hekalopter
Active Member
The Team:
Team Building Process:
TYRANITAR
Nature: Brave
Evs: 252 HP / 132 Attack / 46 Sp.A /80 Sp.Def
Ability: Sand Stream
Item: Lum Berry
-Stealth Rock
-Pursuit
-Fire Blast
-Stone Edge / Superpower*
TTar’s ability to set up Stealth Rocks, Pursuit common Ghosts/ Psychics, great Sp.Def and Attack made him my prime choice for a lead. With the give Evs, I can survive Darkrai’s Focus Blast and absorb the Dark Void via Lum berry. I typically like to preserve TTar after he’s set up rocks, as his excellent typing and Sp.Def allow him to switch into other pokemon (namley Latias, Latios) which threaten my team.
*The choice between Stone Edge and Superpower is difficult, as it helps me get rid of Darkrai and Heatran right away but leaves me without a solid STAB move to use consistently.
Next, I wanted a pokemon who had great coverage, good speed, the ability to revenge kill, and who could function well in any weather; Palkia.
PALKIA
Nature: Timid
Evs: 6 HP / 252 Sp.A / 252 Speed
Ability: Pressure
Item: Choice Scarf
-Spacial Rend / Draco Meteor*
-Surf
-Fire Blast
-Thunder
Pretty much standard for ScarfPalkia here. Originally I had Mewtwo in mind, but having a 4x resistance to Fire and Water, two excellent STAB moves, and the ability to abuse both Sun and or Rain was crucial. Additonally, as Kyogre is a major threat to this team, I needed something that can actually switch into Specs Water Spout without being Koed and hit back hard in return.
*Palkia will be switching in and out a lot so the drop from Draco Meteor isn't that relevant, but I haven't found Draco Meteor to typically score any notable KOes that Spacial Rend doesn't.
As Palkia was specially-based, I wanted to have something that could get rid of Blissey, and the partner that came to mind who could clean up teams after Palkia had weakened them was Scizor. Additonally, Scizor provides a much needed support in taking on Dragon and Ice attacks which my team dislikes.
SCIZOR
Nature: Adamant
Evs: 252 HP / 252 Attack / 6 Sp.Def
Ability: Technichian
Item: Metal Coat
-Bullet Punch
-Bug Bite
-Superpower
-Roost
Metal Coat is chosen over Choice Band or Leftovers because most Scizor have a CB, and when the opponent assumes I’m locked into some useless move (like Bullet Punch against Ferrothorn or Lugia) and attempts to set-up, I get a free turn to Roost, or switch to an appropriate move or counter.
Also, I can switch into a predicted Trick and given away a item that is virtually useless.
Bug Bite is stronger than U-turn, and I may not always have an appropriate counter to switch in - and has the nice effect of stealing Super-Effective reducing / Lum Berries.
With half the team basically set in stone, I knew some pokes would be especially problematic; Groudon, ScarfGarchomp, Rayquaza, and Lugia. I found the best answer to these threats would be a Lugia of my own.
LUGIA
Nature: Bold
Evs: 252 HP / 252 Def / 6 Sp.Def [I am considering several different EV spreads os any suggestions are really helpful here]
Ability: Multiscale
Item: Leftovers
-Ice Beam
-Recover
-Dragon Tail
-Toxic
I can either phaze Rock Polish/Swords Dance Groudon or Ice Beam for reasonable damage, get rid of non-Yache berry Garchomp and Rayquaza, and Toxic to death any other Lugia that lacks Safeguard or teamates with Heal Bell/Aromatherapy. Also, Ttar really appreciate a partner to take the Earthquakes and Close Combats/ Aura Spheres headed its way.
Dragon Tail > Whirlwind for phazing Taunt users (mostly Mewtwo), and with entry hazards, Sandstorm, the passive damage adds up nicely. Toxic was chosen over reflect as it helps get past non-Subsitute Ho-Oh and Kyogre easier.
I knew Lugia could never muscle past the many Steel-types so common in Ubers, and I wanted partners who could switch in on virtually any Steel type with impunity while also having supportive utility; Groudon. Groudon hates Specs Dialga and Balloon Heatran, but otherwise can get past any other Steels.
GROUDON
Nature: Careful / Relaxed
Evs: 252 HP / 32 Def / 224 Sp.Def
Ability: Drought
Item: Leftovers
-Earthquake
-Thunder Wave
-Dragon Tail
-Fire Blast / Stone Edge*
Basically a supportive Groudon. Being able to provide paralysis support and scout/phaze the opposing team with Dragon Tail is really nice as none of my sweepers are even that fast. Groudon’s natural bulk, excellent base 150 Attack, and perfect neutral coverage Ground-Dragon-Fire for a essentially a tank is quite good.
*Undecided here; Fire Blast helps against Ferrothorn, Forretress, opposing Groudon, and Skarmory, but Stone Edge is quite useful as well.
Groudon’s Drought helps remove other weather conditions, and I wanted to use a pokemon who could really take advantage of the sunlight, and had good synergy with the rest of the team; Reshiram.
RESHIRAM
Nature:Timid
Evs: 6 HP /252 Sp.Attack / 252 Speed
Ability: Turboblaze
Item: Choice Specs
-Blue Flare
-Draco Meteor
-Dragon Pulse
-Focus Blast*
Reshiram’s typing gives it crucial resistance to Fire, Grass, Steel, Bug, Electric, which has good synergy with the rest of the team, as well as a neutrality to Water and Ice, and respectable bulk. With Turboblaze, Reshiram gets perfectly neutral not to mention fantastic coverage of Dragon-Fire. I chose not to use Outrage to deal with Blissey as it can generally be 2HKOed by Specs Blue Flare in the Sun. Max Speed is chosen as Modest means Reshiram automatically loses to +Speed natured base 90s. I almost never use Focus Blast, and might swap it for Overheat - but hitting Tyraitar and Dialga certainly has its merits.
So this is the current team and I am generally satisfied. However any constructive criticisms are much appreciated, and any glaring problems I may have overlooked which someone could point out would be very helpful. Thanks.
Team Building Process:
TYRANITAR
Nature: Brave
Evs: 252 HP / 132 Attack / 46 Sp.A /80 Sp.Def
Ability: Sand Stream
Item: Lum Berry
-Stealth Rock
-Pursuit
-Fire Blast
-Stone Edge / Superpower*
TTar’s ability to set up Stealth Rocks, Pursuit common Ghosts/ Psychics, great Sp.Def and Attack made him my prime choice for a lead. With the give Evs, I can survive Darkrai’s Focus Blast and absorb the Dark Void via Lum berry. I typically like to preserve TTar after he’s set up rocks, as his excellent typing and Sp.Def allow him to switch into other pokemon (namley Latias, Latios) which threaten my team.
*The choice between Stone Edge and Superpower is difficult, as it helps me get rid of Darkrai and Heatran right away but leaves me without a solid STAB move to use consistently.
Next, I wanted a pokemon who had great coverage, good speed, the ability to revenge kill, and who could function well in any weather; Palkia.
PALKIA
Nature: Timid
Evs: 6 HP / 252 Sp.A / 252 Speed
Ability: Pressure
Item: Choice Scarf
-Spacial Rend / Draco Meteor*
-Surf
-Fire Blast
-Thunder
Pretty much standard for ScarfPalkia here. Originally I had Mewtwo in mind, but having a 4x resistance to Fire and Water, two excellent STAB moves, and the ability to abuse both Sun and or Rain was crucial. Additonally, as Kyogre is a major threat to this team, I needed something that can actually switch into Specs Water Spout without being Koed and hit back hard in return.
*Palkia will be switching in and out a lot so the drop from Draco Meteor isn't that relevant, but I haven't found Draco Meteor to typically score any notable KOes that Spacial Rend doesn't.
As Palkia was specially-based, I wanted to have something that could get rid of Blissey, and the partner that came to mind who could clean up teams after Palkia had weakened them was Scizor. Additonally, Scizor provides a much needed support in taking on Dragon and Ice attacks which my team dislikes.
SCIZOR
Nature: Adamant
Evs: 252 HP / 252 Attack / 6 Sp.Def
Ability: Technichian
Item: Metal Coat
-Bullet Punch
-Bug Bite
-Superpower
-Roost
Metal Coat is chosen over Choice Band or Leftovers because most Scizor have a CB, and when the opponent assumes I’m locked into some useless move (like Bullet Punch against Ferrothorn or Lugia) and attempts to set-up, I get a free turn to Roost, or switch to an appropriate move or counter.
Also, I can switch into a predicted Trick and given away a item that is virtually useless.
Bug Bite is stronger than U-turn, and I may not always have an appropriate counter to switch in - and has the nice effect of stealing Super-Effective reducing / Lum Berries.
With half the team basically set in stone, I knew some pokes would be especially problematic; Groudon, ScarfGarchomp, Rayquaza, and Lugia. I found the best answer to these threats would be a Lugia of my own.
LUGIA
Nature: Bold
Evs: 252 HP / 252 Def / 6 Sp.Def [I am considering several different EV spreads os any suggestions are really helpful here]
Ability: Multiscale
Item: Leftovers
-Ice Beam
-Recover
-Dragon Tail
-Toxic
I can either phaze Rock Polish/Swords Dance Groudon or Ice Beam for reasonable damage, get rid of non-Yache berry Garchomp and Rayquaza, and Toxic to death any other Lugia that lacks Safeguard or teamates with Heal Bell/Aromatherapy. Also, Ttar really appreciate a partner to take the Earthquakes and Close Combats/ Aura Spheres headed its way.
Dragon Tail > Whirlwind for phazing Taunt users (mostly Mewtwo), and with entry hazards, Sandstorm, the passive damage adds up nicely. Toxic was chosen over reflect as it helps get past non-Subsitute Ho-Oh and Kyogre easier.
I knew Lugia could never muscle past the many Steel-types so common in Ubers, and I wanted partners who could switch in on virtually any Steel type with impunity while also having supportive utility; Groudon. Groudon hates Specs Dialga and Balloon Heatran, but otherwise can get past any other Steels.
GROUDON
Nature: Careful / Relaxed
Evs: 252 HP / 32 Def / 224 Sp.Def
Ability: Drought
Item: Leftovers
-Earthquake
-Thunder Wave
-Dragon Tail
-Fire Blast / Stone Edge*
Basically a supportive Groudon. Being able to provide paralysis support and scout/phaze the opposing team with Dragon Tail is really nice as none of my sweepers are even that fast. Groudon’s natural bulk, excellent base 150 Attack, and perfect neutral coverage Ground-Dragon-Fire for a essentially a tank is quite good.
*Undecided here; Fire Blast helps against Ferrothorn, Forretress, opposing Groudon, and Skarmory, but Stone Edge is quite useful as well.
Groudon’s Drought helps remove other weather conditions, and I wanted to use a pokemon who could really take advantage of the sunlight, and had good synergy with the rest of the team; Reshiram.
RESHIRAM
Nature:Timid
Evs: 6 HP /252 Sp.Attack / 252 Speed
Ability: Turboblaze
Item: Choice Specs
-Blue Flare
-Draco Meteor
-Dragon Pulse
-Focus Blast*
Reshiram’s typing gives it crucial resistance to Fire, Grass, Steel, Bug, Electric, which has good synergy with the rest of the team, as well as a neutrality to Water and Ice, and respectable bulk. With Turboblaze, Reshiram gets perfectly neutral not to mention fantastic coverage of Dragon-Fire. I chose not to use Outrage to deal with Blissey as it can generally be 2HKOed by Specs Blue Flare in the Sun. Max Speed is chosen as Modest means Reshiram automatically loses to +Speed natured base 90s. I almost never use Focus Blast, and might swap it for Overheat - but hitting Tyraitar and Dialga certainly has its merits.
So this is the current team and I am generally satisfied. However any constructive criticisms are much appreciated, and any glaring problems I may have overlooked which someone could point out would be very helpful. Thanks.