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Team Help

Soft Fluffy Cloud

On camp for 4 days.
Im new to competitive battling, and hve been trying to take advice on other forums. I don't think any of their suggestions will help so i decided to make my own team, with pokemon of my own choise and moves. They are all under level 10 at the moment becuase i wanted to start over, i have selected all the pokemon in my team except for one and the last one is what i need help with.

The slected pokemon are:
Vulpix
Mareep
Bulbasaur
Snorlax
Dratini

The last place is to be filled in with a BIRD pokemon. The ones i cant decide between are:

Swablu
Murkrow
Chatot
Pidgey

I know most of them arent that great but i wanted to make a team of pokemon I like. I posted the pokemon already on my team so you could see if they fit in or not to help your decision.

Thank you :)
 
I'm persuming you're going to evolve all your pokemon. For your last last pokemon I think a wall is needed, so Altaria can work well. Just tell me (or someone else) if you want to go for it and I'll be happy to make a moveset for it.

Ninetails @Life Orb/ Focus Sash (for physical attacks)
Flash Fire
Modest
252 sp. atk, 252 spd, 6hp
-Flamethrower/ Heat Wave
-Energy Ball
-Nasty Plot
-Filler

Flamethrower or Heat Wave for STAB. Heat Wave being slightly more powerful, but less accurate and requires breeding. Energy Ball for Ground, rock and Water coverage. Nasty Plot to raise you stats, and sweeping would be really hard without it (because of a base sp. attack of 81). In the last slot, HP Ice can be used as it has great coverage, destroying dragons (with their 4x weaknesses). Dark Pulse and Extransory can be used, although they have bad coverage. Hypnosis can also be used, but that means any dragon will completely wall you.

Ampharos @Wise Glasses
Static
Modest
-Thunderbolt/ Discharge
-Focus Blast
-Signal Beam
-Power Gem

Thunderbolt or Discharge for STAB. Focus Blast for steel coverage and other for overage as well. Hidden Power Ice/ Grass can also work over one of those moves for coverage against ground types.

Venasaur @Leftovers
Overgrow
Calm
-Energy Ball/ Giga Drain
-Sludge Bomb
-Hidden Power Ground/ Fire
-Ingrain/ Amniesia/ Skull Bash

Energy Ball and Sludge Bomb for STAB. HP Ground to deal with fire types, HP Fire to deal with Ice types. Ingrain heals some HP each turn, as well as Leftovers. Amneisia to raise sp. def. Skull Bash raises def, and is a powerful attack for the next turn. If you choose Amniesia or Skull Bash, go for giga Drian over Energy Ball for some extra healing.

Snorelax @Leftovers
Thick Fat
Adamant/ Careful
-Body Slam
-Earthquake
-Zen Headbutt/ Crunch/ Rock Slide/ Brick Break/ Rest
-Curse/ Move mentioned above/ Sleep Talk

Body Slam for STAB, and a nice 30% paralysis chance. EQ for power and coverage. Zen Headbutt deals with fighting types. Crunch, Rock Slide and Brick Break all have nice coverage. Curse to raise stats. Rets-Talk combo can also be used and although it's unreliable, it's the only way (aside from leftovers) to heal.

Dragonite @Life Orb
Inner Focus
Jolly
252 atk, 252 spd, 6hp
-Dragon Claw/ Rush
-Earthquake
-Fire Punch
-Dragon Dance

Dragon Claw or Dragon Rush for STAB. EQ for coverage and power. Fire ounch for coverage against Ice types, and so your not walled by Skamory. Dragon Dance to make it's attacks hit harder, and more importantly to raise it's low speed.
 
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We can't give you a complete team. First think up something yourself, so we can tell you how horrible it is and make a complete team for you anyways.

Rules don't have to make sense.
 
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