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RMT Please.

Luke`

Well-Known Member
Electrivire @ Expert Belt
Motor Drive
252 Atk / 176 Spd / 80 Spatk
- Earthquake
- Cross Chop
- Ice Punch
- Thunderbolt

Standard, My current idea for a lead, Thunder Punch hits Gyarados, Cross Chop for Weavile and Ice Punch for dragons. My only problem may be Earthquake using leads.

Skarmory @ Shed Shell
Sturdy
252 Hp / 252 Def / 6 Spd
Impish
- Spikes / Stealth Rock
- Whirlwind
- Drill Peck
- Roost

Skarmory that lasts a lot longer and negates status effects for it's own advantage. I'm torn between Spikes and Stealth Rock so I could do with some help with that. Whirlwind gets rid of anything I don't like or anyone who likes taking self-enhancing drugs.

Blissey @ Leftovers
Natural Cure
252 Def / 252 Hp / 6 Satk
Bold
- Seismic Toss
- Ice Beam
- Softboiled
- Thunder Wave

Seismic Toss as a main attack, Ice Beam for Dragons, Grass Types, Ground Types etc. Thunder Wave to cut Speed (Obviously,) and Softboiled. Pretty standard.

Salamence @ Choice Specs
Intimidate
252 Satk / 252 Spd / 6 Hp
Modest
- Dragon Pulse
- Draco Meteor
- Flamethrower
- Hydro Pump

Standard good coverage SpecsMence. Dragon Pulse to STAB, Draco Meteor to KO, Flamethrower for Ice etc. Hydro Pump for rock ground etc.

Swampert @ Leftovers
Torrent
252 Hp / 252 Def / 6 Atk
Relaxed
- Earthquake
- Avalanche
- Waterfall
- Stone Edge

Earthquake & Waterfall good STAB moves. Avalanche powerful since Swampert is not built for huge speed. Stone Edge kicks Gyarados and friends.

Azelf @ Life Orb
Levitate
252 Satk / 252 Spd / 6 Hp
- Thunderbolt
- Shadow Ball
- Flamethrower
- Grass Knot

Azelf with bigger coverage. Thunderbolt cuts up Gyarados, Water types, Flying Types and all. Shadow Ball for other Phychic types. Flamethrower for more coverage including grass and ice. Grass Knot for BIG damage on the likes of Rhyperior, Tyranitar & more.



I spent quite a bit of time on this team and I hope it gets a better response than my previous ones. I managed to make sure I never have more than one weakness to other type attacks. Also I have at least one resistant pokemon for each type except sadly ice, but I managed to make sure this wasn't too much of a problem by making sure I only had one weak for it.

Please feel free to make changes for the best, even suggest better Pokemon for the job if you wish.
 
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Enjoy trying to switch into Heracross after the first time. Salamence with no hp evs/recovery is not a Hera counter. Skarm is 2hko'd by CB Close Combat.
 
How would Azelf do against it? I'm thinking of replacing Blissey with Cresselia. Because that'd see Heracross off with Psychic.
 
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I think its a good team but you might want to patch up your ice wealkness a bit more. And heracross should be covered but you may want to slip a psychic move in there. Stealth Rock would be best for skarmory over roar. You might want to replace swampet with cresselia, he just doesnt add that much.
 
Yes maybe I could. Does Cresselia's nature change each time you encounter it? Because obviously if it did i'd have to encounter it a lot of times to get my preffered nature.

Don't you mean Stealth Rock over Spikes / Whirlwind? Also where would you think a Psychic move would come in? It would be on Cresselia if I got one of them.
 
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Cresselia @ Leftovers
Calm
Not sure on Evs
- Moonlight
- Psychic
- Shadow Ball
- Ice Beam / Charge Beam / Energy Ball

Should I go for all out Defense or put Evs on Spatk and Spd? Anyone got a good EV set?
 
U should probably put Aromatherapy on Blissey seeing as though most of your team is made up of pokemon with movesets designed to sweep. It would suck if one of them got burned or paralylised.
 
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