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SLO (Modified)

WarAgumon

New Member
This is a deck I built in a short amount of time called SLO please rate:

Pokemon-24
4x Vulpix PK
2x NineTales PK
2x Slakoth PK
2x Vigoroth PK
2x Slaking PK
2x Omanyte PK
2x Omastar PK
2x Cacnea PK
2x Cacturne PK
4x Lileep PK

Energy-16
12x Grass
2x Fire
2x Water

Trainers-20
2x Energy Recycle System PK
2x Energy removal 2 PK
2x Master Ball PK
2x Mysterious Fossil PK
4x Root Fossil PK
4x Professor Birch PK
2x Sydney's Stadium PK
2x Drake's Stadium PK

Well, Energy Recycle System is in there to help Slaking's Critical Move and Vulpix's Ember. Water Energy is to Power up Omastar's HydroCannon and deal major damage to Fire deck's. Sydney's Stadium is there to keep Cacturne in decent condition for at most 2 KO's Drake's Stadium is there to help keep Slaking in perfect Condition. Lileep keeps your opponent from retreating allowing easy KO's Since NineTales can't be damaged by ex's it can prove quite annoying at times. Not a single card is left out from the combo making it pretty good in my eyes.

What do you guy's think about it? Is it OK for Regionals (or Nationals not really sure which ones here atm) Please don't copy this deck.
 
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It's really really bad.

I cannot make any sense of it whatsoever.

First off, without Boost Energy, that Slaking is totally crap.

AS you're only playing 2 Fire Energies for some reason, lose 2 Vulpix, and maybe add something on the Omanyte/Omastar line. 1 of each for them, mayhaps?

LOSE CACTURNE. It's totally rubbish. A terrible attack, and its power is far too dependant on Sydney. This gets rid of 6 cards, (4 from the CAturne line, and those Syd's Stadiums.)

Add maybe 2 Cradilys. V. Good card if you must have only PK.

Play some Steven's Advice in there.

Cut Master Ball and Energy Removal. Add 4 Celio's Network.

Even with all of these changes, it's still crap though. Better than before though.

Oh, and even out the energies a bit.

8 Grass, 3 Water, 3 Fire, 2 Boost perhaps.
 
If i wanted to make Omastar do it's best I'll need 4 waters. Boost energy can't get the attack to work. The card even says to discard a basic energy or the attack does nothing. Master Ball is supposed to set up Ninetales. Why shouldn't I use Energy Removal? Though Cradily is higher HP it takes more Grass energy and has less attacks. Steven's advice just messes up the deck completely. Cacturne is fun to play in deck's because of the coin flip and Poison Structure. I'm only using two fire because that's the bare minimum when trying to setup that Ninetales. 12 grass cause of Slaking's attack. Though the advice is reasonable I'll have to test both decks on Apprentice before I decide which is better.
 
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