• Hey all, due to some issues with false DMCA takedown requests, we've had to remove and censor a few things until the situation is resolved. Sorry for any inconvenience.
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

True Teamwork!

AncientForest

Clamperl -Underrated
Hello ^_^ Here's my random DOUBLE team.


Item: Leftovers
Ability: Sticky Hold
Earthquake
Stockpile
Recover
Stone Edge
EVs: 252 Def, 130 Sp Def, 126 Attack. (Or similar; was a while ago)

Earthquake is dodged by Vespiquen and other members of the team, and takes care of Vespiquen's weakness to electric, fire and rock. Stockpile raises Def and Sp Def. Recover to regain health after using 3 Stockpiles. Stone Edge takes care of Vespiquen's weakness to fire, ice and flying.


Item: Leftover
Ability: Pressure
Attack Order
Defend Order
Heal Order
Aerial Ace
EVs: 252 Def, 252 Sp Def, 4 Att.

Attack Order takes care of Gastrodon's weakness to grass. Defend Order raises Def and Sp Def. Heal Order heals after Defend Order. Aerial Ace is a filler move (can be changed).


Item: Focus Band
Ability: Hyper Cutter
Earthquake
Fire Fang
X-Scissor
Quick Attack
EVs: 252 Sp Def, 252 Sp, 4 Def.

Earthquake is dodged by Rotom. Fire Fang takes care of those ice types that threaten Gliscor. X-Scissor picks off dark pokemon that threaten Rotom. Quick Attack to get a last attack in once Focus Band has taken effect.


Item: ???
Ability: Levitate
Discharge
Shadow Ball
Will-o-Wisp
Protect
EVs: 252 Sp, 252 Sp Att, 4 Def.

Discharge is avoided by Gliscor. Shadow Ball takes care of ghost types that threaten Rotom. Will-o-Wisp will be used first to cut down opponent's attacks. Protect for to escape predicted attacks.


Item: ??? (Damp Rock?)
Ability: Water Absorb
Aqua Ring (yep, it's true)
Surf
Ice Beam
Rain Dance
EVs: 252 Hp, 144 Def, 111 Sp Def.

Aqua Ring to regain health. Surf to attack and regain Toxicroak's health. Ice Beam to pick off dragons and grasses. Rain Dance to power up surf and regain Toxicroak's health


Item: ???
Ability: Dry Skin
Sucker Punch
Brick Break
Poison Jab
Me First
EVs: Still to be decided (Toxicroak isn't trained)

Sucker Punch to try to take care of psychics. Brick Break to generally attack. Poison Jab to take care of Vaporeon's weakness to grass. Me First to use on Vaporeon, whilst Vaporeon is using Surf, which will result in HP recovery in both of my pokemon AND will be powered up by Rain Dance.

Thanks =] Comments please ^_^

(Thanks to Pokebeach.com for the images).
 
I can understand why your using pokes and moves to counter weaknesses, but Grass type pokes arent the only ones to carry Grass moves...

Best example and threat here is Infernape and Empoleon, they both carry Grass Knot which kills Gastrodon pretty quickly (especially special-ape) and Infernapes Flamethrower or Stone Edge (on mixed) will hit Vespiquen pretty hard too.

I really like the idea but you should expand your type coverage to cover those who use the moves that your weak to, rather than just the pokes who share the type.

You also have good synergy with your pokes in reguards to Gliscor avoiding Discharge and Vespiquen avoiding EQ, its looking good but you should just keep in mind common toublesome pokes who have moves to counter their own weaknesses (again Infernape has Stone Edge for Flying types and GrassKnot for water and Ground/Rock)

:)
 
I can understand why your using pokes and moves to counter weaknesses, but Grass type pokes arent the only ones to carry Grass moves...

Best example and threat here is Infernape and Empoleon, they both carry Grass Knot which kills Gastrodon pretty quickly (especially special-ape) and Infernapes Flamethrower or Stone Edge (on mixed) will hit Vespiquen pretty hard too.

I really like the idea but you should expand your type coverage to cover those who use the moves that your weak to, rather than just the pokes who share the type.

You also have good synergy with your pokes in reguards to Gliscor avoiding Discharge and Vespiquen avoiding EQ, its looking good but you should just keep in mind common toublesome pokes who have moves to counter their own weaknesses (again Infernape has Stone Edge for Flying types and GrassKnot for water and Ground/Rock)

:)

Ok! Thanks for the advice :D I'll have a look into other moves I could use for type coverage.
 
Back
Top