This team is definitely not perfect, and I am almost fully sure that I will have to make changes. I don't really know what my team is based on.
;248;
Tyranitar @ Life Orb
Lonely Nature
Sandstream
EVS - 252 Spd, 252 Atk, 4 HP
- Crunch
- Earthquake
- Ice Fang
- Stone Edge
My starter. I would like to think of him as a physical sweeper, but I feel all the moves he has currently are necessary so I don't want to risk starting off a battle with a stat-increasing move because of such low defenses and a bad defense nature. In the battle tower, I've been fairly successful with him as my starter with around a 45 streak. I think he could use some improvement though.
;131;
Lapras @ (currently undecided)
Hasty Nature
Water Absorb
EVS - 252 SpAtt, 252 SpDef
- Confuse Ray
- Ice Beam
- Surf
- Psychic
Not too sure about this one. I would put Calm Mind in place of Confuse Ray, but it turns out Lapras can't learn it. I'm considering Psychic. Basically, I send Lapras out when a water type is sent out on my Tyranitar. Usually, I confuse the opponent first, then just launch all my attacks and see what happens. I'm considering a better nature and I can't decide on an item just yet. Any suggestions?
;103;
Exeggutor @ Leftovers
Quiet Nature
Chlorophyll
EVS - 252 SpAtt, 252 Spd
- Psychic
- Energy Ball
- Sleep Powder
- Leech Seed
A drainer! I usually put the opponent to sleep and then Leech Seed it. I'm also considering swapping Energy Ball for Giga Drain to fully achieve the drainer status, but Energy Ball is more powerful. I understand Eggy has a horrible typing, but he is one of my personal favorites and is successful in the battle tower until Heracross or Weavile is sent out. D:
The following are ones I'm considering.
;426;
Drifblim @ (currently undecided)
Modest Nature
Aftermath
252 HP, 252 SpAtt, 4 Def
- Shadow Ball
- Calm Mind
- Haze
- Will-o-Wisp
Somewhat of a special sweeper/hazer. I want to max out HP and Special Attack. I don't know what else I want to do with it currently. Also, any suggestions?
;376;
Metagross @ Expert Belt
Adamant Nature
Clear Body
252 Attack, 128 Def, 128 SpDef
Zen Headbutt
Meteor Mash
Earthquake
Brick Break
Hmm. I would like him to be a Physical Sweeper/Tank. Many types are covered with the moveset, but I'm willing to sacrifice one of the moves for Iron Defense to make him more stable.
;324;
Torkoal @ (currently undecided)
Bold Nature
White Smoke
252 HP, 128 Defense, 128 SpDef
- Amnesia
- Iron Defense
- Rest
- Heat Wave / Eruption
A tank that won't fall easily. Eruption will probably work better because of its high defenses. Heat Wave is also good for a solid fire move.
Please, tell me any suggestions on what I can do better, or just any advice with this. I know it's not the best, but I'm willing to work with it. Thanks!
;248;
Tyranitar @ Life Orb
Lonely Nature
Sandstream
EVS - 252 Spd, 252 Atk, 4 HP
- Crunch
- Earthquake
- Ice Fang
- Stone Edge
My starter. I would like to think of him as a physical sweeper, but I feel all the moves he has currently are necessary so I don't want to risk starting off a battle with a stat-increasing move because of such low defenses and a bad defense nature. In the battle tower, I've been fairly successful with him as my starter with around a 45 streak. I think he could use some improvement though.
;131;
Lapras @ (currently undecided)
Hasty Nature
Water Absorb
EVS - 252 SpAtt, 252 SpDef
- Confuse Ray
- Ice Beam
- Surf
- Psychic
Not too sure about this one. I would put Calm Mind in place of Confuse Ray, but it turns out Lapras can't learn it. I'm considering Psychic. Basically, I send Lapras out when a water type is sent out on my Tyranitar. Usually, I confuse the opponent first, then just launch all my attacks and see what happens. I'm considering a better nature and I can't decide on an item just yet. Any suggestions?
;103;
Exeggutor @ Leftovers
Quiet Nature
Chlorophyll
EVS - 252 SpAtt, 252 Spd
- Psychic
- Energy Ball
- Sleep Powder
- Leech Seed
A drainer! I usually put the opponent to sleep and then Leech Seed it. I'm also considering swapping Energy Ball for Giga Drain to fully achieve the drainer status, but Energy Ball is more powerful. I understand Eggy has a horrible typing, but he is one of my personal favorites and is successful in the battle tower until Heracross or Weavile is sent out. D:
The following are ones I'm considering.
;426;
Drifblim @ (currently undecided)
Modest Nature
Aftermath
252 HP, 252 SpAtt, 4 Def
- Shadow Ball
- Calm Mind
- Haze
- Will-o-Wisp
Somewhat of a special sweeper/hazer. I want to max out HP and Special Attack. I don't know what else I want to do with it currently. Also, any suggestions?
;376;
Metagross @ Expert Belt
Adamant Nature
Clear Body
252 Attack, 128 Def, 128 SpDef
Zen Headbutt
Meteor Mash
Earthquake
Brick Break
Hmm. I would like him to be a Physical Sweeper/Tank. Many types are covered with the moveset, but I'm willing to sacrifice one of the moves for Iron Defense to make him more stable.
;324;
Torkoal @ (currently undecided)
Bold Nature
White Smoke
252 HP, 128 Defense, 128 SpDef
- Amnesia
- Iron Defense
- Rest
- Heat Wave / Eruption
A tank that won't fall easily. Eruption will probably work better because of its high defenses. Heat Wave is also good for a solid fire move.
Please, tell me any suggestions on what I can do better, or just any advice with this. I know it's not the best, but I'm willing to work with it. Thanks!