/Speed
1. Thunder
2. Rain Dance
3. Shadow Ball
4. HP Ice

Absorbs Electric attacks to heal. Sets up Rain Dance as well. Thunder=STAB and HP Ice forms BoltBeam. Shadow Ball for Ghosts.

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6. Suicune@Leftovers
Nature: Bold
EV: 252 Hp/Def
1. Calm Mind
2. Surf
3. Roar
4. Ice Beam

CMSune/Physical Wall. As they switch out, build up Sp Def with CM. Roar for Phazing
 
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Well if you're onlt allowed one OU then 2 from Suicune/Gyarados/Magnezone will have to go.

Toxicroak is useful on a Rain Dance team with it's Dry Skin ability.

I'd rather go Rest / Talk / HP Grass / Thunder on M-Zone to give you a status taker.

Jolteon would be more useful with Sub > Shadow Ball. Shadow Ball doesn't really offer much.
 
Rain Dance team eh?

There are a couple of non-Water types that can benefit from the rain, such as say, Dry Skin Toxicroak.

Two Rain Dancers is redundant, let alone three: one will do just fine in the team.

When walls are concerned HP > Def unless you're talking about something like Blissey.

I really don't see the point of Ice Beam on Kingdra: where's Dragon Pulse?

Kingdra@Life Orb / Mystic Water
Trait: Swift Swim
EVs: 252 Atk / 16 Spd / 240 SAtk
Lonely Nature (+Atk, -Def)
- Dragon Pulse
- Surf
- Waterfall
- HP [Ground / Fighting]

Only Empoleon walls both Dragon and Water: HP [Ground / Fighting] recitifies that problem.

Waterfall 2KOs Blissey in the rain, especially when Kingdra's holding Mystic Water.

I like this Suicune set.

Suicune@lefties
Trait: Pressure
EVs: 212 HP / 252 Def / 44 Spd
Bold Nature (+Def, -Atk)
- Calm Mind
- Surf
- Rest
- Sleep Talk

Rest is generally a bad idea without Sleep Talk, since you're basically asking for things to set up on you while you're asleep.
 
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I like all of your team and it would do quite nicely, though since magnazone will usally be assaaulted by sp.sweepers since most pokemon will have trouble against it's massive defense so mirror coat can be a option
 
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