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Dillon's Sprite Thread!

Hello everyone. In this thread, I'ma be posting my splices, scratches, and other sprites for you to enjoy. I have lots of splices but I'm feeling a lil lazy, so for now I'm just gonna post scratches.

Please note that I'm relatively new to scratches, so they aren't exactly amazing.

Larvix27796926279-iaza.gif

Larvix - Onix Pre Evolution

Jelabyss5594454177-iaza.gif

Jelabyss - A quick sprite I scratched up for Shining Suicune

Mizchiv6212572241-iaza.gif

Mizchiv - Rotom Pre Evolution

CHECK BACK OFTEN FOR UPDATES!​
 
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Hello everyone. In this thread, I'ma be posting my splices, scratches, and other sprites for you to enjoy. I have lots of splices but I'm feeling a lil lazy, so for now I'm just gonna post scratches.

I just finished my very first scratch sprite. Here it is, can you give me some feedback?

Larvix-2.png


As you can probably tell, it's an Onix pre-evo. It's name is Larvix. Whoopdeedoo.

+, how do I get rid of the white box on my sprites?

Most people use this site to remove the white box:
www.iaza.com
-Once you have selected the image you would like, click on the tag "transparent"(On the right handed column)
-Click on the outside white part of the image
-Then post it here
 
Larvix4645181301-iaza.gif


As you can probably tell, it's an Onix pre-evo. It's name is Larvix. Whoopdeedoo.

Hello :]

Ok first of all, the contrast between the colors is very vague, so you might want to find a palette or choose colors that you can see a difference in when you place them in a sprite. Another problem here is the outline, but I can't quite put my finger on whats wrong... As for texturing the body, you might want to use Onix's palette IMO but making a rocky surface may be hard...

Overall, just jue shift the colors to make them contrast so they don't look like one shade.

Anyways, its good for a starting scratch. Hope I helped. :D
 
Hello :]

Ok first of all, the contrast between the colors is very vague, so you might want to find a palette or choose colors that you can see a difference in when you place them in a sprite. Another problem here is the outline, but I can't quite put my finger on whats wrong... As for texturing the body, you might want to use Onix's palette IMO but making a rocky surface may be hard...

Overall, just jue shift the colors to make them contrast so they don't look like one shade.

Anyways, its good for a starting scratch. Hope I helped. :D

Larvix5629372809-iaza.gif


I edited the colors a little bit. Does this look a little better?
 
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Ok much better. However, the 2nd, 3rd, and 4th rock are shaded in the wrong direction. If the first rock is shaded by the "sunlight" being in the top left, then they should too. They are shaded in the opposite direction.

Hope I made sense >.>...
 
Larvix3828531770-iaza.gif


Edited it once again. I am considering adding little prongs to the sides of his head (kind of like what Wooper has) but I dunno if it would look good or not...
 
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Nice Jelabyss. What is that, anyway? A fakemon you made up? XD Juuuust kidding. But really, nice job on them. The Mizchiv's blue-ish outline is kinda sloppy, AND THE DARK COLOR ON THE BOTTOM SHOULDN'T RUN THROUGH HIS EYE SO MUCH. Whoa, left Caps Lock on. XD Oh, and why did you make Jelabyss look sad? He's like Arceus' silly, careless, counterpart, so his face should always be like "=D+, not ":0".
 
Your shading is really linear. Try to identify a light source before shading. If not, your work will look extremely flat, like the black thingy and the rotom.

It's good to start off with simplistic shades, but start moving on to more dynamic forms if you want to improve.
 
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