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RMT please

jolt_don

Well-Known Member
;135; Jolteon @ Focus Sash/Petaya Berry
Timid
T-Bolt
Hidden power ice
baton pass
substitute
OHKOs or 2HKOs most leads. sub on predicted switches and can pass subs and petaya boost if need be. Also considering focus sash for leads that can potentially OHKO jolt.

;350; Milotic @ leftovers
Bold/Calm
252 hp, 100 def, 100 sp.atk 56 sp.def
Surf/Hydro Pump
ice beam
recover
toxic

can survive most hits whether physical or special. 3HKOed by garchomp's EQ if bold but practically shrugs of anything special if calm. toxic on predicted switches and stall with recover + surf. ice beam for dragons.
dont know whether to go with h.pump's extra power or surfs reliabilty. also takes will-o-wisps for the team.
do NOT want to consider a sleep talk moveset since it is the only pokemon in my team that carrys a water attack and an ice attack (apart from jolteon)

;445; Garchomp @ Life Orb
Jolly
252 atk, 252 spd, 4hp
SDance
EQ
Dragon Claw
Fire Fang

Standard. f.fang over f.blast simply due to the fact that i carry sword dance and dont wont to lose any atk power. takes advantage of sand stream

;248; Tyranitar @ Lum Berry
Jolly
252 atk, 156 spd, 100 hp
S.Edge
EQ
Taunt
Dragon Dance

Another physical sweeper. kills walls like cressilia and blissey for me since ice beam scares garchomp away. lum berry lets it get rid of the t-wave and DD.

;254; Sceptile @ Choice Specs
Timid
252 sp.atk 252 spd 4hp
Energy Ball
Focus Blast
Dragon Pulse
Leaf Storm

sceptile's speed is really good and choice specs makes its sp.atk even better. Leaf Storm on switches, not many pokemon like to be leaf stormed. weak to grass = dead, neutral or 2x resist to grass 1-2HKO in some cases like breloom (OHKO). Dragon Pulse when I am aware that salamance is around.

;437; Bronzong @ Leftovers "thinking about iron ball as well"
Sassy
252 hp, 200 def, 56 atk
Hypnosis
Gyro Ball
Earthquake
Explosion

my physical wall. resists quite a few types. hypnosis on predicted switch or EQ if expecting pkmn like infernape. explode when threatened. considering iron ball since it stops flying pokemon and slows bronzong further, but i think it really need leftovers due to lack of recovery move.
 
I would let Bronzong keep leftovers just because he is your only physical wall. Although I would give bronzong sleeptalker set instead. I don't know about Tyranitar as you only have three pokemon that resist sandstorm (I would think you need at least four.) You should probably make Milotic a little more "sp. defensive" as it is probably your only sp. wall (although tyranitar could be as well just for it sandstorm boost). If you are gonna keep Tyranitar give it leftovers because t-waves, will o wisp, etc. wont work against tyranitar after you use taunt so lum berry would become useless.
 
;135; Jolteon @ Focus Sash/Petaya Berry
Timid
T-Bolt
Hidden power ice
baton pass
substitute

Leftovers is better

;350; Milotic @ leftovers
Bold/Calm
252 hp, 100 def, 100 sp.atk 56 sp.def
Surf/Hydro Pump
ice beam
recover
toxic

Surf > Hydro Pump on Milo.

252 HP / 232 Def / rest in Sdef, Bold
252 HP / 186 SDef / rest in Def, Calm


;445; Garchomp @ Life Orb
Jolly
252 atk, 252 spd, 4hp
SDance
EQ
Dragon Claw
Fire Fang

Fire Blast does more to Skarmory then a Swords Danced Fire Fang, so you are actually losing power by using Fire Fang, as well as losing time due to having to get a Swords Dance in to even dent Skarm.

;248; Tyranitar @ Lum Berry
Jolly
252 atk, 156 spd, 100 hp
S.Edge
EQ
Taunt
Dragon Dance

Taunt + Lum Berry is redundant, Taunt means you shouldn't even get Thunder Waved in the first place.

Crunch > Taunt if you keep Lum

;254; Sceptile @ Choice Specs
Timid
252 sp.atk 252 spd 4hp
Energy Ball
Focus Blast
Dragon Pulse
Leaf Storm

HP Fire or HP ice > Energy Ball


;437; Bronzong @ Leftovers "thinking about iron ball as well"
Sassy
252 hp, 200 def, 56 atk
Hypnosis
Gyro Ball
Earthquake
Explosion

Light Screen > Explosion you lack any real decent special defence

Tyranitar doesn't help your team at all. It means Jolteon can only get 3 subs up, it hurts Sceptile and really hurts Milotic when you are forec to take on Garchomps with it, as Garchomp will win most of the time.

EDIT:

Iron ball on Bronzong is pointless. It makes you weak to ground attacks and the only plus side is making Gyro Ball a tad more powerful, and no Iron Ball doesn't make the opponent's flying/levitating pokemon vulnerable to Earthquake, it only affects the holder.
 
thankyou for the quick feedback. will scrap tyranitar for another non-ice weak physical pokemon.
also thanks for the info on iron ball
 
I know saying SpecsLuke weak is redundant, but neither of your walls will take it and nothing even resists it.
HP [Ice] Raikou hurts.

I recommend not bothering with SAtk EVs and putting them in SDef and running Calm on Milotic so you can actually have a proper Special wall, that with Bronzong should be able to take most stuff, although some Special sweepers like the two above could still cause problems.
Definately drop Ttar as it doesn't help at all.

Overall pretty good once that's sorted, use all the EV spreads nooblet recommended, but go with the second spread on Milotic
 
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