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Team Construction help needed.

.Lexi.([Extremo]).

Elite Frontman
So I've been IV breeding a lot of Pokemon, and I have 27 trained Pokemon at my disposal. But I have absolutely no idea how to formulate a team out of them. I'm gonna post a team I think works, and sprites of all my other trained Pokemon. Ask about them if you think one of them would do better in my lineup than a current Pokemon. Or if you think you can imporve the movesets of the Pokemon I have. Specify which Pokemon should take the lead, as I have no idea. D:

Salamence @ Life Orb;
Intimidate
Hasty - 252 Speed, 252 Sp.Att, 6 Atk
- Draco Meteor
- Flamethrower
- Brick Break
- Earthquake


Seems to be the best starter, Intimidate and wide type coverage running off decent attack. EVed and natured for Speed to outrun other threats, mostly SpecsMences.

Dusknoir @ Leftovers;
Pressure
Careful - 252HP, 130 Sp.Def, 126 Def
- Will O Wisp
- Shadow Sneak
- Thunderpunch
- Pain Split


Here to take attacks and like it. Will O Wisp shuts down Physical attackers, Thudnerpunch deals with Gyarados and Pain Split, well, best healing it can get really. Shadow Sneak for killing off weakened things.

Umbreon @ Leftovers;
Synchronise
Timid - 252 HP, 128 Def, 128 Sp.Def
- Wish
- Baton Pass
- Mean Look
- Taunt


I've always been a fan of Trap-Passing, and a defensive Umbreon seems to be the best way to do it. Wish for added utility, though I'm not sure he's fast enough ot make use of Taunt.

Gyarados @ Life Orb;
Intimidate
Adamant - 144 Speed, 130 Def, 16 Atk, 216 HP
- Dragon Dance
- Waterfall
- Taunt
- Earthquake


Standard Gyarados really. We all know how this works and how effective it is.

Metagross @ Shuca Berry;
Clear Body
Jolly - 168 HP, 252 Atk, 88 Spd
- Earthquake
- Meteor Mash
- Agility
- Explosion


Agiligross, switches in to cover Salamence getting blasted with Ice or Dragon moves. Agilities, then proceeds to wreck whatever it can.

Electivire @ Expert Belt;
Motor Drive
Adamant - 252 Spd, 252 Atk, 6 HP
- Earthquake
- Cross Chop
- Ice Punch
- Thunderpunch


Takes electric hits for Gyarados, then strikes back with its diverse type coverage. Fairly standard.

Other Pokemon I have trained:
;142; ;065; ;242; ;286; ;437; ;006; ;196; ;445; ;094; ;392; ;135; ;230; ;448; ;350; ;291; ;474; ;227; ;121; ;248; ;461; ;469;
 
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.Lexi.([Extremo]).;8044487 said:
So I've been IV breeding a lot of Pokemon, and I have 27 trained Pokemon at my disposal. But I have absolutely no idea how to formulate a team out of them. I'm gonna post a team I think works, and sprites of all my other trained Pokemon. Ask about them if you think one of them would do better in my lineup than a current Pokemon. Or if you think you can imporve the movesets of the Pokemon I have. Specify which Pokemon should take the lead, as I have no idea. D:

Salamence @ Life Orb;
Intimidate
Hasty - 252 Speed, 252 Sp.Att, 6 Atk
- Draco Meteor
<--Dragon Pulse so your Spatk doesn't go down 2 stages
- Flamethrower
- Brick Break
<-- Hydro Pump on the special sweeper version of salamence
- Earthquake


Seems to be the best starter, Intimidate and wide type coverage running off decent attack. EVed and natured for Speed to outrun other threats, mostly SpecsMences.

Dusknoir @ Leftovers;
Pressure
*Try Impish, and 252 Hp/ 204 Spdef/ 56 Def...if you want standard*
-Will O Wisp
- Shadow Sneak
- Thunderpunch
- Pain Split


Here to take attacks and like it. Will O Wisp shuts down Physical attackers, Thudnerpunch deals with Gyarados and Pain Split, well, best healing it can get really. Shadow Sneak for killing off weakened things.

Umbreon @ Leftovers;
Synchronise
Timid - 252 HP, 128 Def, 128 Sp.Def
- Wish
- Baton Pass
- Mean Look
- Taunt
<--or Toxic

I don't think Umbreon is fast enough to use taunt effectively...so you could throw in Toxic to cripple the enemy before passing...or you could just sit and watch it faint.


I've always been a fan of Trap-Passing, and a defensive Umbreon seems to be the best way to do it. Wish for added utility, though I'm not sure he's fast enough ot make use of Taunt.

Gyarados @ Life Orb;
Intimidate
Adamant - 144 Speed, 130 Def, 16 Atk, 216 HP
- Dragon Dance
- Waterfall
- Taunt
- Earthquake


Standard Gyarados really. We all know how this works and how effective it is.

Metagross @ Shuca Berry;
Clear Body
Jolly - 168 HP, 252 Atk, 88 Spd
- Earthquake
- Meteor Mash
- Agility
- Explosion
<--Thunder Punch...I don't like the idea of exploding one of the best tanks in the game, but it is up to you...Sometimes, Explosion can be more useful than Thunder Punch.

Agiligross, switches in to cover Salamence getting blasted with Ice or Dragon moves. Agilities, then proceeds to wreck whatever it can.

Electivire @ Expert Belt;
Motor Drive
Adamant -252 Spd, 252 Atk, 6 HP
- Earthquake
- Cross Chop
- Ice Punch
- Thunderpunch


Takes electric hits for Gyarados, then strikes back with its diverse type coverage. Fairly standard.

Other Pokemon I have trained:

Suggestions in bold, marked with arrows ^^

You don't seem to have any major weaknesses, but I do have 3 suggestions:

1. Tyranitar doesn't pose a serious threat, but you don't have a very reliable counter for him, outside of Metagross, and even then it will be a close fight. You could consider Swampert taking Gyarados's spot, since Gyara doesn't seem to do much on your team but act as another physical attacker.
Swampert can counter Tyranitar and use Stealth Rock...but it is up to you.

2. Only one of your pokemon uses special attacks, so you could consider using your Gengar over either Electrivire or Metagross. I would use him over Electrivire since Gengar is also very diverse, and fills in the same role, only on the special spectrum:

Gengar @ Focus Sash
Levitate
Timid (+Speed, -Attack)
252 Speed/ 252 Sp. Atk/ 6 Hp
Shadow Ball
Thunderbolt/ Energy Ball (preference)
Hypnosis
Focus Blast

He makes a great lead and special sweeper...but since most people anticipate their opponents leading with Gengar, if you lead with Salamence that could suprise a lot of people.

3. Although he is my favorite pokemon, I have to say that Umbreon can't quite keep up with this generation. I used to have one on my team, and he was really good...Until they sent out a Garchomp. My Umbreon could only Wish/Toxic, and couldn't get out a single curse before being KO'd. He also allowed Garchomp to set up Swords Dance. If you don't mind sacrificing originality, you could always use your Blissey as the special wall of the team. Resttalk Milotic would also fit well; especially if you switch your Gyarados for Swampert:

Milotic @ Leftovers/ Wise Glasses
Marvel Scale
Bold (+Def, -Attack)
252 Def/ 200 Hp/ 58 Sp.Def or Sp. Atk (Not for sure on this EV spread though)
Surf
Ice Beam
Rest
Sleep Talk

Absorbs status, Marvel Scale activates, then walls very well.

Hope this helps a bit.
 
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Well, I like my Salamence as a nixed attacker, mostly so that once I fire Draco Meteor off, I can continue attacking with him. It's funny watching people switch in a special wall when they see Flamethrower, only to be smacked by Earthquake. :]

Sadly you're probably right about Umbreon; I may just switch to Milotic as you suggest.

I don't really like Swampert, and Salamence has Brick Break smashed the hell out of any Tyranitars I've come up against so far... (Stone Edge and Ice Fang are somewhat scary, but who expects a Salamence counter to Tyranitar?) but since you say I lack Sp.Atk, which I somewhat do, I may kick Electivire for Infernape, which is running a special set w/ Close Combat. It even has HP Ice.

Gyarados... should probably go too, though I'm loathe to lose Intimidate. Gengar could be an idea to stop other Gyaradoses, though Dusknoir might be able to do that with hsi stellar defences. My Kingdra uses Rain Dance, meaning I can dispel those awful Sandstorms Tyranitar brings up, boost my Speed and strike back with Waterfall. I suppose I could use either.
 
.Lexi.([Extremo]).;8060957 said:
Well, I like my Salamence as a nixed attacker, mostly so that once I fire Draco Meteor off, I can continue attacking with him. It's funny watching people switch in a special wall when they see Flamethrower, only to be smacked by Earthquake. :]

Hmm...I can see how that would work, but you should invest some EV's in Atk if you are going to attempt this. On the topic of Tyranitar; his Def is 110 and his Sp. Def is 100...But in a sandstorm, his Sp. Def multiplies by 1.5. So a physical onslaught would be the best, especially with Brick Break. So you should definantly invest some EV's into Atk if you are going to use him to counter Tyrainitar (Ice Fang shouldn't be as much of a threat as Stone Edge).


.Lexi.([Extremo]). said:
but since you say I lack Sp.Atk, which I somewhat do, I may kick Electivire for Infernape, which is running a special set w/ Close Combat. It even has HP Ice.

Sounds good, but this exposes you to Gyarados...You could try Thunder Punch > HP Ice...but due to intimidate this may not be too effective. At least with Gengar you can switch into an earthquake then hit him with a Thunder Bolt next turn...Gengar's Sp. Atk far outpowers Gyarados's Sp. Def.

.Lexi.([Extremo]). said:
Gyarados... should probably go too, though I'm loathe to lose Intimidate. Gengar could be an idea to stop other Gyaradoses, though Dusknoir might be able to do that with hsi stellar defences. My Kingdra uses Rain Dance, meaning I can dispel those awful Sandstorms Tyranitar brings up, boost my Speed and strike back with Waterfall. I suppose I could use either.

Well, Dusknoir might be able to handle Gyarados...Just give it more Def EV's instead of Sp. Def EV's. However, Dusknoir probably can't switch into Gyarados; it will be hit twice before hitting Gyarados with Thunder Punch. Kingdra is also a possibility; it will bring originality to your team...But unless it is a Sp. attacker, your team will still be predominantly physical. You could keep Electrivire if you are worried by Gyarados...You just can't swith him into an Earthquake. If you keep Electrivire, then replace Gyarados with another special attacker.

Well, that's all I have for now. Someone else will have to add to this :)
 
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Well I've max-IV bred (well, in Spd, Sp.Atk and Atk) my Salamence so his Atk currently sits at 307, and then theres Life Orb to factor in. His Sp.Att, even with those EVs, is 319 (I think.)

Indeed, good point about Gengar... I do so love him, and used to run a Scarfed one for Gyaradoses specifically.

I may have gotten my EV spread wrong for Dusknoir, in fact, because looking at my Dusknoir his Def and Sp.Def are 351 and 357 respectively. The EVs noted are just what I had written down in my plans, I think I may have actually done it differently. Is that enough Def? Kingdra runs Rain Dance, Ice Beam, Draco Meteor and Waterfall, with Swift Swim. Mostly so that I can continue attacking with him after Draco Meteor drops my Sp.Atk to low numbers.

Thanks a lot for your help. :]
 
.Lexi.([Extremo]).;8064101 said:
Well I've max-IV bred (well, in Spd, Sp.Atk and Atk) my Salamence so his Atk currently sits at 307, and then theres Life Orb to factor in. His Sp.Att, even with those EVs, is 319 (I think.)

Hmm...well, Salamence's max attack with a hasty nature is 369...If you can re-breed him for a +atk, -def/sp. def nature his max attack will be 405. For your Salamence, you could consider a 252 Speed/ 128 Atk/ 128 Sp. Atk spread.

.Lexi.([Extremo]). said:
I may have gotten my EV spread wrong for Dusknoir, in fact, because looking at my Dusknoir his Def and Sp.Def are 351 and 357 respectively. The EVs noted are just what I had written down in my plans, I think I may have actually done it differently. Is that enough Def? Kingdra runs Rain Dance, Ice Beam, Draco Meteor and Waterfall, with Swift Swim. Mostly so that I can continue attacking with him after Draco Meteor drops my Sp.Atk to low numbers.

Thanks a lot for your help. :]

No problem :)

If you are using him as a special wall, then in my first post within the quote I gave you the standard spread: 252 Hp/ 204 Sp. Def/ 56 Def with an Impish nature. If you want to use him more as a physical wall...I guess you would reverse the defenses and/or the nature...something like: 252 Hp/ 204 Def/ 56 Sp. Def with either a Careful nature to supplement Sp. Def or keep the Impish nature to compensate for his low defense EV's.

Kingdra can have multiple movesets...If you want him to be a bulky special attacker, I would go with:

Kingdra @ Leftovers
Swift Swim
40 Hp/ 218 Def/ 252 Sp. atk
Relaxed or Quiet
-Rain Dance
-Surf
-Ice Beam
-Rest/ Yawn/ Dragon Pulse

Rest to recover (Hold a chesto berry due to lack of Sleep Talk), Yawn to pseudo-haze, Dragon Pulse for other water types.

For a bulky mixed attacking set, try:

Kingdra @ Leftovers
Swift Swim
200 Hp/ 200 Sp. Atk/ 110 Def (or Sp. Def or Atk)
Relaxed/ Sassy/ Quiet/ Brave
-Rain Dance
-Water Fall
-Ice Beam
-Dragon Pulse/ Yawn

Obviously, he can't really attack water types very well...So Dragon Pulse can be used to hit for neutral damage, or Yawn can be used to force a switch.

On both of these sets, the EV's in Def can be switched to Sp. Def if you want, or a 252 Hp (or def)/ 128 Atk/ 128 Sp. Atk spread....Just be careful when using him because he will struggle in OU. That doesn't mean that you will not be able to make him work, it just means it will be very difficult. I would advise against him on your team since you already have Salamence...but it is up to you.
 
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Take out mence for alacazam

timid@focus sash
252 speed + sp attack

counter ( for weavile)
psychic
Shadowball
focus blast

that should do well enough as a lead
 
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