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Rmt

I've been doing switching until I find a good team, so I came up with this team:

212-3.png


1. Scizor@Leftovers
Nature: Impish
EV: 184 HP/176 Def/148 Speed
1. X-Scissor
2. Agility
3. Baton Pass
4. Roost

Scizor's primary job is too get Agility up. You'll see why, but that's all that matters. Agility is very very important. Roost too heal, X-Scissor in case.

232-3.png


2. Donphan@Leftovers
Nature: Impish
EV: 252 Def/HP
1. Stealth Rock
2. Rapid Spin
3. Ice Shard
4. Earthquake

Standard Donphan.

227-3.png


3. Skarmory@Leftovers
Nature: Impish
EV: 252 Def/96 Speed/16 Attack/146 HP
1. Drill Peck
2. Night Slash
3. Rock Slide
4. Swords Dance

LOL. With this spread, I figured that since the crearors were high when making Skarm's Def that high, I took advantage of that and put in SD. Now, It is sitting at 200 Speed/Attack. One Agility+BP from Scizor=400 Speed. One SD equals 400 Attack. Drill Peck for STAB, and Rock SLide for Gyarados/Dragons.

197-3.png


4.Umbreon@Leftovers
Nature: Sassy
EV: 252 HP/200 Sp Def/52 Def
1. Curse
2. Payback
3. Moonlight
4. Taunt

Special Wall. One Curse=400 Def.

392-3.png


5. Infernape@Focus Sash
Nature: Naive
EV: 252 Speed/200 Sp Attack/52 Attack
1. Nasty Plot
2. Flamethrower
3. Grass Knot
4. Close Combat

Standard MixedApe. Deals with ***Bliss..err SkarmBliss.

065-3.png


6. Alakazam@Choice Specs
Nature: Timid
EV: 252 Sp Attack/Speed
1. Psychic
2. Shock Wave
3. Shadow Ball
4. Trick

TrickSpecsZam. I figured I could get rid of Grass Knot/Focus Blast since MixedApe basically does both. I put in Shock Wave since I'm lacking Electric Attack, and Alakazam can't afford to miss with Charge Beam.
 
I've been doing switching until I find a good team, so I came up with this team:



232-3.png


2. Donphan@Leftovers
Nature: Impish
EV: 252 Def/HP
1. Stealth Rock/rapid spin those don't have to bein the same set
2. stone edge

3. Ice Shard
4. Earthquake

Standard Donphan.

227-3.png


3. Skarmory@Leftovers
Nature: Impish
EV: 252 Def/96 Speed/16 Attack/146 HP
1. Drill Peck
2. Night Slash
3. wirlwind
4. Spikes
.

changes in bold for those
 
Skarmory isn't a Spiker in my team, I need Donphan's Rapid Spin because I have Sash, and need SR to stop Sashers. Your Skarmory moveset doesn't even take use of the EV spread, but I just might change Donphan.
 
Roost over night slash on skarmory.
 
I dunno about Skarmory.......

Skarmory@Leftovers
Impish

Whirlwind
Spikes
Roost
Drill Peck

Stick with the standard set and baton pass speed to infernape and zam
 
Dunno about Skarmory........stick with the standard set and baton pass speed to Zam and Ape

Skarmory@Leftovers
Impish

Spikes
Stealth Rock
Roost
Drill Peck
 
Dunno about Skarmory........stick with the standard set and baton pass speed to Zam and Ape

Skarmory@Leftovers
Impish

Spikes
Stealth Rock
Roost
Drill Peck

Why do I need to use that set when I already have Donphan? Donphan does pretty much all of that along with the ability to Rapid Spin.
 
Why doesn't your scizor know sword dance? Of any move for a baton pass scizor to have it would be sword dance. And if I were you i would give it iron defense so it can be your defensive wall instead of Skarmary. Then you can have an extra spot to put in another pokemon.
 
Scizor can't get both Agility and SD up. It will get shut down, or they will set up on me.

The same w/ ur Skarm, Skarm isnt a sweeper or Tank? When ur opponent sees a Sword Dance theyll switch in their Fire or Electric Type to OHKO you

Use Metagross instead if you want a high defense sweeper
 
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