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A Vertically located sprite thread

Vertical

Work In Progress
Usually I try to do only fakemon, but sometimes it just doesn't work out. Some are crap, some are g0od, but it's your will if you like it or not. If you think I need to improve something, just tell me.

YakashihaRegionMap.png

Trainercards.png

Fakemon:
Grass:
Grass.png

Fire:
Fire.jpg

Water:
Water.jpg
Docento.png

Zurmaid.png

Carniflo.jpg

Crow-Rav-andRookear.jpg

HunleonHunver.jpg

LEGEND:
Mewtri.jpg

Others again:
LegdredGolcoonandMosvy.jpg

FoxlankandFoxull.jpg

Foruard.jpg

Luneon.jpg

Soleon.jpg

Sparalfa.jpg

Easter.png

Whateva.jpg

And that's all. Everything else on my comp. is crappiest crap.
 
firstly GET RID OF ALL THE WHITE AND GREEN SPACE!!!!
secondly dont save as jpg it screws up the quality
on your fakes its more of edits as its not 100% scratch but rather an fusions whit edits
on the trainers the first one lacks shading
the second one has waaaay to long legs
the thirds ok
there seems also to be no sign of reshading
 
1. There is no way to get rid of the white space.
2. I don't save as jpg. It's all png.
3. Thanks for the advice, I'll correct my next sprites.

Oh, and my scratches aren't really too well-looking.. So I prefer fusing. There are some you can't recognize what they are fused from.
 
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Wymire look to much a like Charizard....
Zurmaid.. change the Gardevoir head a little.. so as milotic's tail...
Docento evlved to late..
Crowere is to much liek Starly
Foreuard, Mewtri... to much liek scizor...
the grass flying is to much like scyther...
Eon evolution to much like a ninetales
 
lol. No, you definitely saved some as .JPG
If you right click on the fire starters, and go to properties, it shows you the file type. And it's usually fairly easy to tell by the quality.
The fakes are ok, but it's obvious that several of them as based off pre-existing Pokemon, while the others are relatively badly scratched.
 
Better Badly scratch then to much a like
 
@Frost-Phoenix1:
I saved them as PNG. It's possible PhotoBucket screwed something up.
 
These. Are. All. Horrible.

Bad scratching. Bad shading. Bad splicing. Bad mixing. Bad fakes. Bad ideas.

You gave a Scyther, bird wings. And dub it a new pokemon. You poorly edit, color and fuse, bird pokemon in an attempt to make a new bird pokemon, and then instead of labeling it something like Crow Pokemon you give it a ridiculously long name, and it leaves me uncertain whether this is some attempt at humor or if you are serious.

I suggest first saving as PNG. And then working on scratching, editing parts more than copy pasting them. I suggest taking your time and start simply, instead of mass fusing several pokemon together and creating a mess. I also suggest you go and look at the ADVICE THREAD HERE. It's a nice big sticky called Spriting Tutorial. It has advice on shading, splicing, fusing, scratching, and all that nice stuff you need to work on to get better.
 
These. Are. All. Horrible.

Bad scratching. Bad shading. Bad splicing. Bad mixing. Bad fakes. Bad ideas.

You gave a Scyther, bird wings. And dub it a new pokemon. You poorly edit, color and fuse, bird pokemon in an attempt to make a new bird pokemon, and then instead of labeling it something like Crow Pokemon you give it a ridiculously long name, and it leaves me uncertain whether this is some attempt at humor or if you are serious.

I suggest first saving as PNG. And then working on scratching, editing parts more than copy pasting them. I suggest taking your time and start simply, instead of mass fusing several pokemon together and creating a mess. I also suggest you go and look at the ADVICE THREAD HERE. It's a nice big sticky called Spriting Tutorial. It has advice on shading, splicing, fusing, scratching, and all that nice stuff you need to work on to get better.

I have to say, Yami does have a point here. I mean, all you really do is add parts and claim to have a new pokemon. That's what you did with the Dodrio evolution. Seriously, you can't just put on another tail and a few more heads and claim to have a new pokemon. Why don't you make an entirely different evolution to Dodrio instead of a bird with--what, five heads? That is NOT very creative. Why don't you turn Dodrio into a bird with a new colour scheme, maybe some big wings, and curve its legs or something? I don't know. It'd be something different though.

If anything here is honestly that decent, it's the Pachirisu evo.
Check out the spriting tutorials, dude, sorry if I was a bit hard on you.
 
Sorry? Hard? I post my sprites here to ask you what to improve, I can only be thankful to all of ye for telling me your opinion on them (Yeah, I like the Pachirisu evolution most). I know what to improve in future, and I did read the sprite tuts, but those (my sprites, that is) are sooo old. Just, thanks everyone.
When I get some better ones the old crap ones will be erased.
Simply, thanks.

Oh, I'd have forgotten.. How to make a transparent background for
 
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There is no way to make a background transparent in paint, but just put the word "Iaza" in google and use that. Just make sure to make your background a color that is not used in your sprites(Usually paints default pink works).
 
well... yami did seem a bit harsh, but I guess she makes some sort of point, like, is spelctrec's head always like that? because it looks really uncomfortable.
And, with foruard, all you did was take scizor's second frame, whacked on different hands,recoloured it, erased it's pupils, and gave it a tail. surely you can do better than that?
 
Wow! I'd never thought I'd see the day when a newcomer welcomes Yami's seemingly harsh crit without feelign hurt or anything.

Anyway, Yami said it all, and Douger said more. I'll tell you what's wrong with the fusion.

CAPS LOCK TIME.

HEAD SWAPS DO NOT WORK. EVER. WELL, ONCE IN A MILLION YEARS. BUT DON'T TRY IT, BECAUSE CHANCES ARE IT WON'T WORK.

You should try scratching more, instead of blatently copying and pasting parts. If you're looking to put together a crappy, nonsensical puzzle, then go ahead. But to make a good fusion, you can't just take a head and paste it on, especially if you're doing the same thing with a neck. No no no no no no no no no. No. If you want a Meganium head, then use a Meganium neck, at least. Bu tlook at Tropius' neck first. It's not meant to have a thick neck. It's meant for a thin neck. You could widen the base of the neck. OR you could recolor the neck with Meganium's colors. Look at Lapras' neck. It's sticking out waaaaay too far from teh body at the bottom. No! Tropius' anatomny says that its neck goes straight up. You'd have to edit the base of teh neck, the part that's sticking out, to be part of the body, which woudl be even weirder because it sticks out so far from teh legs. Also, a de-legged half of a Linoone is not a tail.

If you're going to use a Pokemon in a fuision, use numerous different aspects of it. For example, if I was fusing Kricketune with Piplup, I wouldn't just stick a moustache on it, recolor and call it done. I'd try SCRATCHING some Kricketune arms onto it, maybe SCRATCH the pattern onto the stomach. Some copy + paste is okay, but not as much as you have here. You've shown from your fakes that you're not the worst scratcher; apply it in fusions.

Also there are shading issues, but I haven't the time to expand on them.
 
I'm working on a new set right now, three-set of each kind of spriting (you know, revamping, devamping, nolines and stuff). I'm also practicing my shading and scratching. You can all be sure I'll think of all your critique and help I got from you.
Alder said:
Wow! I'd never thought I'd see the day when a newcomer welcomes Yami's seemingly harsh crit without feelign hurt or anything.[...]
If I was afraid of bad comments why would I post my sprites anyway...? And I'm tough ;P .
 
I will be waiting for the new set. I have faith that after those crits, the new stuff will be better. Word of advice, if you are spriting in Paint, get them WBG'd by iaza.com before posting them. I just makes it so much easier to look at......
 
I can see almost of your fakemon is a fusion with scratches ang maybe some fused reposes, some of my analysis result:
Spelctret: Cacturne's body with blastoise's head and tropius' wing. - The head isn't very connected with the body.
Zurmaid: Gardevoir with milotic's tail replacing the skirt, but articuno's wing isn't connected.

I think you need more practice in shading part.
 
Actually, it was a redone Lapras' head in Spelctret.
Speaking of shading, do you know any good tutorials on shading? I can't really find some helping ones.
 
If I was afraid of bad comments why would I post my sprites anyway...? And I'm tough ;P .

Well said! *claps*

Vertical said:
Speaking of shading, do you know any good tutorials on shading? I can't really find some helping ones.

Did you look through all the tutorials there? I thought there were some good ones on half-tone shading and stuff somewhere. (by the way, half-tone shading is the checkerboard shading; it's for shading on larger surfaces, and it helps blend shading better) I don't know. I'll help you out.



What you wanna know is your light source. See my sick-awesome sun up there in top left corner? Well depending on where the sun is decides on your shading. If the sun is in the top left like mine, your brighter shading will be closer to the sun, like on the shapes. This also means your darker shading will be in the opposite space, so technically it's farther away from the sun, in the bottom right corner.

This part is easy to get. If you have circular shapes, you'll have circular shading, right? Right. Look on the circle. You see how the lighter shading towards the sun is circular? Well it should be, since it's on a circle.
Same for the square. Square shape, square-like shading. But don't keep your shading too straight, because otherwise it just doesn't look good. (my picture might not be the BEST example because my shading is a little off)

I don't have anything on outline shading. I'll check the tuts for you later and post them here. :)
 
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