chubb-o-wub
Well-Known Member
No, not the nature. I'm talking about how this team takes advantages of the opposing team's strategy and eventually beats it. I tried it once, and it lost to bad luck (Stone Edge hit my Gliscor in a Sandstorm, twice) so it needs a little tweaking.
Aerodactyl (Zero)@Choice Band
Jolly
EV/ 42 HP/ 252 Atk/ 216 Spd
-Rock Slide
-Earthquake
-Crunch
-Fire Fang
Here's my lead. With these EVs, Zero gets a Speed of 352 (It had bad IVs I didn't know about :\) , allowing it to outspeed any +Speed Pokemon at base Speed 110, which this team could have problems with (Gengar, Espeon, among others) and Adamant Weaviles and the like, which Crunch and Rock Slide take care of. Earthquake takes care of Tyranitar and Heatran, but I might change the EVs to a 252/252/4 spread so it can outspeed max speed Modest Heatran and kill with Earthquake. Fire Fang is bolded because I could use a different move, like the other fangs, Aerial Ace, or Aqua Tail (in Platinum, of course). It's usually for a Forretress and Abomasnow, where Zero kills, then I get Mamoswine in.
Gengar (Berry)@Focus Sash
Naive
EV/ 4 HP/ 252 Spatk/ 252 Spd
-Destiny Bond
-Shadow Ball
-Focus Blast
-Thunderbolt
When something goes wrong, or when things get out of hands, Berry gets in if/when something dies to bad prediction, and takes care of it. Simple as Meta-knight to use, just attack with the best move at hand, and DB when the Sash activates. Fails to bad weather, where other teammates can take advantage.
Gliscor (Tsukune)@Leftovers
Impish
EV/ 252 HP/ 252 Def/ 4 Atk
-Roost
-Stealth Rock
-Ice Fang
-Earthquake
And here's how I deal with Sandstorm, along with Zero and DOMO. It's usually TTar and Hippowdon, so I have EQ and Ice Fang to deal with the two.
Roost to heal off the damage, and if/when they switch, or if they heal or anything sets up, I Stealth Rock them.
Tangrowth (Yuuki)@Leftovers
Relaxed
EV/ 252 HP/ 252 Def/ 4 Atk
-Knock Off
-Power Whip
-Leech Seed
-Sleep Powder
I use this for messing with the enemy, nuff said. Leech Seed stuff and Sleep Powder something physical to cause switches. Knock Off a Pokemon's lefties or whatever, and Power Whip if needed. Fun Gyarados and Rhyperior counter.
Mamoswine (DOMO)@Life Orb
Jolly
EV/ 252 Atk/ 252 Spd/ 4 HP
-Earthquake
-Stone Edge
-Ice Shard
-Ice Fang/Superpower
This is my solution to Hail and Dragons, Ninjask, and anything it can tear with it's tusks. Ice Shard Salamence and Dragonite for the win, EQ for a solid hit, Stone Edge for coverage, and Ice Fang's a filler until Platinum comes out when I give it Superpower.
Blissey@Leftovers
Bold
EV/ 252 Def/ 148 HP/ 108 Spatk
-Calm Mind
-Softboiled
-Ice Beam
-Thunderbolt
It has Serene Grace, btw. This is for any stall war with Blissey/special attacker. I just Calm Mind up, heal when needed and hopefully sweep. Fun to use.
Please recommend Pokemon that are better for the team tp patch up on it's weaknesses. I know there must be some, like Infernape, or something.
Aerodactyl (Zero)@Choice Band
Jolly
EV/ 42 HP/ 252 Atk/ 216 Spd
-Rock Slide
-Earthquake
-Crunch
-Fire Fang
Here's my lead. With these EVs, Zero gets a Speed of 352 (It had bad IVs I didn't know about :\) , allowing it to outspeed any +Speed Pokemon at base Speed 110, which this team could have problems with (Gengar, Espeon, among others) and Adamant Weaviles and the like, which Crunch and Rock Slide take care of. Earthquake takes care of Tyranitar and Heatran, but I might change the EVs to a 252/252/4 spread so it can outspeed max speed Modest Heatran and kill with Earthquake. Fire Fang is bolded because I could use a different move, like the other fangs, Aerial Ace, or Aqua Tail (in Platinum, of course). It's usually for a Forretress and Abomasnow, where Zero kills, then I get Mamoswine in.
Gengar (Berry)@Focus Sash
Naive
EV/ 4 HP/ 252 Spatk/ 252 Spd
-Destiny Bond
-Shadow Ball
-Focus Blast
-Thunderbolt
When something goes wrong, or when things get out of hands, Berry gets in if/when something dies to bad prediction, and takes care of it. Simple as Meta-knight to use, just attack with the best move at hand, and DB when the Sash activates. Fails to bad weather, where other teammates can take advantage.
Gliscor (Tsukune)@Leftovers
Impish
EV/ 252 HP/ 252 Def/ 4 Atk
-Roost
-Stealth Rock
-Ice Fang
-Earthquake
And here's how I deal with Sandstorm, along with Zero and DOMO. It's usually TTar and Hippowdon, so I have EQ and Ice Fang to deal with the two.
Roost to heal off the damage, and if/when they switch, or if they heal or anything sets up, I Stealth Rock them.
Tangrowth (Yuuki)@Leftovers
Relaxed
EV/ 252 HP/ 252 Def/ 4 Atk
-Knock Off
-Power Whip
-Leech Seed
-Sleep Powder
I use this for messing with the enemy, nuff said. Leech Seed stuff and Sleep Powder something physical to cause switches. Knock Off a Pokemon's lefties or whatever, and Power Whip if needed. Fun Gyarados and Rhyperior counter.
Mamoswine (DOMO)@Life Orb
Jolly
EV/ 252 Atk/ 252 Spd/ 4 HP
-Earthquake
-Stone Edge
-Ice Shard
-Ice Fang/Superpower
This is my solution to Hail and Dragons, Ninjask, and anything it can tear with it's tusks. Ice Shard Salamence and Dragonite for the win, EQ for a solid hit, Stone Edge for coverage, and Ice Fang's a filler until Platinum comes out when I give it Superpower.
Blissey@Leftovers
Bold
EV/ 252 Def/ 148 HP/ 108 Spatk
-Calm Mind
-Softboiled
-Ice Beam
-Thunderbolt
It has Serene Grace, btw. This is for any stall war with Blissey/special attacker. I just Calm Mind up, heal when needed and hopefully sweep. Fun to use.
Please recommend Pokemon that are better for the team tp patch up on it's weaknesses. I know there must be some, like Infernape, or something.