• Hey all, due to some issues with false DMCA takedown requests, we've had to remove and censor a few things until the situation is resolved. Sorry for any inconvenience.
  • Be sure to join the discussion on our discord at: Discord.gg/serebii
  • If you're still waiting for the e-mail, be sure to check your junk/spam e-mail folders

Glitches

Status
Not open for further replies.
Thats why they try to fix there many mistakes in the newer games
 
Well the reason is because, indeed, that they were doing alot of experimenting. If you checked out a hex-chart of the Pokemon in the 1st gen games, you will notice the Pokemon are really out of place. Rhydon being the first Pokemon ever programmed into the game's memory, which is why some glitches will turn in Rhydon....the games will try to fix the mistake by doing the next logical thing, start at the beginning. Also between the real Pokemon are Missingno.s. It is likely that they planned putting other Pokemon in the game, because if you look closey at a hex-chart, you will notice that some spots where Missingno.s and real Pokemon are seem a bit suspcious. Like how there is 1 Missingno. gap between Electabuzz and Magmar, could be showing signs of maybe them possibly to be a trio with another Pokemon. A R/B hex-chart can be viewed here. Also the reason why some Pokemon evolve into Kangaskhan is because it's the second one programmed in the game. Infact almost all of the evolutions of glitches are some of the very first Pokemon programmed into the game's memory (Nidoking, Spearow, etc.).

Now for the reason of glitch Pokemon, there are 151 real Pokemon in the 1st generation. The game is only able to hold data for 255 Pokemon, so what happened to the other slots? Well this is where glitches come in. In Japanese Red and Green (not sure about Japanese Blue) very few glitch Pokemon that you could catch and use in battle were aviable. Mainly the Ghost and Fossil Missingno.s, and I think a few others. However when the graphics for the games were changed and the game given the complete English alphabet and put into English.....this altered the data for the glitches. The reason the sprites are so pixelated is because these are most likely the remnats of the old sprites, so they use these sprites as their sprites. Glitch Pokemon tend to have strange behavoir because well, they're glitches. Strange evolutions and movepools suggest that these Pokemon were likely destined to be something else, like how most people thought that Missingno. could of been a Kangaskhan pre-evo because it evolved into Kangaskhan. Others (like LM4) are more like a glitchy clone of another Pokemon. LM4, for example, is a glitched Poliwrath clone, because it has the same Pokedex number and learns some of the level-up moves of Poliwrath. Some glitches (again, LM4 being a good example) make strange noises for cries. LM4 will not make a cry during battle, but if you check his stats while on water...he makes the cry of a "Super effective hit". On land he will play a slow (non-glitch though) music (I find it slightly soothing) that stays on even after you check his stats....I beleive this to be beta-music of sorts. Other will use the "Got a key item" sound in battle.

The very first move programmed into the games was "Pound" and after Struggle (the last move programmed in), there is a glitchy version of Pound....then glitch moves follow onward. These glitch moves also changed, due to name changes and some having different animations (Thunderbolt looked different in Japanese Red and Green). Most just cause random and unpredictable things, some are actually clones of real moves (it's always Explosion though), or a glitchy version of an already exsisting move (like TM28, which is Explosion but the user doesn't faint! :D ). Alot of glitch moves just mess up the game or make it freeze.

Glitch trainers are basically...well trainers who use lots of glitches for Pokemon or glitched Pokemon. They tend to be a little dangerous though, I don't know much more about them seeing as how I didn't do alot of experiments with them. They most of the time have glitchy sprites.

Beta information left in, like the ????? item that is really the Surfboard....suggesting that one time during the early programming you used a surfboard instead of riding a Pokemon. Infact the Surfboard is the 7th item programmed into the game!! Also who can forget when Gulzar found HM06 Nickname? For those who don't know, HM06 made it so that you could pass through walls....probably used by testers to skim through the game quickly. Also there has been beta information found on Masterballs actually being able to be purchased! They cost alot though. Inbetween the Master Ball (yes, thats right! The very first item programmed in!) and the Max Elixer (last non-glitchy one) there are a total of only 3 beta items, 2 of them named ?????. The 3rd one (programmed a bit later) only says that Oak says it isn't time to use it right now. The 2nd is a beta Pokedex, which could actually be used in battle! It was programmed into the game early, when you use it however it causes glitchy effects (like the HP bars turning into bold letters) so that could be why the scrapped the idea.

Well, that sure was a long post! I hope I helped lots of people learn many things!
 
just adding to what Mega Trickster said...

I've reaserched glitch trainers before (and had my game deleted about 5 times too. ;) )
There are 2 different kinds of glitch trainers.
1. the cinnibar coast ones. They usually have the same pokemon and repeated battles result in currupt your game.
2. These trainers are very dangerous for your game! If you use the ditto trick with a spl. stat of 250-255 these trainers appear. what they do is 1. put you in a glitch battle with an invicible lv 134 M. 2. the ZZZ glitch happens. First all your pokemon are turned into glitchy bulbasuars. they have explosion as their attacks. they are named ZZZ and are lv. 153. Finally your name is changed to ZZ ZZ Z. If you attack the game messes up. Use an item like a pokeball and the battle suddenly ends. EVERY trainer becomes glitched up versions of you and everyone of them (in my case) had charizard Ms! NEVER SAVE! it will delete your game.

The reson the ZZZ glitchhappens is because the in-game variables are changed to 153. bulbasuars hex is 153 so is explosion. capital Z hex is also 153 and finally they are lv 153.
 
No, this is not turning into a nother spam fest of people posting glitches they've either seen or more likely made up. If you want to post glitches, do it in the Glitch Thread, stickied in the main RBY Forum. You can discuss WHY there are glitches here, but any more repetition and the topic gets closed.
 
I guess they are here because
1. They were the first ones and the makers didn't know about/didn't know how to fix glitches.
2. They fixed or covered up the old ones in the newer ones.
 
Those are the only ones I know of
 
They were too lazy to fix the glitches, because they didn't know that Pokemon would be such a success that even ten years after the game was made, people are analyzing it and finding all the glitches.
 
I'm just guessing they weren't that good with handhelds back then. I'm sure if they were able to fix those bugs, the graphics might have been way better.
 
Either Game Freak didn't have the right tools for the job; were too lazy; or after checking the game was moving smoothly, they realised glitches such as missingno. and glitch city were left in due to programming mistakes.
 
That's true there were so many glitches like Mew,Missingo and the famous Glitch City.
 
I've gone to Glitch City and found a Missingo. and a level 133 Abra, but it was on someone elses game. With the purchase of a Red, Blue and Yellow game just this week, I am hoping to use all three glitches!

Oh, and the Missingo. glitch can yield Pokemon that are over level 100. Like the aforementioned Abra. I read an explanation of it here
 
even emerald has glitches. the duplicating glitch if i recall. but i dont have emerald so how the hell do i know?
 
I guess it was because they were the first games, and wanted to test lots of stuff, and most of the time they went wrong and couldn't get them out of the game, but know they don't make these mistakes because they are much more experienced in making the games now.
 
Lol, i'm in Jonah's signature.

Game Freak would know how to get a test item out of their own game.
I say they just left it in, because they wanted to see random kids surf on the coast of Cinnabar, see missingno. and "OMG" at his level 100+ army of pokemon glitches...
 
Acctualy if I recall the cinibar coast glitch was because of the early release date they didn't have time to perfect everything and they forgot to program the pokemon apperance code. So the game recognizes the last area code and you find those pokes or in the case of the old man, odd HEXes (old man name) and the non-existant wurmple he finds (non-existant because it is not truely a "real" poke)
 
Status
Not open for further replies.
Back
Top