Wouldn't it make more sense for Ghosts to be given the Dark type? You see, Ghosts and Psychics are weak to Ghost/Dark, which would categorize both, and Ghosts, being weak to both, would fit well in the category. Ghosts could then just get a Dark weakness leaving them weak to other Ghosts and Darks, and Darks could get a Psychic resistance which wouldn't include the Ghost types of the regular games.
The system may have worked well when Gastly/Haunter/Gengar were the main ghosts, but still: offensively, basicly, Ghost and Dark are the same types.
As well, as they have weaknesses/resistances offset by the other, they'd do great having the same energies.
The system may have worked well when Gastly/Haunter/Gengar were the main ghosts, but still: offensively, basicly, Ghost and Dark are the same types.
As well, as they have weaknesses/resistances offset by the other, they'd do great having the same energies.