SazandoraMASTER
♥ PSG ♥
Wow! Been awhile since I posted/rated teams. Anyways, I got a new team and seeking some help and improvements.
The Team
Rhydon
Nature: Careful (+Sp.Def, -Sp.Atk)
Ability: Lightningrod
-Stealth Rock
-Earthquake
-Stone Edge
-Ice Punch
Item: Eviolite
EV's: 252 HP/64 Atk/192 Sp.Def
I was thinking of a good lead that can handle Eviolite so, here's Rhydon!
Rhydon is pretty bulky, but with Eviloite and some defensive investment, it makes it more bulky.
So, Stealth Rock for the good ol' setting up rocks (go for the second layer!)
QuakeEdge gets great coverage not to mention STAB on Rhydon.
Ice Punch is just a filler and can handle Dragons.
Vaporeon
Nature: Modest (+Sp.Atk, -Atk)
Ability: Water Absorb
-Scald
-Ice Beam
-Shadow Ball
-Signal Beam
Item: Choice Specs
EV's: 212 Def/252 Sp.Atk/44 Spd
IMO, Specs Vaporeon is win.
I can bluff my opponent that Vaporeon is the usual supporter, but its actually an all out attacker.
So, Scald for the STAB move and can deal Burn which is always useful.
Ice Beam handles Grasses and hurts Chomp.
Shadow Ball takes care of Gengar.
Signal Beam to really hurt Darks and Psychics.
Metagross
Nature: Adamant (+Atk, -Sp.Atk)
Ability: Clear Body
-Agility
-Meteor Mash
-Earthquake
-ThunderPunch
Item: Life Orb
EV's: 60 HP/252 Atk/196 Spd
Standard Agility-Gross. Nothing special.
Agility for the good ol' boost.
Meteor Mash hits hard on probably anything.
Earthquake handles other Steels especially Magnet Pull Magnezone.
ThunderPunch takes care of those bulky waters and Rain teams.
Toxicroak
Nature: Jolly (+Spd, -Sp.Atk)
Ability: Dry Skin
-Swords Dance
-Drain Punch
-Sucker Punch
-Stone Edge
Item: Black Sludge
EV's: 4 HP/252 Atk/252 Spd
I really wanted to use Toxicroak so yeah...its in my team now
SD for the Attack boost.
Drain Punch for the STAB move and I can get some recovery.
Sucker Punch kills Psychics and its good for some last minute damage.
Stone Edge gets those Flying types down.
Victini
Nature: Jolly (+Spd, -Sp.Atk)
Ability: Victory Star
-V-create
-Fusion Bolt
-Zen Headbutt
-U-Turn
Item: Life Orb
EV's: 4 HP/252 Atk/252 Spd
Yes, i got a hold of the movie Victini (thanks TSS
V-create is overpowered period.
Fusion Bolt hurts Waters.
Zen Headbutt for a less consequential STAB and I can flinch stuff which is always useful.
U-Turn to hurt other Psychics and to do some scouting stuff.
Hydregion
Nature: Timid (+Spd, -Atk)
Ability: Levitate
-Dragon Pulse
-Dark Pulse
-Fire Blast
-Draco Meteor
Item: Choice Specs
EV's: 124 HP/132 Sp.Atk/252 Spd
ITS ME!!one11 (*hint I < 3 Hydregion)
Yeah, i wanted to use me X)
So, Dragon Pulse and Dark Pulse for the STAB moves.
Fire Blast takes care of Steels especially Ferrothorns and Scizors.
Draco Meteor is overpowered with specs.
So, help suggest stuff!
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