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BleachigoZX

New Member
;227;
Skarmory [Sturdy] Impish
EV's| 196HP/192Def/120Spd
@Rocky Helmet
-Roost
-Stealth Rocks
-Spikes
-Whirlwind
Standard Phazing, nothing special here. Skarmory is just here to set up spikes and rocks and deal as much damage before it gets OHKO'd. Rocky Helmet is there to add on to the damage he deals while taking hits.

;248;
Tyranitar [Sandstream] Jolly
EV's| 252Atk/252Def/4Spd
@Air Balloon
-Thunder
-Ice Punch
-Earthquake
-Stone Edge
Sandstream sets up Excadrill. But other than that I'm not sure what else to do with Tyranitar. I tried to give him coverage with EdgeQuake and BoltBeam. He can sweep, but I'm not using anything fancy here. I really don't know what to do with my Tyranitar. He also becomes that broken special wall we all love.

:530:
Excadrill [Sand Rush] Adamant
EV's| 4Hp/252Atk/252Spd
@ Life Orb
-Earthquake
-X-scissor
-Shadow Claw
-Swords Dance
Main sweeper, the final leg on the team. He can't hit Flying/Normals effectively but other than that he pretty much has a lot of OHKO's. Water/Flying/ does a good job taking a hit from Excadrill, but most pokemon aren't fast enough to get 2 hits in because of Sand Rush. I feel as if his move list could be better, except I'm not sure what to put on Excadrill.

;212;
Scizor [Technician] Adamant
EV's|4Hp/252Atk/252SpDef
@Red Card
-Bullet Punch
-Swords Dance
-Roost
-Night Slash/U-turn
Standard OU Scizor. SwordsDance > Bullet Puncher. The Red Card is a little gimmicky, but I try using Scizor before Excadrill so that he can chip away at as many things before Excadrill. After Stealth Rock and Spike damage Scizor should be able to sweep out most teams with 2 Swordsdance's.

;472;
[Sand Veil] Jolly
EV's| 252Hp/252Def/4Spd
@Leftovers
-Toxic
-Roost
-Earthquake
-U-turn
Gliscor is Gliscor. I'm just having him here for his amazing ability to stall and cripple down toxic-able walls. I was thinking of running a DW Gliscor, but I haven't put much thought about it though. U-turn is there for scouting and such.

:609:
Chandelure [Flash Fire] Timid
EV's| 4Hp/252SpAtk/252Spd
@Choice Specs/Flame Plate
-Will-o-wisp
-Flamethrower
-Shadow Ball
-Energy Ball (w/Specs)/Calm Mind (w/Flame Plate)
Spec's Chandelure is here to sweep with whatever move I choose lol. Flame Plate Chandelure takes advantage of STAB's and defenses with Burn status. Sadly he takes damage from Sandstorm, but he does enough damage to make up for that. He is my special sweeper. He also blocks rapid spinners, which is perfect for this team.

So the main idea behind this team is that Skarmory sets up for OHKO's which Tyranitar, Scizor, and Excadrill take advantage of. The damage from Sandstream also helps chip away while Scizor uses priority punches.
 
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You need the EV's so we know how you what each pokemons role is, or some are meant to be bulky or not, also are you doing some type of item clause or something? because Scizor would like Life Orb too. I personally make mine Choice Banded and use priority moves, but thats just me
 
The Scizor item is a gimmick. I thought about Choice Banding it, but I really want to take advantage of Swords Dance in this set so I went with Red Card instead. I should be able to get atleast +4Atk with Swords Dance if I switch into something that doesn't OHKO Scizor.
 
Not bad, I like it. Looks like you could use some more special defense though, if all you're running is TTar
 
;227;
Skarmory [Sturdy] Impish
EV's| 196HP/192Def/120Spd
@Rocky HelmetLeftovers/Shed Shell
-Roost
-Stealth Rocks/Brave Bird
-Spikes/Brave Bird
-Whirlwind
Standard Phazing, nothing special here. Skarmory is just here to set up spikes and rocks and deal as much damage before it gets OHKO'd. Rocky Helmet is there to add on to the damage he deals while taking hits.
You'll want to take away one of the two entry hazards for Brave Bird because if and when a faster taunter comes in and taunts you, you have no usable moves. Leftovers for more HP recovery. Shed Shell can also be used if thats your thing.

;248;
Tyranitar [Sandstream] Brave/Adamant/Jolly
EV's| 252Atk/252Def/4Spd
@Leftovers/Air Ballon
-Pursuit/Crunch/Payback
-Dragon Tail/Stealth Rock/
-Earthquake/Flamethrower/Fire Blast
-Stone Edge
Sandstream sets up Excadrill. But other than that I'm not sure what else to do with Tyranitar. I tried to give him coverage with EdgeQuake and BoltBeam. He can sweep, but I'm not using anything fancy here. I really don't know what to do with my Tyranitar. He also becomes that broken special wall we all love. Tyranitar is a great pokemon because it can pretty much do anything it wants in a way. He makes a good Special Tank with Sand up and with enough investment into HP and attack/SpA he can become a good bulky pokemon that can sweep as well. Having Jolly with Thunder didn't really make a lot of sense. Instead of Thunder, try a dark move like Pursuit to catch switches, Crunch for just raw power, or if you choose a Brave Nature Payback works well if you know you'll go last. Dragon Tail is a good phazer move, but it's not prefered by a lot of people because of substitute, Stealth Rock is also an option, especially if you took spikes with Skarmory, it gets you your two entry hazards. The third slot is for Ferrorthorn/Fortress/Skamory etc that try and wall you. And Stone Edge for coverage.

:530:
Excadrill [Sand Rush] Adamant
EV's| 4Hp/252Atk/252Spd
@ Life Orb
-Earthquake
-X-scissor
-Rock Slide/Return
-Swords Dance
Main sweeper, the final leg on the team. He can't hit Flying/Normals effectively but other than that he pretty much has a lot of OHKO's. Water/Flying/ does a good job taking a hit from Excadrill, but most pokemon aren't fast enough to get 2 hits in because of Sand Rush. I feel as if his move list could be better, except I'm not sure what to put on Excadrill Rock Slide/Return would get you a lot more coverage out of your Excadrill. A Jolly nature could also be looked at to help deal with faster things like Adamant Excadrills so you'd win the race against them for Earthquake.

;212;
Scizor [Technician] Adamant
EV's|4Hp/252Atk/252SpDef
@Life Orb
-Bullet Punch
-Swords Dance
-Roost
-Night Slash/U-turn
Standard OU Scizor. SwordsDance > Bullet Puncher. The Red Card is a little gimmicky, but I try using Scizor before Excadrill so that he can chip away at as many things before Excadrill. After Stealth Rock and Spike damage Scizor should be able to sweep out most teams with 2 Swordsdance's.

;472;
[Sand Veil] Jolly
EV's| 252Hp/252Def/4Spd
@Leftovers
-Toxic
-Roost
-Earthquake
-U-turn
Gliscor is Gliscor. I'm just having him here for his amazing ability to stall and cripple down toxic-able walls. I was thinking of running a DW Gliscor, but I haven't put much thought about it though. U-turn is there for scouting and such.

:609:
Chandelure [Flash Fire] Timid
EV's| 4Hp/252SpAtk/252Spd
@Choice Specs/Flame Plate
-Will-o-wisp
-Flamethrower
-Shadow Ball
-Energy Ball (w/Specs)/Calm Mind (w/Flame Plate)
Spec's Chandelure is here to sweep with whatever move I choose lol. Flame Plate Chandelure takes advantage of STAB's and defenses with Burn status. Sadly he takes damage from Sandstorm, but he does enough damage to make up for that. He is my special sweeper. He also blocks rapid spinners, which is perfect for this team. WoW on a specs user is eww. Try Overheat instead if you're going to run Specs, considering you're going to be switching out a lot anyway, so the decrease in SpA isn't really a concern. Flame plate is terrible, never use it. If you want a stat boosting item, choose Life Orb, or even Wise Specs is a lot better, considering it'd raise all of your special attacks.

So the main idea behind this team is that Skarmory sets up for OHKO's which Tyranitar, Scizor, and Excadrill take advantage of. The damage from Sandstream also helps chip away while Scizor uses priority punches.

Some changes in red, just a few ideas. Also, you might wanna considering leading with TTar and Stealth Rock as I mentioned above, having Skarm as a phazer with Whirlwind/Spikes for a later damage accumulation tactic.
 
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